Lottie for HyperFrames
HyperFrames can seek both lottie-web and dotLottie players through its lottie runtime adapter. Lottie is a strong fit because the animation timeline is already encoded in the asset; HyperFrames only needs a player object it can seek.
Contract
- Load assets from local project files, usually under
assets/. - Set
autoplay: false. - Prefer
loop: falseunless the user explicitly wants a loop. - Register every returned animation or player on
window.__hfLottie. - Keep the Lottie container dimensions stable with CSS.
The adapter seeks lottie-web with goToAndStop(timeMs, false) and dotLottie with frame or percentage APIs depending on player shape.
lottie-web Pattern
html<div id="logo-lottie" class="lottie-layer"></div> <script src="https://cdnjs.cloudflare.com/ajax/libs/bodymovin/5.12.2/lottie.min.js"></script> <script> const anim = lottie.loadAnimation({ container: document.getElementById("logo-lottie"), renderer: "svg", loop: false, autoplay: false, path: "assets/logo-reveal.json", }); window.__hfLottie = window.__hfLottie || []; window.__hfLottie.push(anim); </script>
css.lottie-layer { width: 100%; height: 100%; }
dotLottie Pattern
html<canvas id="product-lottie" class="lottie-canvas"></canvas> <script src="https://unpkg.com/@lottiefiles/dotlottie-web"></script> <script> const player = new DotLottie({ canvas: document.getElementById("product-lottie"), src: "assets/product-flow.lottie", autoplay: false, loop: false, }); window.__hfLottie = window.__hfLottie || []; window.__hfLottie.push(player); </script>
css.lottie-canvas { width: 100%; height: 100%; display: block; }
Multiple Animations
Push each player into the same registry:
jswindow.__hfLottie = window.__hfLottie || []; window.__hfLottie.push(backgroundAnim); window.__hfLottie.push(iconAnim); window.__hfLottie.push(confettiAnim);
HyperFrames seeks them all to the same composition time.
Good Uses
- After Effects exports that are already known to render correctly in lottie-web.
- Logo reveals, icon loops, decorative accents, and product UI motion.
- Translating Remotion Lottie usage into plain HyperFrames HTML.
Avoid
- Relying on remote
pathURLs at render time. - Starting playback with
play(). - Assuming unsupported After Effects effects will survive export. Test the JSON or
.lottiefile in a browser first. - Loading a player asynchronously and registering it after HyperFrames validation has already inspected the page.
Validation
After editing a Lottie composition:
bashnpx hyperframes lint npx hyperframes validate
Credits And References
- HyperFrames adapter source:
packages/core/src/runtime/adapters/lottie.ts. - lottie-web by Airbnb: https://github.com/airbnb/lottie-web
- lottie-web
loadAnimationoptions: https://github.com/airbnb/lottie-web/wiki/loadAnimation-options - dotLottie web player methods by LottieFiles: https://developers.lottiefiles.com/docs/dotlottie-player/dotlottie-web/methods


