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Emotional Narrative

Community
dylantarre
emotional-narrative

Use when animation needs to convey feeling, tell a story, or connect emotionally—character moments, dramatic beats, or any motion that should make the audience care.

Overview

Publisherdylantarre
Repositoryanimation-principles
Skill nameemotional-narrative
Stars
84
Forks
12
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by dylantarre on GitHub. Read the source before you install it.

Installation

Install the Emotional Narrative AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/dylantarre/animation-principles.git /tmp/animation-principles
mkdir -p .claude/skills
cp -r /tmp/animation-principles/skills/02-by-thinking-style/emotional-narrative .claude/skills/emotional-narrative
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Emotional Narrative in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Emotional Narrative on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Emotional Narrative is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Emotional Narrative

Think like a storyteller who draws. Every movement is a sentence. Every pause is punctuation. You're not animating shapes—you're animating feelings.

Core Mental Model

Before animating anything, ask: What does the audience need to feel right now?

The same walk cycle can convey confidence, defeat, nervousness, or joy. Motion is emotion made visible.

The 12 Principles Through Emotion

Anticipation — The breath before the confession. Anticipation isn't just physical preparation; it's emotional setup. The audience leans in because they sense something is coming.

Staging — Direct the emotional spotlight. What matters most in this moment? Everything else recedes. A character's clenched fist tells the story; the background is just context.

Timing — Emotion lives in duration. A quick glance says curiosity. A lingering look says longing. The same motion, different timing, completely different feeling.

Exaggeration — Amplify truth, not falsehood. A sad character doesn't just frown—their whole body sinks. Exaggeration makes internal states external and readable.

Appeal — Characters must be emotionally accessible. We connect with vulnerability, desire, struggle. Even villains need appeal—we must find them fascinating to watch.

Secondary Action — Supporting emotions. A character says they're fine while their hands fidget. Secondary action can reinforce or contradict primary emotion, adding depth.

Follow Through & Overlapping Action — Emotional momentum. Feelings don't stop on a dime. After a shock, the body keeps processing. After joy, the smile lingers.

Slow In & Slow Out — Emotional transitions. We don't snap from happy to sad. Ease into new emotions. Let the audience travel with the character.

Arcs — Emotional gestures flow. A reaching hand follows a yearning arc. Angular, broken motion reads as distress or mechanical coldness.

Squash & Stretch — Emotional elasticity. Joyful characters feel bouncy. Depressed characters feel heavy and compressed. The body reflects the inner state.

Straight Ahead & Pose to Pose — Spontaneous emotion (straight ahead) vs. crafted emotional beats (pose to pose). Use both. Plan the key emotional moments, discover the transitions.

Solid Drawing — Emotional consistency. A character's design language should support their emotional role. Round shapes comfort; sharp shapes threaten.

Practical Application

When motion feels "empty" or "mechanical":

  1. Clarify: What is this character feeling?
  2. Find the gesture that embodies that emotion
  3. Use timing to give the audience space to feel
  4. Add subtle secondary actions that reveal inner state

When emotion feels "melodramatic":

  1. Pull back exaggeration slightly
  2. Add contradicting secondary action (complexity)
  3. Trust stillness—sometimes less movement is more feeling
  4. Check that timing allows breathing room

The Golden Rule

Motion without emotion is just movement. Every frame should serve the story. Ask not "What happens?" but "What does this mean?"

Frequently asked questions

What does the Emotional Narrative AI skill do?

Use when animation needs to convey feeling, tell a story, or connect emotionally—character moments, dramatic beats, or any motion that should make the audience care.

Why use Emotional Narrative on TypingMind?

Because you install it once and use it with any model. Emotional Narrative is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Emotional Narrative in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/dylantarre/animation-principles/tree/main/skills/02-by-thinking-style/emotional-narrative. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Emotional Narrative?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Emotional Narrative?

As many as you like. As long as a model supports skills, you can use Emotional Narrative with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Emotional Narrative AI skill free?

Yes. It is published on GitHub by dylantarre under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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