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Build Review Interface

OrganizationPopular
ai-evals-course
build-review-interface

Build a custom browser-based annotation interface tailored to your data for reviewing LLM traces and collecting structured feedback. Use when you need to build an annotation tool, review traces, or collect human labels.

Overview

Publisherai-evals-course
Repositoryevals-skills
Skill namebuild-review-interface
Stars
1.5K
Forks
103
Bundled files
1
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by ai-evals-course on GitHub. Read the source before you install it.

Installation

Install the Build Review Interface AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/ai-evals-course/evals-skills/tree/main/skills/build-review-interface
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/ai-evals-course/evals-skills.git /tmp/evals-skills
mkdir -p .claude/skills
cp -r /tmp/evals-skills/skills/build-review-interface .claude/skills/build-review-interface
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Build Review Interface in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Build Review Interface on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Build Review Interface is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Build a Custom Annotation Interface

Overview

Build an HTML page that loads traces from a data source (JSON/CSV file), displays one trace at a time with Pass/Fail buttons, a free-text notes field, and Next/Previous navigation. Save labels to a local file (CSV/SQLite/JSON). Then customize to the domain using the guidelines below.

Data Display

Format all data in the most human-readable representation for the domain. Emails should look like emails. Code should have syntax highlighting. Markdown should be rendered. Tables should be tables. JSON should be pretty-printed and collapsible.

  • Collapse repetitive elements. If every trace shares the same system prompt, put it in a <details> toggle.
  • Extract and surface key metadata. If traces contain a property name, client type, or session ID buried in the data, extract it and display it prominently as a header or badge.
  • Color-code by role or status. Use left-border colors to distinguish user messages, assistant messages, tool calls, and system prompts at a glance.
  • Group related elements visually. Tool calls and their responses should be visually linked (indentation, shared border).
  • Collapse what doesn't help judgment. Verbose tool response JSON, intermediate reasoning steps, and debugging context go behind toggles.
  • Highlight what matters most. Make the primary content reviewers judge visually dominant. Bold key entities (prices, dates, names). Use font size and spacing to create hierarchy.
  • Show the full trace. Include all intermediate steps (tool calls, retrieved context, reasoning), not just the final output. Collapse them by default but keep them accessible.
  • Sanitize rendered content. Strip raw HTML from LLM outputs before rendering. Disable images in rendered markdown if they could be tracking pixels.

Feedback Collection

Annotate at the trace level. The reviewer judges the whole trace, not individual spans.

  • Binary Pass/Fail buttons as the primary action.
  • Free-text notes field for the reviewer to describe what went wrong (or right).
  • Defer button for uncertain cases.
  • Auto-save on every action.

Once you have established failure categories from error analysis, you can later add predefined failure mode tags as clickable checkboxes, dropdowns or picklists so reviewers can select from known categories in addition to writing notes. But don't add these in the initial build.

Navigation and Status

  • Next/Previous buttons and keyboard arrow keys.
  • Trace counter showing position and progress ("12 of 87 remaining").
  • Jump to specific trace by ID.
  • Counts of labeled vs unlabeled traces.

Keyboard Shortcuts

Arrow keys = Navigate traces
1 = Pass              2 = Fail
D = Defer             U = Undo last action
Cmd+S = Save          Cmd+Enter = Save and next

Selecting Traces to Load

Build the app to accept traces from any source (JSON/CSV file). Keep sampling logic outside the app in a separate script. Start with random sampling.

Additional Features

Reference panel: Toggle-able panel showing ground truth, expected answers, or rubric definitions alongside the trace.

Filtering: Filter traces by metadata dimensions relevant to the product (channel, user type, pipeline version).

Clustering: Group traces by metadata or semantic similarity. Show representative traces per cluster with drill-down.

Design Checklist

  • Same layout, controls, and terminology on every trace
  • Pass and Fail buttons are visually distinct (color, size)
  • Keyboard shortcuts work for all primary actions
  • Full trace accessible even when sections are collapsed
  • Labels persist automatically without explicit save
  • Trace-level annotation (not span-level) as the default
  • All data rendered in its native format (markdown as HTML, code with highlighting, JSON pretty-printed, tables as HTML tables, URLs as clickable links)

Testing

After building the interface, verify it with Playwright.

Visual review: Take screenshots of the interface with representative trace data loaded. Review each screenshot for:

  • Layout and spacing: is the visual hierarchy clear? Can you immediately see what matters?
  • Readability: is all data rendered in its native format? Are there any raw JSON blobs, unrendered markdown, or unstyled content?
  • Aesthetics: does the interface look professional and clean? Would a domain expert use this?
  • Responsiveness: does the layout hold at different window sizes?

Functional test: Write a Playwright script that performs a full annotation workflow:

  1. Load the app and verify traces are displayed
  2. Click Pass on a trace, verify the label is saved
  3. Click Fail on a trace, add a note, verify both are saved
  4. Click Defer, verify it is recorded
  5. Navigate forward and backward with buttons and keyboard shortcuts
  6. Verify the trace counter updates correctly
  7. Verify auto-save by reloading the page and checking labels persist
  8. Expand collapsed sections (system prompts, tool calls) and verify content is accessible
  9. Test that all keyboard shortcuts trigger the correct actions

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Build Review Interface AI skill do?

Build a custom browser-based annotation interface tailored to your data for reviewing LLM traces and collecting structured feedback. Use when you need to build an annotation tool, review traces, or collect human labels.

Why use Build Review Interface on TypingMind?

Because you install it once and use it with any model. Build Review Interface is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Build Review Interface in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/ai-evals-course/evals-skills/tree/main/skills/build-review-interface. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Build Review Interface?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Build Review Interface?

As many as you like. As long as a model supports skills, you can use Build Review Interface with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Build Review Interface AI skill free?

Yes. It is published on GitHub by ai-evals-course under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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