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Swiftui Performance

CommunityPopular
dpearson2699
swiftui-performance

Profile, diagnose, and remediate SwiftUI runtime performance using code review, Instruments, and repeatable measurements. Use when a SwiftUI screen renders slowly, scrolling or animations hitch, view bodies update excessively, list identity churns, layout work spikes, or broad Observation dependencies raise CPU cost. Covers evidence-based triage, SwiftUI Instruments lanes, lazy-container guardrails, state lifetime, and before/after verification.

Overview

Publisherdpearson2699
Repositoryswift-ios-skills
Skill nameswiftui-performance
Stars
1.2K
Forks
61
Bundled files
6
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 6 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by dpearson2699 on GitHub. Read the source before you install it.

Installation

Install the Swiftui Performance AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/swiftui-performance
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git /tmp/swift-ios-skills
mkdir -p .claude/skills
cp -r /tmp/swift-ios-skills/skills/swiftui-performance .claude/skills/swiftui-performance
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Swiftui Performance in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Swiftui Performance on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Swiftui Performance is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

SwiftUI Performance

Audit SwiftUI view performance from a reproducible symptom to measured remediation. Route animation design to swiftui-animation, production telemetry to metrickit, ownership/leak analysis to ios-memgraph-analysis, navigation behavior to swiftui-navigation, state architecture to swiftui-patterns, and layout construction to swiftui-layout-components.

Contents

Workflow Decision Tree

  • Code supplied: review it first and label findings as hypotheses.
  • Symptoms only: collect the smallest relevant view, data flow, reproduction, device, OS, and build configuration.
  • Inconclusive review: collect a trace or lane screenshots before prescribing a broad refactor.

Use this triage list for both code and trace analysis:

  • Broad state dependencies or invalidation storms
  • Unstable list identity or root conditional swapping
  • Formatting, sorting, decoding, or synchronous I/O in body
  • Layout/geometry feedback loops and oversized images
  • Implicit animation applied to a large hierarchy

1. Code-First Review

Map each suspect from the triage list to exact code. Report likely causes with code references, but label them code-backed hypotheses until a trace confirms cost. Propose a minimal repro or measurement when evidence is missing.

2. Guide the User to Profile

Use the SwiftUI Instruments template on a Release build and real device when possible. Reproduce the exact interaction, capturing SwiftUI lanes, Time Profiler, and Hangs/Hitches as relevant. Ask for the trace or screenshots of the lanes and call tree.

3. Analyze and Diagnose

Apply the same triage list to trace evidence. Correlate long or frequent SwiftUI updates with the Time Profiler call tree and the reproduced interaction. Separate trace-backed findings from code-backed hypotheses and name the next measurement that would resolve remaining uncertainty.

4. Remediate

Apply targeted fixes:

  • Narrow state scope (@State/@Observable closer to leaf views).
  • Stabilize identities for ForEach and lists.
  • Move heavy work out of body into model-layer precomputation, an explicit derived value updated when its inputs change, a memoized helper, or background processing. Use @State only when the view owns both the value and its update lifecycle; it is not a generic cache for arbitrary computation.
  • Use equatable() only when equality is cheaper than recomputing the subtree and the compared inputs have stable value semantics.
  • Downsample images before rendering.
  • Reduce layout complexity or use fixed sizing where possible.

Common Code Smells (and Fixes)

SmellEvidence to seekTargeted fix
Formatter, sort, filter, or decode in bodyLong/frequent body updates with matching call-tree costRecompute when inputs change; downsample/decode off the main actor
UUID() or unstable id: \.selfRecreated rows, lost state, excess updatesUse stable model identity
Root if/else swapsState reset or update spikes when toggledLocalize conditional content/modifiers when semantics allow
Broad model readsMany unrelated views update togetherPass narrow values or move reads into focused child views
Geometry writes during layoutRepeating layout/update cycleThreshold changes or replace the feedback path with stable layout

5. Verify

Ask the user to re-run the same capture and compare with baseline metrics. Summarize the delta (CPU, frame drops, memory peak) if provided.

Outputs

Provide:

  • A short metrics table (before/after if available).
  • Top issues (ordered by impact).
  • Proposed fixes with estimated effort.

Instruments Profiling

Use the SwiftUI template in Instruments (Cmd+I to profile). Current SwiftUI lanes include Update Groups, Long View Body Updates, Long Representable Updates / Representable Updates, Other Long Updates / Other Updates, and the Cause & Effect Graph. Correlate those with Time Profiler and Hangs/Hitches.

Add Self._printChanges() in debug builds to log which property triggered a view update:

swift
var body: some View {
    #if DEBUG
    let _ = Self._printChanges()  // "MyView: @self, _count changed."
    #endif
    Text("Count: \(count)")
}

See references/optimizing-swiftui-performance-instruments.md for the full profiling workflow.

