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Broom Design, the design skill for AI coding agents, removes AI slop from interfaces and keeps UI work at a studio level. Use it whenever you build, change or review any interface (a web app, a mobile app or a website, in any stack), when asked to audit or fix AI slop or to check UI work before calling it done, when setting up a design system or redesigning a product, and when turning a Figma file into rules for a coding agent. The product's own design system is the baseline, so slop is drift from that system toward generic defaults. Commands are audit (find the slop and write SLOP_REPORT.md), fix (fix that report one finding at a time), check (a quick pass over the files you changed), design (a design system from a short brief), redesign (a new look for an existing product) and handoff (a Figma file becomes rules for the coding agent). Ships scripts/detect.mjs, a checker, and scripts/design.mjs, which turns a brief into a design system.

Overview

Publisherboburxd
Repositorybroom-design
Skill namebroom
Stars
8
Forks
0
Bundled files
23
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 23 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by boburxd on GitHub. Read the source before you install it.

Installation

Install the Broom AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/boburxd/broom-design/tree/main/skills/broom
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/boburxd/broom-design.git /tmp/broom-design
mkdir -p .claude/skills
cp -r /tmp/broom-design/skills/broom .claude/skills/broom
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Broom in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Broom on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Broom is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Broom Design

Broom Design removes AI slop from interfaces: the generic, machine-made look of default UI. It keeps your UI work at the level of a good design studio, on any stack, and it respects the product's own design system.

Every path below is relative to this skill's folder, the folder that holds this SKILL.md. The scripts do the deterministic part: reading the code, the numbers, the validators, the files. You do the judging and the writing: reading documents and screenshots, reviewing screens, writing copy.

Always, whenever you write or change UI

  1. Their system comes first. Before writing UI, find what the product already declares: its tokens (CSS custom properties, a Tailwind theme, a tokens file, a theme in Dart, Swift or Kotlin), its shared components, its radii, spacing scale, fonts and blurs, and how its surfaces separate (a fill, a stroke, or both). Build with those. Slop is drift from their system toward generic defaults, not distance from anyone's taste.
  2. What their system does on purpose is theirs. A declared blur, gradients, pill-shaped controls, surfaces separated by a stroke: keep them. Accessibility floors hold whatever the system says: contrast, focus, names, keyboard paths.
  3. Read before you write. Always references/studio-hand.md, then the files the table below names for the task.
  4. Check before you finish. Run detect.mjs --changed (below). Fix every must, use their own token or component for every drift, weigh each taste line, then walk references/checklist.md for the screens you touched. UI work is not done while a must is left.
  5. No system yet? If the product has none and the task is more than a small change, offer design first.

Commands

In Claude Code type /broom audit; in other agents ask for "broom audit" in the same words. When a request or its arguments name one of these, read the command file and follow it step by step.

  • audit: find the slop and write SLOP_REPORT.md, changing no code. Read commands/audit.md and follow it.
  • fix: fix SLOP_REPORT.md, one finding per edit. Read commands/fix.md and follow it.
  • check: a quick pass over the files you changed. Read commands/check.md and follow it.
  • design: a design system from scratch, from a short brief. Read commands/design.md and follow it.
  • redesign: a new look for a product that already exists. Read commands/redesign.md and follow it.
  • handoff: a finished Figma file becomes rules for the coding agent. Read commands/handoff.md and follow it.

Scripts

Both sit in this skill's own folder, under scripts/. Take their full path from the folder this SKILL.md was loaded from. If you do not know that folder, look for broom in .claude/skills/, .agents/skills/ or .windsurf/skills/ of the repository, then in the same places under your home folder (~/.claude/skills/, ~/.codex/skills/, ~/.cursor/skills/ and so on). Run them from the repository root.

detect.mjs, the checker

It needs Node 18 or later and nothing else, and it makes no network calls.

node <skill-dir>/scripts/detect.mjs              # the whole repository
node <skill-dir>/scripts/detect.mjs src/app      # one folder
node <skill-dir>/scripts/detect.mjs --changed    # files changed against git HEAD, plus untracked ones
node <skill-dir>/scripts/detect.mjs --json       # the same, as data

Without git, pass the folder you changed instead of --changed.

