Corner Diagonals logo

Corner Diagonals

Community
boraoztunc
corner-diagonals

Apply diagonal-cut corners and chamfered edges to buttons, cards, panels, and container shells. Use when a design needs precise geometric framing, sci-fi UI surfaces, clipped-corner controls, or engineered sharp containers instead of rounded pills or plain rectangles.

Overview

Publisherboraoztunc
Repositoryskills
Skill namecorner-diagonals
Stars
422
Forks
63
Bundled files
Instructions only
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by boraoztunc on GitHub. Read the source before you install it.

Installation

Install the Corner Diagonals AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/boraoztunc/skills/tree/main/corner-diagonals
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/boraoztunc/skills.git /tmp/skills
mkdir -p .claude/skills
cp -r /tmp/skills/corner-diagonals .claude/skills/corner-diagonals
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Corner Diagonals in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Corner Diagonals on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Corner Diagonals is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Corner Diagonals

Scope

  • Apply only to buttons, cards, panels, and container shells.
  • Use when surfaces need diagonal-cut corners or chamfered edges.
  • Keep the hit area readable and usable even when the visual shape is clipped.
  • Reuse the same corner logic across surfaces so it feels like a system.

Visual Target

  • Diagonal cuts should feel engineered, sharp, and intentional.
  • Cuts stay subtle and proportional to the component size.
  • One or more corners can be chamfered, but the silhouette should still read quickly.
  • Use diagonal corners as a repeated structural motif, not a one-off trick.

Cut Tokens

css
:root {
  --corner-cut-sm: 8px;
  --corner-cut-md: 14px;
  --corner-cut-lg: 24px;
  --corner-line: rgba(255, 255, 255, 0.18);
  --corner-line-strong: rgba(255, 255, 255, 0.34);
  --corner-fill: rgba(10, 14, 24, 0.82);
  --corner-accent: #8b5cf6;
}

Core Shapes

Use clip-path: polygon(...) for true diagonal silhouettes.

css
.cut-all {
  --cut: var(--corner-cut-md);
  clip-path: polygon(
    var(--cut) 0,
    calc(100% - var(--cut)) 0,
    100% var(--cut),
    100% calc(100% - var(--cut)),
    calc(100% - var(--cut)) 100%,
    var(--cut) 100%,
    0 calc(100% - var(--cut)),
    0 var(--cut)
  );
}

.cut-top-left-bottom-right {
  --cut: var(--corner-cut-md);
  clip-path: polygon(
    var(--cut) 0,
    100% 0,
    100% calc(100% - var(--cut)),
    calc(100% - var(--cut)) 100%,
    0 100%,
    0 var(--cut)
  );
}

.cut-top-right-bottom-left {
  --cut: var(--corner-cut-md);
  clip-path: polygon(
    0 0,
    calc(100% - var(--cut)) 0,
    100% var(--cut),
    100% 100%,
    var(--cut) 100%,
    0 100%,
    0 0
  );
}

Bordered Shell

For bordered surfaces, use an outer wrapper and inner surface with the same polygon.

css
.cut-shell {
  --cut: var(--corner-cut-md);
  --border-size: 1px;
  position: relative;
  padding: var(--border-size);
  background: linear-gradient(135deg, var(--corner-line-strong), transparent 46%, var(--corner-line));
  clip-path: polygon(
    var(--cut) 0,
    100% 0,
    100% calc(100% - var(--cut)),
    calc(100% - var(--cut)) 100%,
    0 100%,
    0 var(--cut)
  );
}

.cut-shell__inner {
  min-height: 100%;
  padding: clamp(16px, 2.4vw, 28px);
  background: var(--corner-fill);
  clip-path: inherit;
}
html
<section class="cut-shell">
  <div class="cut-shell__inner">
    ...
  </div>
</section>

Button Pattern

css
.cut-button {
  --cut: var(--corner-cut-sm);
  position: relative;
  display: inline-flex;
  min-height: 44px;
  align-items: center;
  justify-content: center;
  gap: 8px;
  padding: 0 18px;
  border: 0;
  color: white;
  background: linear-gradient(135deg, var(--corner-accent), color-mix(in srgb, var(--corner-accent), black 28%));
  clip-path: polygon(
    var(--cut) 0,
    100% 0,
    100% calc(100% - var(--cut)),
    calc(100% - var(--cut)) 100%,
    0 100%,
    0 var(--cut)
  );
}

.cut-button:hover {
  filter: brightness(1.08);
}

.cut-button:focus-visible {
  outline: 2px solid color-mix(in srgb, var(--corner-accent), white 45%);
  outline-offset: 3px;
}

Secondary Button

Use a darker shell with diagonal outline treatment.

css
.cut-button-secondary {
  --cut: var(--corner-cut-sm);
  color: white;
  background:
    linear-gradient(var(--corner-fill), var(--corner-fill)) padding-box,
    linear-gradient(135deg, var(--corner-line-strong), transparent 58%, var(--corner-accent)) border-box;
  border: 1px solid transparent;
  clip-path: polygon(
    var(--cut) 0,
    100% 0,
    100% calc(100% - var(--cut)),
    calc(100% - var(--cut)) 100%,
    0 100%,
    0 var(--cut)
  );
}

Recommended Patterns

  • Primary buttons: clipped hex-like or chamfered rectangles with one consistent cut amount.
  • Secondary buttons: dark shells with diagonal outline treatment and restrained hover fill.
  • Cards and panels: thin framed containers with one or two diagonal corners.
  • Large sections: diagonal-corner inner blocks nested inside straight outer frames for hierarchy.
  • Mirrored pairings: top-left plus bottom-right, or top-right plus bottom-left.

Tuning Knobs

  • Cut size: 6px-10px for small controls, 12px-18px for cards, 20px-32px for large panels.
  • Border treatment: use a thin stroke, gradient shell, or inset line to make the silhouette legible.
  • Consistency: reuse the same polygon family across buttons and containers.
  • Accent: reserve bright color for primary controls, hover borders, or focal states.
  • Motion: brighten fills, reveal borders, or slide overlays; keep the shape stable.

Avoid

  • Random cut sizes across similar components.
  • Aggressive clipping that harms readability or makes the component feel broken.
  • Mixing rounded pills and chamfered geometry without clear hierarchy.
  • Clipping only the background while borders and hit areas stay rectangular.
  • Flooding every diagonal surface with a bright accent color.

Quick Checks

  • Border, background, and hit area follow the same diagonal geometry.
  • Text still has comfortable horizontal padding after the cut.
  • Buttons keep at least 44px height for touch targets.
  • Repeated components use the same --cut scale.
  • Focus states remain visible around the clipped shape.

Frequently asked questions

What does the Corner Diagonals AI skill do?

Apply diagonal-cut corners and chamfered edges to buttons, cards, panels, and container shells. Use when a design needs precise geometric framing, sci-fi UI surfaces, clipped-corner controls, or engineered sharp containers instead of rounded pills or plain rectangles.

Why use Corner Diagonals on TypingMind?

Because you install it once and use it with any model. Corner Diagonals is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Corner Diagonals in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/boraoztunc/skills/tree/main/corner-diagonals. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Corner Diagonals?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Corner Diagonals?

As many as you like. As long as a model supports skills, you can use Corner Diagonals with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Corner Diagonals AI skill free?

Yes. It is published on GitHub by boraoztunc under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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