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Approve

Community
drobins25
approve

Request write permission from the user before making file changes. MUST be invoked before any write attempt when the write gate is closed. Creates scoped approval via AskUserQuestion + TaskCreate, opens the write gate, and closes it when work is done. Triggers: write hook blocks an edit, agent is about to write files outside .craft/, agent needs to modify project source files. This skill requires user approval 100% of the time - never bypass AskUserQuestion.

Overview

Publisherdrobins25
Repositorycraft
Skill nameapprove
Stars
69
Forks
6
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by drobins25 on GitHub. Read the source before you install it.

Installation

Install the Approve AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/drobins25/craft/tree/main/skills/approve
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/drobins25/craft.git /tmp/craft
mkdir -p .claude/skills
cp -r /tmp/craft/skills/approve .claude/skills/approve
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Approve in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Approve on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Approve is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Write Approval

You are requesting permission to write files. This skill gates ALL writes outside .craft/ and .claude/ directories. It requires explicit user approval every single time - no exceptions, no bypass, no auto-approve.

When to Use

Call this skill BEFORE your first write attempt when:

  • The write hook has blocked you (or will block you)
  • You're about to modify project source files
  • You're about to create new files outside .craft/
  • Any workflow stage involves writing to the project

Do NOT call this for writes to .craft/ or .claude/ directories - those are always allowed.

The Flow

Step 1: Describe the Scope

Before asking for approval, gather what you're about to do. Be specific:

  • Which files will be created or modified
  • What changes will be made (brief, not the full diff)
  • Why (what triggered this - workflow stage, fix, feature work)

Step 2: Ask for Approval (MANDATORY)

Use AskUserQuestion. This step CANNOT be skipped. Ever.

question: "I need write access to make these changes. Approve?"
header: "Write Access"
options:
  - label: "Approve"
    description: "{summary of what will be changed}"
  - label: "Deny"
    description: "Block these changes"
  - label: "Modify scope"
    description: "I want to adjust what's allowed"

If "Deny" -> Stop. Do not open the gate. Report to the caller that writes were denied.

If "Modify scope" -> Let the user describe the adjusted scope. Re-present the AskUserQuestion with the new scope. Loop until approved or denied.

If "Approve" -> Continue to Step 3.

Step 3: Create Approval Tasks

Create exactly two tasks:

Task 1 - The approved work:

TaskCreate({
  subject: "Approved: {brief description of changes}",
  description: "Files: {file list}. Scope: {what was approved}.",
  activeForm: "Writing approved changes"
})

Set this task to in_progress immediately.

Task 2 - Close the gate:

TaskCreate({
  subject: "Close write gate",
  description: "Set CRAFT_WRITE_ENABLED='' after approved work is done.",
  activeForm: "Closing write gate"
})

Set addBlockedBy to Task 1's ID so it can't complete before the work is done.

Step 4: Open the Gate

Run via Bash:

bash
${CLAUDE_PLUGIN_ROOT}/hooks/scripts/update-global-state.sh CRAFT_WRITE_ENABLED true

The write gate is now open. The agent can write files.

Step 5: Do the Work

The caller (workflow, fix skill, implementer, etc.) performs the approved changes. As work completes, the approved-work task stays in_progress.

This skill does NOT do the writing itself. It opens the gate and returns control to the caller. The caller writes, then calls back to close.

Step 6: Close the Gate

When the approved work is done, the caller MUST close the gate:

  1. Mark the approved-work task as completed:
TaskUpdate({ taskId: "{task-1-id}", status: "completed" })
  1. Close the write gate:
bash
${CLAUDE_PLUGIN_ROOT}/hooks/scripts/update-global-state.sh CRAFT_WRITE_ENABLED ""
  1. Mark the close-gate task as completed:
TaskUpdate({ taskId: "{task-2-id}", status: "completed" })

Safety Rules

  1. AskUserQuestion is mandatory. Every invocation. No exceptions. If the skill is called 5 times in a session, the user is asked 5 times.
  2. Scope is enforced by visibility. The user sees exactly what was approved via the Task description. If the agent writes files outside the approved scope, that's visible in the task trail.
  3. Gate closes explicitly. The gate does not auto-close on a timer. The caller must close it. If the session ends with the gate open, session-start.sh will detect CRAFT_WRITE_ENABLED=true with no active story/workflow and reset it.
  4. No nesting. If the gate is already open (from a story or another approval), this skill is not needed. Check first:
bash
grep "CRAFT_WRITE_ENABLED" "${CRAFT_PROJECT_ROOT:-.}/.craft/.global-state"

If already true, skip this skill.

Frequently asked questions

What does the Approve AI skill do?

Request write permission from the user before making file changes. MUST be invoked before any write attempt when the write gate is closed. Creates scoped approval via AskUserQuestion + TaskCreate, opens the write gate, and closes it when work is done. Triggers: write hook blocks an edit, agent is about to write files outside .craft/, agent needs to modify project source files. This skill requires user approval 100% of the time - never bypass AskUserQuestion.

Why use Approve on TypingMind?

Because you install it once and use it with any model. Approve is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Approve in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/drobins25/craft/tree/main/skills/approve. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Approve?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Approve?

As many as you like. As long as a model supports skills, you can use Approve with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Approve AI skill free?

Yes. It is published on GitHub by drobins25 under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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