claude-gif-convert -- Video, Image, and SVG to GIF Conversion
Four conversion modes for turning any visual source into an optimized GIF.
Mode Detection
Determine the mode from the input:
| Input | Mode | Pipeline |
|---|---|---|
.mp4, .webm, .mov, .avi, .mkv | A: Video to GIF | ffprobe analyze --> gif_convert.sh |
Directory of .png/.jpg/.webp images | B: Image Sequence | glob + sort --> gif_frames.py |
| Text description of progressive scenes | C: AI Image Sequence | AI generate N frames --> gif_frames.py |
.svg file (animated or static to animate) | D: SVG to Transparent GIF | Playwright capture --> FFmpeg palette |
Mode A: Video to GIF
Convert a video file to an optimized GIF using FFmpeg two-pass palette generation.
Procedure
- Analyze source video:
bashffprobe -v error -show_entries format=duration,size -show_entries stream=width,height,r_frame_rate,codec_name -of json INPUT.mp4
-
Determine segment (if video is long, ask user which portion):
- Full video: omit
--startand--duration - Segment: specify
--start SS --duration SS - Recommendation: GIFs should be 1-5 seconds. Warn if duration > 10s.
- Full video: omit
-
Pre-flight check:
bashbash ~/.claude/skills/claude-gif/scripts/preflight.sh INPUT.mp4 OUTPUT.gif
- Convert:
bashbash ~/.claude/skills/claude-gif/scripts/gif_convert.sh \ --input INPUT.mp4 \ --preset web \ --output ~/Documents/gif_output/output.gif
- Report result (gif_convert.sh outputs JSON with size, dimensions, settings).
Preset Selection Guide
- User says "for Discord" or file must be tiny -->
--preset discord - User says "for Slack" -->
--preset slack - User says "for Twitter/X" -->
--preset twitter - User says "high quality" or "best quality" -->
--preset hq - No preference stated -->
--preset web - User specifies exact dimensions/fps --> omit preset, pass explicit flags
Advanced Options
bashbash ~/.claude/skills/claude-gif/scripts/gif_convert.sh \ --input INPUT.mp4 \ --fps 12 \ --width 320 \ --start 5.5 \ --duration 3 \ --dither bayer:bayer_scale=3 \ --stats-mode diff \ --colors 128 \ --loop 0 \ --output ~/Documents/gif_output/output.gif
Mode B: Image Sequence to GIF
Assemble a directory of images (PNG, JPG, WebP) into a GIF.
Procedure
- Identify images:
bashls /path/to/frames/*.png | head -5 ls /path/to/frames/*.png | wc -l
-
Verify order: Images should be named with sequential numbering (e.g.,
frame_001.png,frame_002.png). If not, they will be sorted alphabetically. -
Pre-flight check:
bashbash ~/.claude/skills/claude-gif/scripts/preflight.sh /path/to/frames/frame_001.png OUTPUT.gif
- Assemble:
bash~/.video-skill/bin/python3 ~/.claude/skills/claude-gif/scripts/gif_frames.py \ --input-dir /path/to/frames/ \ --pattern "*.png" \ --fps 15 \ --width 480 \ --preset web \ --output ~/Documents/gif_output/sequence.gif
Options
--input-dir: Directory containing frame images--pattern: Glob pattern to match frames (default:*.png)--fps: Playback frame rate--width: Output width (height auto-calculated)--preset: Quality preset (discord/slack/twitter/web/hq)--output: Output GIF path--sort: Sort order:name(default),mtime,natural
Mode C: AI Image Sequence to GIF
Generate N image frames using AI (Gemini via banana MCP or FLUX.2) with progressive prompt changes, then assemble into a stop-motion or animated GIF.
Procedure
-
Plan the sequence: Determine what changes between frames.
- Example: "sunrise over mountains" -- 8 frames from dark blue to golden yellow
- Example: "flower blooming" -- 12 frames from bud to full bloom
-
Generate frames using progressive prompts:
Option A: Gemini via banana MCP tool (recommended for consistency):
For each frame i (0 to N-1): gemini_generate_image with prompt: "Frame {i+1} of {N}: [base description], [progressive change at stage i/N], consistent style, flat illustration, limited color palette, square format"
Option B: FLUX.2 via image_generate.py (local, no API cost):
bash~/.video-skill/bin/python3 ~/.claude/skills/claude-video/scripts/image_generate.py \ --prompt "Frame {i} of {N}: [description with progressive change]" \ --width 512 \ --height 512 \ --output /tmp/claude-gif/frames/frame_{i:04d}.png
- Assemble frames:
bash~/.video-skill/bin/python3 ~/.claude/skills/claude-gif/scripts/gif_frames.py \ --input-dir /tmp/claude-gif/frames/ \ --fps 4 \ --width 480 \ --preset web \ --output ~/Documents/gif_output/ai_sequence.gif
Low FPS (2-6) works best for AI image sequences since each frame is a distinct "scene".
