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Acheng Scene Design Adapter

Community
AharaOoO
acheng-scene-design-adapter

Route the external scene-concept-art-director specialist into Acheng assets without creating a second production truth.

Overview

PublisherAharaOoO
Repositoryacheng-director-skill
Skill nameacheng-scene-design-adapter
Stars
51
Forks
5
Bundled files
15
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 15 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by AharaOoO on GitHub. Read the source before you install it.

Installation

Install the Acheng Scene Design Adapter AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/AharaOoO/acheng-director-skill/tree/main/modules/assets/scene-design
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/AharaOoO/acheng-director-skill.git /tmp/acheng-director-skill
mkdir -p .claude/skills
cp -r /tmp/acheng-director-skill/modules/assets/scene-design .claude/skills/acheng-scene-design-adapter
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Acheng Scene Design Adapter in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Acheng Scene Design Adapter on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Acheng Scene Design Adapter is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Acheng Scene Design Adapter

For a scene-reference or edit/rebuild decision, use the relevant section of the assets decision guide. Keep this branch advisory; do not repeat completed decisions or infer unseen geometry as approved fact.

For unresolved surface separation, light motivation or medium-specific texture, use assets A5 and the visual reference library. Name the existing surface, source and visible scale; pass the proposed wording to assets in the original advisory artifact. Library text is not a scene image, a new STYLE_MOTHER or permission to change topology, weather or approved geometry.

This nested specialist belongs to the assets branch. Load it only when the request explicitly needs scene design, environment concept art, a background plate, a scene repair, a multi-view scene package, or a moodboard-to-scene handoff.

Read references/105-scene-design-adapter-v4.md first, then load the external scene-concept-art-director skill and only the route-specific references it names. In the bundled package its preserved specialist entry is under modules/assets/scene-design/external/SKILL.md; an installed external copy may be used when that path is absent. If the external skill or its scene-art-v1 contract is unavailable, return EXECUTION_BLOCKED with the missing path; do not silently fall back to an unstructured prompt.

The adapter accepts brief/moodboard/scene facts and returns a hashed scene_art_direction.json, standalone image prompt artifacts, upload mapping, and evidence. write_paths stays empty. The assets owner validates references, versions and geometry, then may merge approved facts into asset cards and scene_registry. Shots, effects, model and continuity retain their own owners.

The adapter does not call paid media models, edit production.json, create a second STYLE_MOTHER, or write H3 fields. It keeps visual_status=UNVERIFIED until a real image is manually reviewed.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Acheng Scene Design Adapter AI skill do?

Route the external scene-concept-art-director specialist into Acheng assets without creating a second production truth.

Why use Acheng Scene Design Adapter on TypingMind?

Because you install it once and use it with any model. Acheng Scene Design Adapter is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Acheng Scene Design Adapter in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/AharaOoO/acheng-director-skill/tree/main/modules/assets/scene-design. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Acheng Scene Design Adapter?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Acheng Scene Design Adapter?

As many as you like. As long as a model supports skills, you can use Acheng Scene Design Adapter with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Acheng Scene Design Adapter AI skill free?

Yes. It is published on GitHub by AharaOoO under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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