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Lod Pipeline

Community
arjun988
lod-pipeline

Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.

Overview

Publisherarjun988
Repositoryblender-skills
Skill namelod-pipeline
Stars
384
Forks
22
Bundled files
2
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 2 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by arjun988 on GitHub. Read the source before you install it.

Installation

Install the Lod Pipeline AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/arjun988/blender-skills/tree/main/.claude/skills/lod-pipeline
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/arjun988/blender-skills.git /tmp/blender-skills
mkdir -p .claude/skills
cp -r /tmp/blender-skills/.claude/skills/lod-pipeline .claude/skills/lod-pipeline
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Lod Pipeline in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Lod Pipeline on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Lod Pipeline is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

LOD Pipeline

Intentional LOD chains. Preserve silhouette. Validate reductions.

When to Use

  • Game assets needing LOD0–N
  • Batch LOD for modular kits
  • Before Unity/Unreal/Godot export

Workflow

Approve LOD0 → Generate LOD1..N → Fix silhouette breaks
  → Naming → Screen-size table → Export verify

Typical Budgets (guide)

LODTris vs LOD0Keep
LOD0100%Full detail
LOD140–60%Major forms
LOD215–30%Silhouette
LOD35–10%Blob / impostor candidate

Tune per asset importance and camera.

Generation Methods

  1. Decimate (planar/collapse) — fast props
  2. Manual retopo low — hero characters/vehicles
  3. Delete interiors / small parts — vehicles, buildings
  4. Bake normals from LOD0 → low — when detail must move to texture

Naming

SM_Asset_LOD0
SM_Asset_LOD1
SM_Asset_LOD2

Collection: COL_LODs_[Asset]

Validation Checklist

  • Silhouette matches at intended distance
  • No major holes / inverted normals
  • UVs still valid (or rebaked)
  • Materials slots consistent across LODs
  • Vertex colors/UVs needed by shader preserved
  • LOD transitions planned (screen size %)

Screen Size Starters

LODScreen size (UE-like guide)
LOD01.0 – 0.5
LOD10.5 – 0.25
LOD20.25 – 0.1
LOD30.1 – 0.0

Constraints

MUST DO

  • Protect silhouette before poly reduction
  • Keep LOD0 as source of truth
  • Document budgets in production brief

MUST NOT DO

  • Blind decimate until unrecognizable
  • Different material slot counts across LODs without reason

Reference Guide

TopicReferenceLoad When
Lod Budgetsreferences/lod-budgets.mdWhen needed
Lod Validationreferences/lod-validation.mdWhen needed

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Lod Pipeline AI skill do?

Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.

Why use Lod Pipeline on TypingMind?

Because you install it once and use it with any model. Lod Pipeline is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Lod Pipeline in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/arjun988/blender-skills/tree/main/.claude/skills/lod-pipeline. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Lod Pipeline?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Lod Pipeline?

As many as you like. As long as a model supports skills, you can use Lod Pipeline with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Lod Pipeline AI skill free?

Yes. It is published on GitHub by arjun988 under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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