Tips for AI Image Sequences
- Consistency is hard: AI models may vary style between frames. Mitigate by:
- Including strong style anchors in every prompt ("pixel art style", "watercolor style")
- Using the same seed if the tool supports it
- Keeping the composition simple and consistent
- Frame count: 6-12 frames is the sweet spot (more = more variation = less consistent)
- Low FPS: 2-6 fps gives a charming stop-motion look and hides inter-frame inconsistency
Mode D: Animated SVG to Transparent GIF
Convert an animated SVG (CSS animations, SMIL, or JavaScript) to a GIF with transparency support. Uses Playwright headless Chromium to capture frames.
When to Use
- Converting SVG animations from the
svg-animateskill to shareable GIFs - Creating transparent logo animations for embedding
- Making animated icons, stickers, or UI elements with transparency
- Any SVG with
<animate>,@keyframes, or GSAP animations
Procedure
- Analyze the SVG: Check for animation type and duration.
bashgrep -E '<animate|@keyframes|animation:|requestAnimationFrame' input.svg | head -5
-
Determine animation duration: Parse from CSS
animation-durationor SMILdurattribute. -
Create Playwright capture script:
bashcat > /tmp/claude-gif/capture_svg.js << 'SCRIPT' const { chromium } = require('playwright'); (async () => { const svgPath = process.argv[2]; const outputDir = process.argv[3]; const fps = parseInt(process.argv[4] || '15'); const durationMs = parseInt(process.argv[5] || '3000'); const width = parseInt(process.argv[6] || '480'); const height = parseInt(process.argv[7] || '480'); const totalFrames = Math.ceil((durationMs / 1000) * fps); const frameInterval = durationMs / totalFrames; const browser = await chromium.launch(); const page = await browser.newPage(); await page.setViewportSize({ width, height }); // Load SVG with transparent background const svgUrl = `file://${svgPath}`; await page.goto(svgUrl, { waitUntil: 'networkidle' }); // Inject transparent background await page.evaluate(() => { document.body.style.background = 'transparent'; document.documentElement.style.background = 'transparent'; }); // Capture frames for (let i = 0; i < totalFrames; i++) { const frameNum = String(i).padStart(4, '0'); await page.screenshot({ path: `${outputDir}/frame_${frameNum}.png`, omitBackground: true, // Transparency support }); await page.waitForTimeout(frameInterval); } await browser.close(); console.log(JSON.stringify({ frames: totalFrames, fps, duration_ms: durationMs })); })(); SCRIPT
- Capture frames:
bashmkdir -p /tmp/claude-gif/svg_frames node /tmp/claude-gif/capture_svg.js \ "$(realpath input.svg)" \ /tmp/claude-gif/svg_frames \ 15 \ 3000 \ 480 \ 480
- Assemble with transparency using FFmpeg two-pass with
reserve_transparent=1:
bash# Pass 1: Generate palette with transparency reserved ffmpeg -y -framerate 15 -i /tmp/claude-gif/svg_frames/frame_%04d.png \ -vf "palettegen=reserve_transparent=1:stats_mode=diff:max_colors=255" \ /tmp/claude-gif/palette.png # Pass 2: Apply palette with transparency ffmpeg -n -framerate 15 -i /tmp/claude-gif/svg_frames/frame_%04d.png \ -i /tmp/claude-gif/palette.png \ -lavfi "paletteuse=dither=bayer:bayer_scale=3:alpha_threshold=128" \ -loop 0 \ ~/Documents/gif_output/transparent.gif
Key FFmpeg flags for transparent GIFs:
reserve_transparent=1: Reserves one palette slot for transparencymax_colors=255: 255 colors + 1 transparent = 256 totalstats_mode=diff: Only analyze changing pixels (optimal for animations)alpha_threshold=128: Pixels with alpha < 128 become transparent (adjust 0-255)dither=bayer:bayer_scale=3: Ordered dithering works best with transparency
- Cleanup:
bashrm -rf /tmp/claude-gif/svg_frames /tmp/claude-gif/capture_svg.js /tmp/claude-gif/palette.png
SVG Preparation Tips
- SVGs should have explicit
widthandheightattributes (not justviewBox) - If the SVG uses percentage-based sizing, wrap it in an HTML file:
html<!DOCTYPE html> <html><head><style> body { margin: 0; background: transparent; overflow: hidden; } svg { width: 480px; height: 480px; } </style></head> <body> <!-- SVG content here --> </body></html>
- CSS animations: ensure
animation-iteration-count: infinitefor seamless capture - SMIL animations: set
repeatCount="indefinite"
Output Conventions
- Default output directory:
~/Documents/gif_output/ - Naming: descriptive, lowercase, underscores:
campfire_loop.gif,logo_transparent.gif - Always report final file size, dimensions, frame count, and duration
- If result exceeds target platform size, suggest running through
claude-gif-optimize
Error Recovery
| Error | Cause | Fix |
|---|---|---|
No such file or directory | Input path wrong | Verify with ls, use absolute paths |
| Huge GIF (>20MB) | Long video, high res | Trim duration, reduce width, use preset |
| No transparency in output | SVG has opaque background | Add omitBackground: true, check SVG has no <rect> background |
| Playwright not installed | Missing dependency | npx playwright install chromium |
| Frames out of order | Non-sequential naming | Use --sort natural in gif_frames.py |
| Choppy animation | Too few frames or low FPS | Increase FPS or capture more frames |