Identity and Lifetime

Identity controls view lifetime and state. Use stable model IDs in repeated content and reserve .id(_:) changes for intentional resets. Prefer @ViewBuilder or generic composition over AnyView in profiled hot rows. Treat root conditional branches as suspects—not automatic defects—when evidence shows state churn or expensive recreation.

swift
Text(title)
    .foregroundStyle(isHighlighted ? .yellow : .primary)

ForEach(items) { item in
    Row(item: item).id(item.stableID)
}

Lazy Loading Patterns

Use lazy containers when profiling shows eager construction, layout, or update work is material; there is no universal item-count threshold. Route grid/list construction choices to swiftui-layout-components.

Guardrails:

  • Off-screen views are removed from the lazy stack. SwiftUI may keep them briefly, then delete the views and their view-local state.
  • Persist important row state outside the row view if it must survive scrolling away.
  • Body and layout work can happen before onAppear because of prefetching. Do not make onAppear the only setup point for data a row needs to render.
  • Treat onAppear and onDisappear as visibility signals, not lifetime guarantees.
  • Filter data before ForEach; avoid if branches that make each element produce zero or one row.
  • Keep each ForEach element to a constant number of top-level subviews. Wrap row contents in a stable container if needed. Use -LogForEachSlowPath YES while debugging list/table slow paths.
  • Avoid absolute content-size or content-offset assumptions; lazy stacks estimate off-screen sizes.
  • Avoid geometry feedback loops in lazy rows. Prefer stable sizing, layout primitives, or a custom Layout before feeding geometry changes back into row state.

State and Observation Optimization

Observation tracks properties read during view evaluation. Reduce fan-out by passing narrow derived values or moving reads into focused child views.

swift
// Split reads into child views so each tracks only what it renders.
struct ProfileView: View {
    let model: ProfileModel
    var body: some View {
        VStack {
            NameRow(model: model)      // only tracks name
            EmailRow(model: model)     // only tracks email
            AvatarView(model: model)   // only tracks avatar
            SettingsForm(model: model) // only tracks settings
        }
    }
}

Cheap computed values can remain derived; expensive transformations need an explicit owner, input set, and refresh trigger. Do not add view models as a performance ritual—measure first and route general state design to swiftui-patterns.

Common Mistakes

  1. Profiling Debug builds. Debug builds include extra runtime checks and disable optimizations, producing misleading perf data. Profile Release builds on a real device.
  2. Observing an entire model when only one property is needed. Break large @Observable models into focused ones, or use computed properties/closures to narrow observation scope.
  3. Using geometry feedback inside ScrollView items. GeometryReader or noisy geometry state can force repeated layout. Prefer stable sizing, custom layout, or narrowly scoped .onGeometryChange (iOS 16+) with thresholds.
  4. Calling DateFormatter() or NumberFormatter() inside body. These are expensive to create. Make them static or move them outside the view.
  5. Animating non-equatable state. If SwiftUI cannot determine equality, it redraws every frame. Conform state to Equatable, then use .animation(_:value:) for simple value-bound changes or .animation(_:body:) for narrower modifier-scoped implicit animation.
  6. Large flat List without identifiers. Use id: or make items Identifiable so SwiftUI can diff efficiently instead of rebuilding the entire list.
  7. Unnecessary @State wrapper objects. Wrapping a simple value type in a class for @State defeats value semantics. Use plain @State with structs.
  8. Blocking MainActor with synchronous I/O. File reads, JSON parsing of large payloads, and image decoding should happen off the main actor. Prefer nonisolated async helpers or dedicated actors; reserve Task.detached for cases where you intentionally break actor inheritance and handle cancellation yourself.

Review Checklist

  • No DateFormatter/NumberFormatter allocations inside body
  • Large lists use Identifiable items or explicit id:
  • @Observable models expose only the properties views actually read
  • Heavy computation is off MainActor (image processing, parsing)
  • Lazy rows have stable identity, constant top-level row shape, and prefiltered data
  • Geometry changes in scroll rows are thresholded and do not feed broad state
  • Row rendering does not depend on onAppear as the only setup point
  • Implicit animations use .animation(_:value:) for value-bound changes or .animation(_:body:) for narrower modifier scope
  • No synchronous network/file I/O on the main thread
  • Profiling done on Release build, real device
  • @State is not used as an unspecified cache; every derived value has an explicit owner and refresh trigger
  • equatable() is used only when comparison is cheaper than recomputation and inputs have stable value semantics
  • Findings distinguish code-backed hypotheses from trace-backed evidence
  • @Observable view models are @MainActor-isolated; types crossing concurrency boundaries are Sendable

References

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Swiftui Performance AI skill do?

Profile, diagnose, and remediate SwiftUI runtime performance using code review, Instruments, and repeatable measurements. Use when a SwiftUI screen renders slowly, scrolling or animations hitch, view bodies update excessively, list identity churns, layout work spikes, or broad Observation dependencies raise CPU cost. Covers evidence-based triage, SwiftUI Instruments lanes, lazy-container guardrails, state lifetime, and before/after verification.

Why use Swiftui Performance on TypingMind?

Because you install it once and use it with any model. Swiftui Performance is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Swiftui Performance in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/swiftui-performance. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Swiftui Performance?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Swiftui Performance?

As many as you like. As long as a model supports skills, you can use Swiftui Performance with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Swiftui Performance AI skill free?

It is published on GitHub by dpearson2699. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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