Swiftui Best Practices logo

Swiftui Best Practices

Organization
coinbase
swiftui-best-practices

USE THIS when migrating a CDS React Native component to native iOS, or when writing or reviewing SwiftUI in packages/cds-ios or apps/ios-gallery. Covers rewrite patterns (Style vs SwiftUI API vs CDS view), RN visual spec (not HIG look-alikes), HIG-styled control enforcement, tokens, gallery, and tests.

Overview

Publishercoinbase
Repositorycds
Skill nameswiftui-best-practices
Stars
506
Forks
114
Bundled files
Instructions only
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by coinbase on GitHub. Read the source before you install it.

Installation

Install the Swiftui Best Practices AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/coinbase/cds/tree/master/.claude/skills/swiftui-best-practices
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/coinbase/cds.git /tmp/cds
mkdir -p .claude/skills
cp -r /tmp/cds/.claude/skills/swiftui-best-practices .claude/skills/swiftui-best-practices
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Swiftui Best Practices in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Swiftui Best Practices on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Swiftui Best Practices is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

CDS iOS — migrate RN → SwiftUI

Read packages/cds-ios/AGENTS.md before writing any Swift. That file is the API-boundary source of truth (public theme only; components stay internal until they stabilize). This skill is the migration workflow: take one RN component and produce the iOS equivalent without wrapping HIG controls in a CDS view.

CDS SwiftUI Best Practices is the working reference (parallel to CDS Compose Best Practices). Read it before porting a component, and add new port learnings there, not here. It includes the full RN component → iOS map. If Linear is unavailable, rely on this file.

Also read:

Do not copy RN JSX into SwiftUI. Do not share widget code with Android. Do not make components public to make the gallery compile. Do not leak Lottie / third-party types into the CDS public (or even internal-customer-facing) API.

Visual spec is RN, not HIG. Match the React Native component’s layout, states, and chrome as closely as iOS allows (tokens, Figma, RN source). HIG wins only for OS chrome that is not a CDS component (nav bar, keyboard, status bar) or where iOS physically cannot match (Dynamic Type reflow, safe area, no hover). Do not ship SwiftUI .alert / DisclosureGroup / .popover as the CDS Alert / Accordion / Tooltip just because Apple has a look-alike.

Classify before writing code

Pick one rewrite pattern. If the Linear issue already has ios_work, honor it unless it still says “use SwiftUI API” for a component whose chrome does not match RN — then reclassify to CDS view.

PatternWhenCall siteCDS ships
style SwiftUI controlApple has the widget and a Style protocol, and makeBody can match RN chrome (Button, Toggle, ProgressView, TextField)Keep Apple's type + attach .cdsinternal Style + .cds(…) factory
modifier on SwiftUI viewApple has the widget but no Style protocol (Text, Divider insets)Keep Apple's type + .cdsText / .cdsDividerinternal ViewModifier
CDS viewRN chrome is not the platform default (Alert modal, Accordion, Tooltip / Nudge, Coachmark, Avatar, Lottie host, SlideButton)Alert(…), Accordion(…), SlideButton(…)internal View
use SwiftUI APIThe RN component already looks like the system API (HStack / Spacer / padding, existing CDSThemeProvider)Use the system APIGallery + docs only
skipNot iOS (AndroidNavigationBar, MediaQueryProvider / useBreakpoints)n/aDo not port

Text is modifier, not Style: SwiftUI has no TextStyle protocol. CDSTextStyle is a typography role enum, not a View. Never name a new type CDSTextStyle for a modifier.

When two patterns could apply, prefer: Style → modifier → CDS view (if RN chrome differs) → SwiftUI API (only if it already looks like RN) → skip.

Need Design = the native version cannot match RN and would look or behave dramatically different (research question 7). A missing Figma link alone is not a reason, and neither is “should this look like HIG instead.”

