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Voice And Audio

Community
appariciojunior
voice-and-audio

Voice treatment for creator videos in DaVinci Resolve - loudness normalization, diagnosing a muffled or "underwater" voice from the spectrum, Voice Isolation, an EQ recipe, and fixing clips that normalization made worse. Use when building the timeline's audio step or when the creator says their voice sounds bad.

Overview

Publisherappariciojunior
Repositoryvideo-editor-skills
Skill namevoice-and-audio
Stars
360
Forks
50
Bundled files
Instructions only
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by appariciojunior on GitHub. Read the source before you install it.

Installation

Install the Voice And Audio AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/appariciojunior/video-editor-skills/tree/main/skills/voice-and-audio
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/appariciojunior/video-editor-skills.git /tmp/video-editor-skills
mkdir -p .claude/skills
cp -r /tmp/video-editor-skills/skills/voice-and-audio .claude/skills/voice-and-audio
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Voice And Audio in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Voice And Audio on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Voice And Audio is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Voice and audio

Always, as the last build step

Normalize Audio Level on every voice-track piece:

  • mode ITU-R BS.1770-4, target level -2.0 dBTP, target loudness -16 LKFS, set level Independent.
  • Check the result line ("normalized N pieces"); if it fails, give the creator these values to do by hand (select A1 → Normalize Audio Levels).

After normalizing, check for side effects

  • A silent clip (B-roll with no sound) gets boosted up to +30 dB → hiss. Set it back to 0 dB.
  • A B-roll clip with music/radio in it will fight the music bed: pull it down ~8 dB.

"My voice sounds muffled / underwater"

Measure before touching anything:

  1. Phase check: are left and right identical (true dual mono)? Compute L−R. If two different mics are summed (camera mic + lav), comb filtering causes exactly this sound: use one channel only.
  2. Spectrum: compare band levels of a 20 s talking section: below 300 Hz, around 1 kHz, above 3 kHz, above 6 kHz. A clean voice has its 3 kHz+ band roughly 10–15 dB below the total; we measured ~22 dB below with most energy under 300 Hz → the mic was covered (under a jacket) or badly placed.

Fix (most of it is EQ, which is not scriptable)

  • Scriptable: Voice Isolation 50 per talking clip (cleans room and noise; leave B-roll alone so its natural sound stays).
  • By hand (Inspector → Audio → EQ on one clip, then Paste Attributes with only Equalizer ticked, never Volume, so the normalize gains survive):
    • high-pass 80 Hz
    • −3 dB at 250 Hz, Q ~1.2 (boom)
    • +3 dB at 3.5 kHz, Q ~1 (presence)
    • +2 dB high shelf at 10 kHz (air)
  • Ask before driving the UI with computer-use; the creator may prefer to do it.

Prevention (tell the creator once)

Clip the lav on the outside of clothing, 15–20 cm below the chin; in stereo-mode receivers with one transmitter the voice is on one channel only.

Frequently asked questions

What does the Voice And Audio AI skill do?

Voice treatment for creator videos in DaVinci Resolve - loudness normalization, diagnosing a muffled or "underwater" voice from the spectrum, Voice Isolation, an EQ recipe, and fixing clips that normalization made worse. Use when building the timeline's audio step or when the creator says their voice sounds bad.

Why use Voice And Audio on TypingMind?

Because you install it once and use it with any model. Voice And Audio is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Voice And Audio in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/appariciojunior/video-editor-skills/tree/main/skills/voice-and-audio. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Voice And Audio?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Voice And Audio?

As many as you like. As long as a model supports skills, you can use Voice And Audio with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Voice And Audio AI skill free?

It is published on GitHub by appariciojunior. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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