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Curing Contact

CommunityPopular
Cai-aa
curing-contact

Define contact pairs and friction for composite curing simulation: mold-composite contact (S1↔S4+S6), temperature-dependent friction (0.45→0.2→0.169), HARD contact property. Invoke when setting up contact, friction, or mold interaction in curing models.

Overview

PublisherCai-aa
RepositoryCAE-Agent-Hub
Skill namecuring-contact
Stars
1K
Forks
130
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by Cai-aa on GitHub. Read the source before you install it.

Installation

Install the Curing Contact AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Cai-aa/CAE-Agent-Hub/tree/main/Skill/abaqus/composite-curing-simulation/setup/curing-contact
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Cai-aa/CAE-Agent-Hub.git /tmp/CAE-Agent-Hub
mkdir -p .claude/skills
cp -r /tmp/CAE-Agent-Hub/Skill/abaqus/composite-curing-simulation/setup/curing-contact .claude/skills/curing-contact
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Curing Contact in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Curing Contact on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Curing Contact is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Curing Contact Setup

Define the frictional contact between the composite (P8-1) and the mold (TOOL-1). This is the physical mechanism that constrains the composite during curing and creates asymmetric springback upon demolding.

When to Invoke

  • User asks to set up contact between composite and mold
  • User mentions "接触", "摩擦", "模具接触", "contact pair"
  • User needs to change friction coefficients
  • User encounters contact-related convergence issues

Contact Pair Definition

*Surface, type=ELEMENT, name=com-surface
P8-1.S1                      # Composite outer surface (contact with mold)

*Surface, type=ELEMENT, name=tool-surface
TOOL-1.S4, S6                # Mold contact surfaces

*Contact Pair, interaction=INTER-1, type=SURFACE TO SURFACE
com-surface, tool-surface    # Master: tool, Slave: composite

Surface assignments:

SurfacePartElement FaceRole
com-surfaceP8-1 (composite)S1 (outer)Slave surface
tool-surfaceTOOL-1 (mold)S4 + S6Master surface

Why S1 on composite?

  • S1 is the element face on the outer surface of the composite
  • This is the face that physically touches the mold
  • S2 is the inner surface (where pressure is applied)

Why S4+S6 on TOOL?

  • The mold is an L-shaped bracket with two contact faces
  • S4 and S6 correspond to the two inner faces of the mold L-shape
  • Both faces must be included to capture full contact

Contact Interaction Property

*Surface Interaction, name=INTER-1
*Friction
0.45                         # Step vis: viscous state friction
*Surface Behavior, pressure-overclosure=HARD

Temperature-Dependent Friction

Friction changes with material state (temperature-dependent). Each step has a different friction coefficient:

StepTemperature RangeMaterial StateFriction Coefficient
vis25°C → 150°CViscous (rubbery)0.45
rub150°C → 180°CRubbery0.20
glassy180°C → 25°CGlassy (cured)0.169
sp25°C—N/A (contact removed)

Physics behind friction change:

  • Viscous (0.45): High friction because resin is viscous and sticky; composite strongly adheres to mold
  • Rubbery (0.20): Lower friction as resin becomes more rubbery; some slip occurs
  • Glassy (0.169): Lowest friction as material vitrifies; cured composite can slide more freely on mold

How to implement per-step friction:

*Step, name=vis
*Change Friction, interaction=INTER-1
0.45, 

*Step, name=rub
*Change Friction, interaction=INTER-1
0.20, 

*Step, name=glassy
*Change Friction, interaction=INTER-1
0.169, 

HARD Contact Behavior

*Surface Behavior, pressure-overclosure=HARD
  • HARD: Standard hard contact — no penetration allowed, no tension
  • Pressure transfers only when surfaces are in contact
  • Gap opens when pressure goes to zero (no adhesion)

Contact in Springback Step (sp)

In the sp step, contact is completely removed via Model Change:

*Step, name=sp
*Model Change, remove
TOOL-1.EL                    # Remove mold elements
*Model Change, remove
TOOL-1, com-surface          # Remove composite contact surface assignment
*Model Change, remove
TOOL-1, tool-surface         # Remove tool contact surface assignment

After Model Change:

  • No contact pair exists
  • No friction
  • Composite is free to deform (constrained only by Set-2)
  • Residual stresses drive springback deformation

Why Contact Creates Asymmetric Springback

  1. Friction varies spatially: Different regions of the composite experience different normal pressures, leading to varying frictional resistance
  2. L-bracket geometry: The corner region has higher contact pressure than the arm tips, creating non-uniform constraint
  3. Thermal expansion: During heating, the composite expands and slides against the mold; friction resists this sliding asymmetrically
  4. Demolding release: When the mold is removed, the stored frictional energy releases unevenly, causing asymmetric deformation
  5. Result: Maximum displacement at free edges (arm tips), minimum at the corner — this is the correct physical pattern

P8_only vs P8_mold Contact Comparison

AspectP8_mold (Correct)P8_only (Incorrect)
Contact paircom-surface ↔ tool-surfaceNone
Friction0.45 → 0.2 → 0.169None
Contact behaviorHARDNone
DemoldingModel Change removes contactNo demolding
Composite constraintFriction (allows slip)ENCASTRE (no slip)
Springback patternAsymmetric (correct)Center-symmetric (wrong)

Common Errors

ErrorCauseFix
Penetration in ODBContact not properly definedVerify surface assignments (S1 on composite, S4+S6 on tool)
No springbackContact not removed in spAdd *Model Change, remove for TOOL elements and surfaces
Convergence issuesFriction too highCheck friction values: 0.45/0.2/0.169 for vis/rub/glassy
Symmetric deformationNo contact (P8_only model)Use P8_mold_V2.inp with proper contact pair
CPRESS = 0 everywhereWrong surface pairVerify master/slave assignment; tool is master

Frequently asked questions

What does the Curing Contact AI skill do?

Define contact pairs and friction for composite curing simulation: mold-composite contact (S1↔S4+S6), temperature-dependent friction (0.45→0.2→0.169), HARD contact property. Invoke when setting up contact, friction, or mold interaction in curing models.

Why use Curing Contact on TypingMind?

Because you install it once and use it with any model. Curing Contact is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Curing Contact in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Cai-aa/CAE-Agent-Hub/tree/main/Skill/abaqus/composite-curing-simulation/setup/curing-contact. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Curing Contact?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Curing Contact?

As many as you like. As long as a model supports skills, you can use Curing Contact with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Curing Contact AI skill free?

Yes. It is published on GitHub by Cai-aa under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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