Do not wrap styled HIG controls — wrap the app

Do not invent CDSButton, CDSToggle, CDSText, CDSProgressCircle, CDSTextField, or CDSDivider views that hide the system widget. Overlay components whose RN chrome is not system chrome (Alert, Accordion, Tooltip) are CDS views — that is visual parity, not a Button wrapper.

The goal is the entire app looks like CDS, not “developers remembered to import CDSButton”. Those are opposite mechanisms:

ApproachForgotten Button("Save") {}Entire app?
Wrap in CDSButtonCompiles, looks like HIGNo — CDS is opt-in per control
Default Style on CDSThemeProviderCompiles, looks like CDSYes — CDS is opt-out per chrome

SwiftUI cannot replace SwiftUI.Button at import time the way RN replaces Pressable with @coinbase/cds-mobile Button. The analog of MaterialTheme / RN ThemeProvider is environment inheritance. Wrap CDSThemeProvider around the app. Do not wrap the control.

A CDSButton type also swallows SwiftUI API (ButtonRole, toolbar placement, keyboardShortcut, Menu, label as View) and recreates the RN facade this rewrite exists to delete.

How the whole app becomes CDS

CDSThemeProvider already injects \.cdsTheme and colorScheme. It should also install the SwiftUI style environment so unstyled HIG controls pick up CDS without a per-instance modifier:

  1. Always-safe defaults (do these on the provider):
    • .tint from the theme primary
    • .font from typography.body so Text is CDS body unless a role is set
    • .foregroundStyle from colors.fg
    • .toggleStyle(.cds(.primary))
    • .progressViewStyle(.cds(.m))
    • future .textFieldStyle(.cds) (not picker styles: apps can't implement PickerStyle / DatePickerStyle)
  2. Button is inherited too, but the default variant is not filled primary. A root .buttonStyle(.cds(.primary)) paints every toolbar item, list-row button, and many nav actions as a primary pill — that is not “the app is CDS”, that is “the app is covered in CTAs”. Default a CDS style that applies type, color, radius, and press without the filled primary chrome (a .cds / .cds(.plain) default). Explicit CTAs still write .buttonStyle(.cds(.primary)). Toolbar / list chrome that must stay HIG opts out with .buttonStyle(.plain) (or a later .cds(.toolbar)).
  3. OS .alert / .confirmationDialog are not CDS Alert. They ignore app ButtonStyle and will never match RN’s custom modal. Ship a CDS Alert view for the RN component. Leave SwiftUI .alert for true system dialogs (not a CDS export).
  4. Typography roles still use .cdsText(.title3) (and so on). Environment .font can only supply one default (body). Wrapping CDSText("Hello") is still wrong — it blocks Text concatenation, AttributedString, and Label.
  5. Gallery is the spec. Show both the inherited default and the explicit variant override.
  6. Do not add a second sugar (.cdsButton(.primary) that only forwards to .buttonStyle) unless Style discovery is proven painful.

If a product app wants RetailPrimaryButton, that wrapper lives in the app, not in CDS.

Shipped call sites (copy these)

swift
Button("Primary") { }
    .buttonStyle(.cds(.primary))

Button(action: next) {
    CDSButtonLabel("Continue", trailing: Image(systemName: "chevron.right"))
}
.buttonStyle(.cds(.primary, size: .l))

Toggle("Notifications", isOn: $on)
    .toggleStyle(.cds(.primary))

Text("Balance")
    .cdsText(.title3)

ProgressView()
    .progressViewStyle(.cds(.m))

// CDS Alert (RN overlay) — custom view, not SwiftUI .alert
// Alert(title: "Delete wallet?", …)

// OS dialog only — not the CDS Alert component
.alert("Delete wallet?", isPresented: $show) {
    Button("Delete", role: .destructive) { }
    Button("Cancel", role: .cancel) { }
}

CDSButtonLabel is a label helper, not a Button wrapper. Skip it when the label is custom.