It reads the product's own system first (tokens, radii, spacing, fonts, blurs, how surfaces separate), then prints one line per finding, path:line message [detector-id], in three groups:

  • must: universal defects. Fix them.
  • drift: off their own system. Use their token or component instead.
  • taste: patterns that read as machine-made. Fix them in code you write; elsewhere only when asked.

A "Kept as theirs:" block lists what their system does on purpose, with the reason. Never change those. The last line is N findings in M files · score S (band): clean under 3, light 3–10, noticeable 10–20, heavy 20 and over.

Fix the code, not the check: a value moved into a variable or a comment is still the same value. A finding that is wrong for this code, because the code is right as it stands, is left alone and named in your summary.

design.mjs, the system

It does the deterministic half of design, redesign and handoff; the command files say when to run each part.

node <skill-dir>/scripts/design.mjs example                                     # a brief.json template: every field, its values, its default
node <skill-dir>/scripts/design.mjs plan brief.json                             # what to write into fill.json: instructions, schema, parameters
node <skill-dir>/scripts/design.mjs render brief.json [fill.json] --out <dir>   # the whole pack, after the validators
node <skill-dir>/scripts/design.mjs handoff <file.fig>                          # what to write into fill.json for a Figma file, and its findings
node <skill-dir>/scripts/design.mjs handoff <file.fig> [fill.json] --out <dir>  # the pack of a Figma file, and its findings

It needs Node 18 or later; handoff needs 22.15 or later, because Figma files are zstd-compressed. It makes no network calls, writes only inside --out and never deletes, so render into an empty folder. Warnings (an unknown key, a stack from another product type, an id not in a catalogue) go to stderr: read them. A refusal goes to stderr with exit code 1.

Where the rules are

A reference such as §6a.32 means: open the file for §6a and read item 32. Each file starts with its section's heading.

SectionFileRead it when
§1references/principles.mdyou start a screen or a component
§2references/bans.mdyou write UI, or a finding names a ban; §2.0 is one separation technique per element
§3references/design-tables.mdyou pick a value: a grey, an accent, a radius, a type size, a duration, a separation
§4references/components.mdyou build or restyle a component
§5references/copy.mdyou write any word on screen
§6areferences/studio-hand.mdalways
§6breferences/product-types.mdnavigation, and anything particular to a web app, a phone or a website
§6creferences/finishing.mdthe last pass on a screen: normalize, then polish
§6dreferences/spacing.mdpadding, gaps, layout rhythm
§6ereferences/interaction.mdforms, overlays, feedback, motion, gestures, accessibility, locale, images, charts
§6f, §6greferences/honesty-and-ai.mdprices, consent, permissions, signing up and leaving; a chat or AI surface
§6hreferences/audit-method.mdyou audit, review or choose a direction
§6references/checklist.mdbefore you call UI work finished
§7references/writing.mddesign and handoff: naming the system and writing its prose
references/brief.mddesign and redesign: the brief's questions and choices

Limits

The scripts read code and files; they render nothing. Hierarchy, density and contrast on the real screen are seen only if you can open it in a browser. When you cannot, say that those were checked by reading.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Broom AI skill do?

Broom Design, the design skill for AI coding agents, removes AI slop from interfaces and keeps UI work at a studio level. Use it whenever you build, change or review any interface (a web app, a mobile app or a website, in any stack), when asked to audit or fix AI slop or to check UI work before calling it done, when setting up a design system or redesigning a product, and when turning a Figma file into rules for a coding agent. The product's own design system is the baseline, so slop is drift from that system toward generic defaults. Commands are audit (find the slop and write SLOP_REPORT.m...

Why use Broom on TypingMind?

Because you install it once and use it with any model. Broom is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Broom in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/boburxd/broom-design/tree/main/skills/broom. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Broom?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Broom?

As many as you like. As long as a model supports skills, you can use Broom with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Broom AI skill free?

Yes. It is published on GitHub by boburxd under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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