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Mass Ulw

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code-yeongyu
mass-ulw

Drives dependency-ordered child work through the native workflow tool, one run per phase with retry/amend/send recovery. Use when the user asks for mass-ulw, a DAG of tasks, or fan-out work where some tasks must wait on others.

Overview

Publishercode-yeongyu
Repositoryoh-my-openagent
Skill namemass-ulw
Stars
69.1K
Forks
5.7K
Bundled files
1
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by code-yeongyu on GitHub. Read the source before you install it.

Installation

Install the Mass Ulw AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git /tmp/oh-my-openagent
mkdir -p .claude/skills
cp -r /tmp/oh-my-openagent/packages/omo-senpi/skills/mass-ulw .claude/skills/mass-ulw
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Mass Ulw in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Mass Ulw on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Mass Ulw is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

mass-ulw

Use this skill when the user asks for mass-ulw, a task DAG, staged fan-out, or any multi-agent job where real dependencies exist: task C needs A and B finished first. For fully independent workers, plain parallel task spawns are simpler. Reach for workflow when the ordering itself is the point. A run covers ONE phase's dependency-ordered lanes and NEVER a whole multi-phase job; define the next phase as a NEW run (or amend when only the definition changed) in the cell from what the settled run proved. Under ulw-loop or ulw-execute, that contract owns the goal, criteria, evidence, and checkpoints; this skill owns only how each phase's run is defined, driven, and recovered.

Planning - MANDATORY first step

Before defining ANY graph, read references/planning.md (relative to this skill's own directory) IN FULL. Do not call sdk.define, sdk.start, or tool.workflow with action: "start" before reading it. It carries the working doctrine this file deliberately omits: how to decompose the request into nodes, how to route each node's category, how to keep parallel write scopes disjoint, the node prompt contract, the verification wave, and the failure playbook. A graph defined without it is unplanned work.

The shape

A run is a declarative definition: a stable key (idempotency: re-starting the same key with the same graph reuses the run), a human name, and nodes. Each node has an id, a self-contained English prompt, a category that routes it to the right kind of worker, and optional dependsOn listing node ids that must finish first. dependsOn is ordering ONLY: no upstream output is substituted into a downstream prompt, so write every prompt to stand alone. Optional per-node extras: label, task_summary, description, and load_skills (skill names prepended to that node's prompt).

Route every node by category using the routing table in references/planning.md; the run executes nodes in parallel waves as their dependencies clear.

Goal before start

Every run is goal-bound. In a standalone run, register the goal as written (create_goal, or a # Goal block where no goal tool exists). Under ulw-loop or ulw-execute, the loop's registered goal already covers the run, so register no second goal. The objective names the deliverable the graph produces, and the success criteria carry RESULT VERIFICATION - node and run completion claims are false until proven against captured evidence, the same contract the dag completion directive injects (TREAT AS FALSE UNTIL YOU PROVE IT). The verification wave (references/planning.md) produces the evidence those criteria name; the run ends when the criteria pass, never when the last node reports completion.

Running a dag - eval is the default

Build and run every dag INSIDE an eval cell. The eval kernel installs the tool.workflow proxy and the extension publishes a small JS SDK at OMO_DAG_SDK_ROOT; driving runs from a cell is what unlocks the orchestration patterns in references/planning.md (data-driven graph construction, multi-run composition, concurrent runs, adaptive retries).

JS cells import the SDK from the path the extension publishes:

js
const sdk = await import(`${env("OMO_DAG_SDK_ROOT")}/sdk.js`)

const dag = sdk.define({ key: "docs-refresh", name: "Docs refresh" })
dag.node({ id: "audit", category: "unspecified-low", prompt: "Audit docs/ for stale API references and list each stale file with the outdated claim." })
dag.node({ id: "rewrite", category: "writing", prompt: "Rewrite every stale page under docs/ against the current API surface in src/.", dependsOn: ["audit"] })
dag.node({ id: "verify", category: "quick", prompt: "Check every code sample under docs/ compiles and every internal link resolves.", dependsOn: ["rewrite"] })

const run = await sdk.start(dag)
const result = await sdk.wait(run.run_id)

define builds the definition and rejects duplicate node ids locally, before anything is started. start, attach, snapshot, wait, and cancel are the whole surface.

Python cells cannot import the ESM SDK; call tool.workflow({...}) directly with the same payload shape the SDK produces - note the SDK passes detach: false on wait, so a blocking Python wait is tool.workflow({"action": "wait", "run_id": run_id, "detach": False}); without it the tool detaches against a live run and returns the current snapshot. Prefer a JS cell whenever the run involves any orchestration beyond a single start + wait.

