Web Motion Design logo

Web Motion Design

Community
dylantarre
web-motion-design

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

Overview

Publisherdylantarre
Repositoryanimation-principles
Skill nameweb-motion-design
Stars
84
Forks
12
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by dylantarre on GitHub. Read the source before you install it.

Installation

Install the Web Motion Design AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/dylantarre/animation-principles.git /tmp/animation-principles
mkdir -p .claude/skills
cp -r /tmp/animation-principles/skills/01-by-domain/web-motion-design .claude/skills/web-motion-design
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Web Motion Design in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Web Motion Design on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Web Motion Design is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Web Motion Design

Apply Disney's 12 animation principles to CSS, JavaScript, and frontend frameworks.

Quick Reference

PrincipleWeb Implementation
Squash & Stretchtransform: scale() on interaction states
AnticipationSlight reverse movement before action
StagingFocus user attention with motion hierarchy
Straight Ahead / Pose to PoseJS frame-by-frame vs CSS keyframes
Follow Through / OverlappingStaggered child animations, elastic easing
Slow In / Slow Outease-in-out, cubic-bezier curves
Arcmotion-path or bezier translate transforms
Secondary ActionShadows, glows responding to primary motion
TimingDuration: micro 100-200ms, standard 200-400ms
ExaggerationScale beyond 1.0, overshoot animations
Solid DrawingConsistent transform-origin, 3D perspective
AppealSmooth 60fps, purposeful motion design

Principle Applications

Squash & Stretch: Apply scaleY compression on button press, scaleX stretch on hover. Keep volume constant—if you compress Y, expand X slightly.

Anticipation: Before expanding a dropdown, shrink it 2-3% first. Before sliding content left, move it 5px right.

Staging: Dim background elements during modal focus. Use motion to direct eye flow—animate important elements first.

Straight Ahead vs Pose to Pose: Use CSS @keyframes for predictable, repeatable animations (pose to pose). Use JavaScript/GSAP for dynamic, physics-based motion (straight ahead).

Follow Through & Overlapping: Child elements should complete movement after parent stops. Use animation-delay with decreasing values for natural stagger.

Slow In / Slow Out: Never use linear for UI motion. Standard easing: cubic-bezier(0.4, 0, 0.2, 1). Enter: cubic-bezier(0, 0, 0.2, 1). Exit: cubic-bezier(0.4, 0, 1, 1).

Arc: Elements in nature move in arcs, not straight lines. Use offset-path or combine X/Y transforms with different easings.

Secondary Action: Button shadow grows/blurs on hover. Icon inside button rotates while button scales. Background particles respond to primary element.

Timing: Micro-interactions: 100-200ms. Standard transitions: 200-400ms. Complex sequences: 400-700ms. Page transitions: 300-500ms.

Exaggeration: Hover states scale to 1.05-1.1, not 1.01. Error shakes move 10-20px, not 2px. Make motion noticeable but not jarring.

Solid Drawing: Maintain consistent transform-origin. Use perspective for 3D depth. Avoid conflicting transforms that create visual glitches.

Appeal: Target 60fps—use transform and opacity only when possible. Add subtle personality through custom easing curves. Motion should feel intentional.

Code Patterns

css
/* Elastic button with squash/stretch */
.button:active {
  transform: scale(0.95, 1.05);
  transition: transform 100ms cubic-bezier(0.4, 0, 0.2, 1);
}

/* Anticipation before expansion */
.dropdown-enter {
  animation: dropdown-open 300ms cubic-bezier(0.34, 1.56, 0.64, 1);
}

@keyframes dropdown-open {
  0% { transform: scaleY(0.98); opacity: 0; }
  100% { transform: scaleY(1); opacity: 1; }
}

Performance Rules

  1. Animate only transform and opacity for GPU acceleration
  2. Use will-change sparingly and remove after animation
  3. Prefer CSS over JavaScript when animation is predictable
  4. Test on low-powered devices

Frequently asked questions

What does the Web Motion Design AI skill do?

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

Why use Web Motion Design on TypingMind?

Because you install it once and use it with any model. Web Motion Design is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Web Motion Design in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/dylantarre/animation-principles/tree/main/skills/01-by-domain/web-motion-design. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Web Motion Design?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Web Motion Design?

As many as you like. As long as a model supports skills, you can use Web Motion Design with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Web Motion Design AI skill free?

Yes. It is published on GitHub by dylantarre under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