Read RN for capability, not tree

From packages/mobile/ (and shared bits in packages/common/):

  • Take: variants, sizes, state (disabled, loading, error), a11y labels, animation intent, token names (bgPrimary, space.x2, borderRadius.roundedFull), and the visual design (padding, radius, chrome, pictogram, caret). That is the iOS spec.
  • Leave: Box/HStack RN trees, ThemeProvider wrappers in every story, React memo/useCallback, web className/styles, Pressable-as-root, RN-only props (testID patterns that don't map).

Map tokens through CDSTheme (@Environment(\.cdsTheme)). Never hard-code hex, point sizes, or UIColor that duplicates a token.

Implement

  1. Put code in packages/cds-ios/Sources/Components/<Name>.swift. Metrics-only helpers can live next to the style (see buttonColors / buttonMetrics) or in Sources/Components/internal/ if shared.
  2. Stay internal. No public on the component, Style, modifier, or variant enums until gallery + token tests exist and a human decides to stabilize.
  3. Use @Environment(\.cdsTheme) and @Environment(\.isEnabled). Do not take a theme: parameter on the Style unless a pure function needs it for tests.
  4. Extract pure mapping functions (buttonColors, toggleTrackColor, progressCircleDiameter) so Tests/CDSDesignSystemTests/ComponentStyleTests.swift can lock token wiring without rendering.
  5. Third-party (Lottie): wrap in a CDS type. Call sites never import Lottie for a CDS animation.
  6. Accessibility: keep system traits from the HIG control. Don't replace Button with a onTapGesture View just to draw chrome — that's what ButtonStyle.makeBody is for.
  7. Add a gallery section — a new <Name>GalleryView.swift registered in GalleryDestination and ComponentGalleryView, or a section inside OtherComponentsGalleryView.swift for components without their own destination — using the real call site (HIG control + Style, or the CDS view for overlays).
  8. Tests: yarn nx run cds-ios:test. Then yarn nx run cds-ios:build if the gallery or package graph changed. Do not run unscoped yarn test.

Anti-patterns

  • struct CDSButton: View that takes title / variant and hides SwiftUI.Button
  • Porting RN Box as CDS.Box
  • Shipping SwiftUI .alert / DisclosureGroup / .popover as CDS Alert / Accordion / Tooltip
  • Setting .buttonStyle(.cds(.primary)) on CDSThemeProvider (filled primary on every Button)
  • public components so the gallery compiles (use @testable)
  • Copying Android composable names/APIs because "parity"
  • Importing Lottie (or any library) from gallery or from a public CDS header
  • Using UIViewRepresentable when a SwiftUI Style/modifier/view will do
  • Making CDSTextStyle a View or ViewModifier

Checklist

  • Pattern chosen (Style / modifier / CDS view / SwiftUI API / skip)
  • Visual matches RN (gallery vs RN/Figma); HIG analog used only if it already looks like RN
  • No wrapper around Button / Toggle / Text / ProgressView
  • Tokens via CDSTheme, pure mappers unit-tested
  • Gallery shows the real call site
  • internal visibility
  • yarn nx run cds-ios:test passes

Frequently asked questions

What does the Swiftui Best Practices AI skill do?

USE THIS when migrating a CDS React Native component to native iOS, or when writing or reviewing SwiftUI in packages/cds-ios or apps/ios-gallery. Covers rewrite patterns (Style vs SwiftUI API vs CDS view), RN visual spec (not HIG look-alikes), HIG-styled control enforcement, tokens, gallery, and tests.

Why use Swiftui Best Practices on TypingMind?

Because you install it once and use it with any model. Swiftui Best Practices is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Swiftui Best Practices in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/coinbase/cds/tree/master/.claude/skills/swiftui-best-practices. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Swiftui Best Practices?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Swiftui Best Practices?

As many as you like. As long as a model supports skills, you can use Swiftui Best Practices with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Swiftui Best Practices AI skill free?

It is published on GitHub by coinbase. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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