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Media Use

CommunityPopular
calesthio
media-use

Agent Media OS — resolve any media need (BGM, SFX, image, icon) into a frozen local file + ledger record. One verb (`resolve`) handles the full cascade — project cache, global cache, HeyGen catalog search, freeze, register. Keeps search noise on disk, hands the agent a path. Use when a composition needs background music, sound effects, images, or icons.

Overview

Publishercalesthio
RepositoryOpenMontage
Skill namemedia-use
Stars
67K
Forks
8.5K
Bundled files
17
LicenseAGPL-3.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 17 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by calesthio on GitHub. Read the source before you install it.

Installation

Install the Media Use AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/calesthio/OpenMontage/tree/main/.agents/skills/media-use
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/calesthio/OpenMontage.git /tmp/OpenMontage
mkdir -p .claude/skills
cp -r /tmp/OpenMontage/.agents/skills/media-use .claude/skills/media-use
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Media Use in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Media Use on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Media Use is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

media-use

Resolve media needs into frozen local files. One verb, four types, zero context noise.

When to use

Call resolve whenever a composition needs media — background music, sound effects, images, or icons. media-use searches the HeyGen catalog, downloads the best match, freezes it locally, and registers it in a manifest. The agent gets back one line; all search noise stays on disk.

Resolve

bash
node <SKILL_DIR>/scripts/resolve.mjs --type <type> --intent "<description>" --project <dir>

Returns one line: resolved <id> → <path> (<type>, <metadata>)

Types

TypeWhat it findsProvider
bgmBackground musicHeyGen audio catalog (10k+ tracks)
sfxSound effectsBundled 19-file library + HeyGen catalog
imagePhotos, backgroundsHeyGen asset search (75k+ vectors)
iconIcons, logosHeyGen asset search (type=icon)

Examples

bash
# Background music
node <SKILL_DIR>/scripts/resolve.mjs --type bgm --intent "upbeat tech launch" --project .
# → resolved bgm_001 → .media/audio/bgm/bgm_001.mp3 (bgm, 25s)

# Sound effect
node <SKILL_DIR>/scripts/resolve.mjs --type sfx --intent "whoosh" --project .
# → resolved sfx_001 → .media/audio/sfx/sfx_001.mp3 (sfx, 0.57s)

# Image
node <SKILL_DIR>/scripts/resolve.mjs --type image --intent "gradient tech background" --project .
# → resolved image_001 → .media/images/image_001.jpg (image)

# Icon
node <SKILL_DIR>/scripts/resolve.mjs --type icon --intent "rocket" --project .
# → resolved icon_001 → .media/images/icon_001.png (icon, transparent)

Flags

FlagDescription
--type, -tMedia type: bgm, sfx, image, icon
--intent, -iWhat you need (natural language)
--entity, -eEntity name for cache matching (optional)
--project, -pProject directory (default: .)
--adoptBulk-import existing assets/ into manifest
--jsonOutput JSON instead of one-line result

How it works

  1. Check project .media/manifest.jsonl for exact-prompt match
  2. Scan existing assets/ directory for unregistered files matching the need
  3. Check global cache ~/.media/ for reusable asset
  4. Search via provider (HeyGen audio catalog, HeyGen asset search)
  5. Freeze file to .media/<type>/, register in manifest, regenerate index.md

The agent gets back one line. Candidates, scores, provenance stay on disk.

Adopt existing projects

Most HyperFrames projects already have assets in assets/. media-use adopts them:

bash
node <SKILL_DIR>/scripts/resolve.mjs --adopt --project .
# → adopted 9 assets from assets/
#   bgm_001 → assets/bgm/mango-fizz.mp3 (bgm, 146.6s)
#   image_001 → assets/images/avatar.jpg (image, 400×400)

ffprobe extracts real duration and dimensions. During resolve, unregistered files in assets/ matching the intent are adopted on the fly.

Reading the inventory

After resolve or adopt, read .media/index.md for the full inventory:

# .media · 4 assets

id         type   dur   dims       path                          description
bgm_001    bgm    25s   —          .media/audio/bgm/bgm_001.mp3  upbeat tech launch
sfx_001    sfx    0.6s  —          .media/audio/sfx/sfx_001.mp3  whoosh
image_001  image  —     1920×1080  .media/images/image_001.jpg   gradient tech background
icon_001   icon   —     200×200    .media/images/icon_001.png    rocket

Cross-project reuse

Assets are cached automatically on resolve. Subsequent resolves for the same prompt hit the global cache at ~/.media/ — no re-download, no provider call. Promote an asset explicitly with organize --promote <id> to make it reusable across all projects.

Files

  • .media/manifest.jsonl — machine SSOT, one JSON record per line
  • .media/index.md — agent-readable table (id, type, dur, dims, path, description)
  • ~/.media/ — global cross-project reuse cache (content-addressed, SHA-256)

CLI tools used

ToolPurposeRequired?
ffprobeProbe duration, dimensions, codec on adoptYes
heygenAudio catalog, asset searchFor providers

Install the heygen CLI (single static binary, no runtime) and authenticate:

bash
curl -fsSL https://static.heygen.ai/cli/install.sh | bash   # installs latest to ~/.local/bin
heygen update                                               # if already installed: needs >= v0.1.6
export HEYGEN_API_KEY=<your-key>                            # or: heygen auth login --key <key>

Requires heygen >= v0.1.6 — the providers tag requests with the allowlisted --headers 'X-HeyGen-Client-Source: media-use' flag, added in v0.1.6. asset search is a pre-launch command hidden from heygen --help, but it runs. Without a heygen on PATH (or a valid key) the providers print a one-line diagnostic to stderr and resolve falls through to "no provider could resolve".

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Media Use AI skill do?

Agent Media OS — resolve any media need (BGM, SFX, image, icon) into a frozen local file + ledger record. One verb (`resolve`) handles the full cascade — project cache, global cache, HeyGen catalog search, freeze, register. Keeps search noise on disk, hands the agent a path. Use when a composition needs background music, sound effects, images, or icons.

Why use Media Use on TypingMind?

Because you install it once and use it with any model. Media Use is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Media Use in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/calesthio/OpenMontage/tree/main/.agents/skills/media-use. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Media Use?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Media Use?

As many as you like. As long as a model supports skills, you can use Media Use with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Media Use AI skill free?

Yes. It is published on GitHub by calesthio under the AGPL-3.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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