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Design On The Flank

Community
Chien1618
design-on-the-flank

Build complex Framer Code Components with Three.js, WebGL shaders, GSAP timelines, scroll animation, and working Property Controls. Convert or repair existing components and deliver one complete paste-ready TSX file. Includes on-demand references for Framer overrides and plugins when explicitly requested.

Overview

PublisherChien1618
Repositorydesign-on-the-flank
Skill namedesign-on-the-flank
Stars
61
Forks
12
Bundled files
420
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 420 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by Chien1618 on GitHub. Read the source before you install it.

Installation

Install the Design On The Flank AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Chien1618/design-on-the-flank/tree/main/skills/design-on-the-flank
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Chien1618/design-on-the-flank.git /tmp/design-on-the-flank
mkdir -p .claude/skills
cp -r /tmp/design-on-the-flank/skills/design-on-the-flank .claude/skills/design-on-the-flank
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Design On The Flank in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Design On The Flank on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Design On The Flank is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Design on the Flank

Create the component the user describes. Common requests include interactive 3D scenes, particle fields, shader effects, scroll stories, and animated typography. Speak the user's language and explain insertion in everyday words.

Read only what the task needs

  1. Read Framer contract for component work.
  2. Choose a route below. Open its index, then only the topic files needed. Never read the entire library or source manifest to begin a task.
  3. For Three.js or GSAP, also read Framer integration. Source examples are reference material; standalone app setup must be adapted to Framer.
  4. For edits, read the current component and updates and effects.
  5. Before delivery, follow verification. Report checks actually performed.
NeedStart here
Component, layout, overrideFramer components
Editable controlsProperty Controls
Framer patterns, CMS, shader examplesFramer topics
Three.js scene, model, material, particles, shader, interactionThree.js topics
GSAP animation, timeline, scroll, React, plugins, performanceGSAP topics
Framer plugin explicitly requestedPlugin topics

A combined request can use multiple routes. For a scroll-controlled 3D scene, select scene setup, the relevant Three.js topic, GSAP React and ScrollTrigger. Do not load all topics under those routes.

Component output

  • Return one complete .tsx per component. Include imports, helpers, styles, exported component, sensible runtime defaults, layout annotations and addPropertyControls on that component.
  • Every advertised control must change the visible result or behavior. Keep existing prop keys and saved settings when editing. Use defaults that display something useful without optional assets.
  • Do not scaffold an app or ask the user to install npm packages, use a terminal, or assemble snippets. Verify and disclose external imports and required assets. One file does not mean dependency-free.
  • Do not simplify an advanced request into a basic card or button. If a requested effect is infeasible in Framer, explain the concrete constraint and propose the closest practical behavior.
  • Guard browser APIs, handle loading/errors, scope effects per instance, support reduced motion and clean up resources.
  • Return complete code, never ellipses or just a patch. With file tools, provide the file; with chat only, use one complete TSX code block.
  • Explain where to paste, which settings to change, required assets and what was checked. Never claim code runs in Framer unless actually tested there.

Existing work and other outputs

Read supplied code before modifying it. Preserve the export, prop names, callbacks, CMS selectors, Rive inputs, timing and animation mechanism unless the request requires a change. Explain meaningful conversion changes. Ask for missing source before claiming to preserve it.

Overrides and plugins have different output requirements. Use those references only when requested; a Framer plugin is not a code component that can be pasted into a page.

Chat-only access

When local files are unavailable, use the public URLs in the supplied knowledge index. Open only the relevant index and topics. If links cannot be opened, ask for the exact linked topic file or the named module download. Never claim the whole library is loaded from an index alone.

Handoff

Give short steps: open the Framer project → create a code file in Assets → replace starter code with the complete TSX → add the component → change settings → open Preview. If it fails, ask for the exact error and complete current code, then return the corrected whole file. This skill does not authorize publishing a website.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

and 140 more files.

Frequently asked questions

What does the Design On The Flank AI skill do?

Build complex Framer Code Components with Three.js, WebGL shaders, GSAP timelines, scroll animation, and working Property Controls. Convert or repair existing components and deliver one complete paste-ready TSX file. Includes on-demand references for Framer overrides and plugins when explicitly requested.

Why use Design On The Flank on TypingMind?

Because you install it once and use it with any model. Design On The Flank is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Design On The Flank in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Chien1618/design-on-the-flank/tree/main/skills/design-on-the-flank. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Design On The Flank?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Design On The Flank?

As many as you like. As long as a model supports skills, you can use Design On The Flank with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Design On The Flank AI skill free?

It is published on GitHub by Chien1618. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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