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Mold Geometry

CommunityPopular
Cai-aa
mold-geometry

Create mold/tool geometry for composite curing simulation. Invoke when user needs to set up mold part, tool surfaces, or mold-composite contact geometry.

Overview

PublisherCai-aa
RepositoryCAE-Agent-Hub
Skill namemold-geometry
Stars
1K
Forks
130
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by Cai-aa on GitHub. Read the source before you install it.

Installation

Install the Mold Geometry AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Cai-aa/CAE-Agent-Hub/tree/main/Skill/abaqus/composite-curing-simulation/modeling/mold-geometry
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Cai-aa/CAE-Agent-Hub.git /tmp/CAE-Agent-Hub
mkdir -p .claude/skills
cp -r /tmp/CAE-Agent-Hub/Skill/abaqus/composite-curing-simulation/modeling/mold-geometry .claude/skills/mold-geometry
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Mold Geometry in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Mold Geometry on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Mold Geometry is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Mold / Tool Geometry

This skill creates the mold (tool) part for composite curing simulation. The mold is a separate part in the Abaqus assembly that contacts the composite outer surface during curing and is removed in the springback step via *Model Change.

Tool Part Structure

The tool is defined as a separate *Part block with its own nodes, elements, and sets. It is independent from the composite (P8) part and has its own node and element numbering starting from 1.

Part Definition

*Part, name=tool
*Node
1, <x>, <y>, <z>
2, <x>, <y>, <z>
...
*Element, type=C3D8R
1, <n1>, <n2>, <n3>, <n4>, <n5>, <n6>, <n7>, <n8>
2, <n1>, <n2>, <n3>, <n4>, <n5>, <n6>, <n7>, <n8>
...
*End Part

Key Properties

  • Part name: tool
  • Element type: C3D8R (8-node linear brick, reduced integration) for the mold
  • Node numbering: Starts from 1, independent from the composite part
  • Element numbering: Starts from 1, independent from the composite part

Important: Both the tool part and the composite (P8) part start their node and element numbering from 1. When parsing the INP file, you must parse nodes and elements per-part, not globally. The assembly-level instance prefix (e.g., tool-1. or P8-1.) distinguishes them in the assembly context.

Tool Material

The tool material is defined with elastic properties and thermal expansion. It is a linear elastic isotropic material representing the mold (typically steel or aluminum).

*Material, name=TOOL
*Elastic
69000., 0.33
*Expansion
 2.52e-05,

Material Properties

PropertyValueDescription
Young's modulus (E)69000.Elastic modulus in model units (MPa)
Poisson's ratio (nu)0.33Isotropic Poisson's ratio
Thermal expansion2.52e-05Coefficient of thermal expansion (1/C)

The thermal expansion coefficient allows the mold to expand and contract with temperature changes during the curing cycle, which affects the contact pressure and friction behavior.

Tool Section

The tool elements are assigned the TOOL material via a *Solid Section card:

*Solid Section, elset=_PickedSet2, material=TOOL
,
  • elset: _PickedSet2 (element set containing all tool elements)
  • material: TOOL (references the *Material, name=TOOL card)
  • The data line is empty (just a comma) because no additional section properties are needed for a homogeneous solid section.

Mold Geometry

The mold is an L-shaped bracket that matches the composite part shape but extends beyond the composite boundaries to ensure full contact coverage.

Dimensions

PropertyComposite (P8)Tool (Mold)Description
In-plane length100 mm120 mmMold extends 10 mm beyond each end
Through-thickness1 mm(mold body)Mold is a solid body, not a shell
ShapeL-shapedL-shapedMatching bracket geometry

The mold extends beyond the composite (e.g., 120 mm vs 100 mm) so that the contact surface fully covers the composite outer surface even after thermal expansion and deformation during curing.

Geometry Layout

     +-------------------+
     |                   |
     |    Tool (Mold)    |   120 mm
     |                   |
     +---+---------------+
         |               |
         |  Composite    |   100 mm (inside mold)
         |  (P8)         |
         +---------------+

The composite sits inside or against the mold. The mold's inner surface contacts the composite's outer surface (S1 face) during the curing steps.