Run lifecycle

start returns a run_id and a snapshot; keep the id. From there:

js
const sdk = await import(`${env("OMO_DAG_SDK_ROOT")}/sdk.js`)
const runId = "run_stub_1"
await sdk.attach(runId)
await sdk.snapshot(runId)
await sdk.cancel(runId, "superseded by a new plan")
  • attach re-binds to a live run you already own, for example after your own context was rebuilt.
  • start returns at once; node completions and settle wake the session, and each wake carries the TREAT-AS-FALSE verification directive. Do independent work between wakes.
  • snapshot is a one-off read of status and node counts when a midpoint decision needs it, never a polling loop.
  • wait blocks the cell until the run settles (the SDK passes detach: false; the bare tool action detaches by default against a live run). Use it only inside a detached cell or when nothing else remains.
  • cancel stops the run; pass a reason so the record says why.

Recovering one node - retry, send, amend

A settled run is not a dead end. Three verbs act on a SINGLE node, so one bad node never costs you the whole graph, and every node that already finished keeps its cached result:

js
await sdk.retry(runId)                                  // every failed/cancelled node gets a fresh attempt
await sdk.retry(runId, ["lint"])                        // just this node
await sdk.retry(runId, ["lint"], { prompt: "..." })     // edit the instruction as you retry it
await sdk.send(runId, "lint", "skip the vendored dir")  // steer a running child, or revive a finished one
await sdk.amend(runId, editedDefinition)                // re-run only what changed, plus its dependents
  • retry gives a fresh attempt to every failed or cancelled node (or just the node_ids you name) and hands their skip-cascaded dependents back to the wave loop. Completed nodes are reused, never re-executed. Passing a single node_id with prompt edits that node's instruction as it retries. Retrying a COMPLETED node is refused with node_not_retryable - use amend. A skipped node is retryable only when a failed or cancelled ancestor is in the same retry set. While the run is still running, retry is refused with run_still_active: let the wave settle first.
  • send delivers a message to ONE node's child. A running child is steered in place; a finished child that is still resident is revived with its context intact, so it continues instead of starting over. A child that cannot be continued is refused with node_not_continuable, and retry is the remedy.
  • amend submits an edited definition against the SAME run. Each node's fingerprint is diffed: unchanged completed nodes keep their cached results, and only changed or added nodes plus their transitive dependents re-run. Amending a node that is currently running is refused with amend_running_node. load_skills is deliberately outside the fingerprint, so a skills-only edit re-runs nothing.

Resume across a restart

Runs are journaled. When the session dies mid-run, the run pauses instead of being lost; on restart the extension resumes paused runs it owns, reusing outputs of nodes that already finished so completed work is never redone. Your side of the contract: start with the same key and definition returns the existing run (reused: true) instead of forking a duplicate, or attach with the stored run_id. Never re-issue a changed definition under an old key; that's a definition conflict.

start is for STARTING a run, not for recovering one: re-issuing the same key and definition against an already-settled run returns it untouched and schedules nothing. To move a settled run forward, use retry or amend above.

Supervising a run

Observation is supervision, not spectating. Running children err, over-engineer, obsess over one sub-problem, and drift out of scope MID-RUN, not only at the end. On every mid-run wake (a node completion notification, a monitor event), check each active node against ITS OWN prompt's SCOPE: the assigned work, only the assigned work, at the assigned depth. On any sign of drift - writes outside its scope, gold-plating past the deliverable, circling one sub-problem - steer it back with send naming the exact boundary it crossed; a node that stays off course gets a tightened prompt through retry or amend (above) once the run settles. Drift corrected in wave 1 costs one message; drift discovered at synthesis costs the run.

Surfaces:

  • The TUI status widget shows live runs with per-node progress.
  • /dag opens the detail view: node states, waves, and failures for each run in the session.
  • External viewers subscribe to the RPC channels omo.dag.event (journaled, sequenced), omo.dag.updated (full snapshots), omo.dag.heartbeat, and omo.dag.activity.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Mass Ulw AI skill do?

Drives dependency-ordered child work through the native workflow tool, one run per phase with retry/amend/send recovery. Use when the user asks for mass-ulw, a DAG of tasks, or fan-out work where some tasks must wait on others.

Why use Mass Ulw on TypingMind?

Because you install it once and use it with any model. Mass Ulw is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Mass Ulw in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/omo-senpi/skills/mass-ulw. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Mass Ulw?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Mass Ulw?

As many as you like. As long as a model supports skills, you can use Mass Ulw with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Mass Ulw AI skill free?

It is published on GitHub by code-yeongyu. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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