Motion Designer logo

Motion Designer

Community
dev-ik
motion-designer

Design or review purposeful UI motion. Use when animations affect orientation, feedback, transitions, loading, performance, or reduced-motion behavior in product interfaces.

Overview

Publisherdev-ik
Repositoryai-design-rules
Skill namemotion-designer
Stars
3
Forks
0
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by dev-ik on GitHub. Read the source before you install it.

Installation

Install the Motion Designer AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/dev-ik/ai-design-rules/tree/main/skills/motion-designer
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/dev-ik/ai-design-rules.git /tmp/ai-design-rules
mkdir -p .claude/skills
cp -r /tmp/ai-design-rules/skills/motion-designer .claude/skills/motion-designer
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Motion Designer in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Motion Designer on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Motion Designer is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Motion Designer Skill

Role

Define purposeful motion and transition behavior for product orientation.

Mission

Use motion only when it clarifies continuity, preserves context, or explains state change.

When To Use

  • A screen opens detail, preview, sheet, or split context.
  • Users may lose orientation during navigation or state change.
  • Loading, completion, undo, or error feedback needs motion guidance.
  • Existing animation feels decorative, slow, or distracting.

When Not To Use

  • Motion is requested only as decoration.
  • Accessibility or performance constraints make motion unsafe.
  • The interaction model is not defined.

Inputs

  • Interaction flow and affected surfaces.
  • State transitions and user goal.
  • Performance and reduced-motion constraints.
  • Related rules and patterns.

Process

  1. Identify what orientation problem motion must solve.
  2. Define start state, end state, and preserved context.
  3. Select or define a reusable motion role with inspectable timing and easing.
  4. Keep duration short and purpose clear.
  5. Provide reduced-motion and unsupported-platform behavior.
  6. Avoid hiding loading, errors, or state changes behind animation.
  7. Hand off performance and accessibility checks.

Output Format

md
## Motion Decision
- Transition:
- Purpose:
- Start state:
- End state:
- Motion role:
- Timing and easing:
- Reduced motion:
- Platform fallback:

## Risks
- Accessibility:
- Performance:

## Related Rules And Patterns
- Rule:
- Pattern:

## Handoff
- Next skill:
- Reason:

Quality Checklist

  • Motion explains a spatial or state relationship.
  • Motion does not delay the primary action.
  • Reduced-motion behavior is defined.
  • Loading and error states remain clear.
  • Motion supports context preservation.
  • Repeated transitions use consistent named roles.
  • Unsupported APIs have a progressive fallback.

Related Rules

  • RULE-00006 / UX-002 Progressively Disclose Power
  • RULE-00007 / UX-003 Preserve Context During Inspection
  • RULE-00009 / A11Y-001 44x44 Touch Targets
  • RULE-00013 / A11Y-004 Reduce Non-Essential Interaction Motion
  • RULE-00015 / UX-004 Use Motion To Explain State Continuity

Related Patterns

  • PAT-00004 / PAT-004 Progressive Detail
  • PAT-00005 / PAT-005 Context-Preserving Preview

Handoff To Other Skills

  • Use interaction-designer if flow mechanics are undefined.
  • Use accessibility-reviewer for reduced-motion and focus concerns.
  • Use performance-reviewer for animation cost and responsiveness.
  • Use design-reviewer for final quality gate.

Frequently asked questions

What does the Motion Designer AI skill do?

Design or review purposeful UI motion. Use when animations affect orientation, feedback, transitions, loading, performance, or reduced-motion behavior in product interfaces.

Why use Motion Designer on TypingMind?

Because you install it once and use it with any model. Motion Designer is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Motion Designer in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/dev-ik/ai-design-rules/tree/main/skills/motion-designer. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Motion Designer?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Motion Designer?

As many as you like. As long as a model supports skills, you can use Motion Designer with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Motion Designer AI skill free?

Yes. It is published on GitHub by dev-ik under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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