Tool Surfaces

The tool defines two surface element sets that together form the contact surface with the composite. These surfaces are referenced by the *Surface card in the assembly.

Surface Element Sets

*Elset, elset=_tool-surface_S4, internal
<element_numbers>
*Elset, elset=_tool-surface_S6, internal
<element_numbers>

Surface Definitions

Surface SetFaceDescription
_tool-surface_S4S4Tool face 4 (one side of the L-bracket)
_tool-surface_S6S6Tool face 6 (other side of the L-bracket)

Assembly-Level Surface

The two element sets are combined into a single surface in the assembly:

*Surface, type=ELEMENT, name=tool-surface
_tool-surface_S4, S4
_tool-surface_S6, S6
  • Surface name: tool-surface
  • Type: ELEMENT (element-based surface)
  • Master surface: This surface acts as the master surface in the contact pair with the composite's com-surface (slave surface)

The S4 and S6 faces correspond to the two planar faces of the L-shaped mold that contact the two arms of the L-shaped composite bracket.

Assembly

The tool part is instantiated in the assembly alongside the composite part.

Instance Definition

*Assembly, name=Assembly
*Instance, name=tool-1, part=tool
<node/element translations if needed>
*End Instance
*Instance, name=P8-1, part=P8
*End Instance

Instance Naming

InstancePartDescription
tool-1toolMold instance in the assembly
P8-1P8Composite instance in the assembly

When referencing nodes or elements in the assembly context, use the instance prefix:

  • Tool node 54 becomes tool-1.54
  • Composite node 1 becomes P8-1.1

Tool Node Numbering

The tool part's node numbering starts from 1, completely independent from the composite part. This means both parts can have a node 1, node 2, etc.

Parsing Rules

  1. Per-part parsing: When reading the INP file, parse each *Part block separately. Reset the node and element counters at each *Part boundary.

  2. Assembly references: In the assembly section, nodes and elements are referenced with the instance prefix (e.g., tool-1.54 or P8-1.3025). The prefix distinguishes which part the node belongs to.

  3. Set definitions: Sets defined inside a *Part block use local numbering. Sets defined in the *Assembly block use instance-prefixed numbering.

Example: Tool Reference Node

The tool has a reference node (node 54) used for the springback constraint:

# Inside tool Part
*Node
54, <x>, <y>, <z>

# In Assembly, as part of Set-2
*Nset, nset=Set-2, instance=tool-1
54,

Common Pitfalls

  1. Global node numbering: Do not assume node IDs are unique across parts. Both tool and P8 start from node 1. Always use instance prefixes in the assembly context.

  2. Surface face selection: The S4 and S6 faces must correspond to the actual mold faces that contact the composite. If the mold geometry is modified, verify that the face labels still point to the correct contact faces.

  3. Mold extension: The mold must extend beyond the composite to maintain contact coverage during thermal expansion. If the mold is too small, the contact pair may separate prematurely.

  4. Material assignment: The tool section must reference material=TOOL. If the material name is misspelled or the *Material, name=TOOL card is missing, Abaqus will error.

  5. Thermal expansion: The tool's thermal expansion coefficient (2.52e-05) affects contact pressure during temperature changes. Do not remove the *Expansion card even if the tool is treated as rigid-like.

  6. Element type: The tool uses C3D8R (reduced integration), while the composite uses C3D8 (full integration). Do not mix these up when editing the INP file.

Frequently asked questions

What does the Mold Geometry AI skill do?

Create mold/tool geometry for composite curing simulation. Invoke when user needs to set up mold part, tool surfaces, or mold-composite contact geometry.

Why use Mold Geometry on TypingMind?

Because you install it once and use it with any model. Mold Geometry is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Mold Geometry in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Cai-aa/CAE-Agent-Hub/tree/main/Skill/abaqus/composite-curing-simulation/modeling/mold-geometry. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Mold Geometry?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Mold Geometry?

As many as you like. As long as a model supports skills, you can use Mold Geometry with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Mold Geometry AI skill free?

Yes. It is published on GitHub by Cai-aa under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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