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Abaqus Material

CommunityPopular
Cai-aa
abaqus-material

Define material properties for FEA models. Use when user mentions steel, aluminum, Young's modulus, elastic, plastic, density, or asks about material properties.

Overview

PublisherCai-aa
RepositoryCAE-Agent-Hub
Skill nameabaqus-material
Stars
1K
Forks
130
Bundled files
3
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 3 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by Cai-aa on GitHub. Read the source before you install it.

Installation

Install the Abaqus Material AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Cai-aa/CAE-Agent-Hub/tree/main/Skill/abaqus/modeling/abaqus-material
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Cai-aa/CAE-Agent-Hub.git /tmp/CAE-Agent-Hub
mkdir -p .claude/skills
cp -r /tmp/CAE-Agent-Hub/Skill/abaqus/modeling/abaqus-material .claude/skills/abaqus-material
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Abaqus Material in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Abaqus Material on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Abaqus Material is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Abaqus Material Skill

Define material properties and assign sections to parts. This skill handles elastic, plastic, thermal, and composite material definitions.

When to Use This Skill

Route here when user mentions:

  • "steel", "aluminum", "titanium", or other material names
  • "Young's modulus", "elastic", "Poisson's ratio"
  • "plastic", "yielding", "hardening"
  • "density" for gravity/dynamics
  • "thermal conductivity", "expansion"
  • "assign material to part"

Route elsewhere:

  • Contact properties (friction, damping) → /abaqus-interaction
  • Optimization material interpolation → /abaqus-optimization
  • Temperature boundary conditions → /abaqus-field

Key Decisions

1. What Properties Are Needed?

Analysis TypeRequiredOptional
Static stressE, ν-
Static with gravityE, ν, ρ-
Yielding/plasticE, ν, σyρ
Modal/frequencyE, ν, ρ-
Dynamic explicitE, ν, ρPlasticity
Thermal stressE, ν, αk, cp
Heat transfer onlykcp, ρ

Key insight: Density (ρ) is required whenever inertia matters - modal analysis, dynamics, gravity loads.

2. Common Material Values

MaterialE (MPa)νρ (t/mm³)σy (MPa)
Steel (mild)2100000.307.85e-9250
Steel (high-strength)2100000.307.85e-9550
Stainless 3041930000.298.00e-9215
Aluminum 6061-T6689000.332.70e-9276
Aluminum 7075-T6717000.332.81e-9503
Titanium Ti-6Al-4V1138000.344.43e-9880

Unit system: mm-tonne-s-N-MPa (consistent SI)

3. Section Type Selection

Geometry TypeSection TypeWhen to Use
3D solid (hex/tet)HomogeneousSolidSectionMost FEA models
Thin walls (t/L < 0.1)HomogeneousShellSectionPlates, sheet metal
Slender members (L/d > 10)BeamSectionFrames, trusses
Layered compositesCompositeShellSectionCarbon fiber, laminates

What to Ask User

If unclear, ask:

  • What material? Steel, aluminum, custom values?
  • Need plasticity? Will stresses exceed yield?
  • Need density? Is this for dynamics, modal, or gravity?
  • Temperature effects? Thermal expansion, temperature-dependent properties?

Workflow

Step 1: Create Material

Create a material object with a descriptive name.

Step 2: Add Required Properties

At minimum, add elastic properties (E, ν). Add density if analysis requires it.

Step 3: Add Optional Properties

Add plasticity, thermal, or other properties as needed.

Step 4: Create Section

Create appropriate section type (solid, shell, beam) referencing the material.

Step 5: Assign Section to Part

Assign section to all cells/faces that need this material.

Validation Checklist

Before running analysis, verify:

  • E > 0 (positive stiffness)
  • -1 < ν < 0.5 (ν = 0.5 causes numerical issues)
  • ρ > 0 if required for analysis type
  • Plastic table starts at zero plastic strain
  • Section assigned to ALL cells that need it

Troubleshooting

ProblemLikely CauseSolution
"Material has no density"Analysis requires densityAdd density property
"Negative eigenvalue in stiffness"Invalid Poisson's ratioEnsure -1 < ν < 0.5
"Section not assigned"Missing assignment callAssign section to region
"Material X not found"Typo in material nameCheck spelling matches
"Region has no mesh"Mesh order issueMesh after section assignment

Code Patterns

For actual API syntax and code examples, see:

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Abaqus Material AI skill do?

Define material properties for FEA models. Use when user mentions steel, aluminum, Young's modulus, elastic, plastic, density, or asks about material properties.

Why use Abaqus Material on TypingMind?

Because you install it once and use it with any model. Abaqus Material is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Abaqus Material in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Cai-aa/CAE-Agent-Hub/tree/main/Skill/abaqus/modeling/abaqus-material. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Abaqus Material?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Abaqus Material?

As many as you like. As long as a model supports skills, you can use Abaqus Material with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Abaqus Material AI skill free?

Yes. It is published on GitHub by Cai-aa under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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