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Ui Craft Dense Dashboard

Community
educlopez
ui-craft-dense-dashboard

Dense dashboard / admin / Bloomberg / Retool / data-heavy internal tools. Locked knobs: CRAFT=7, MOTION=3, DENSITY=9. IBM Plex + mono numbers, semantic palette, 4/8px grid, sparklines, tabular-nums. Trigger on: dashboard, admin panel, data-dense, analytics, Bloomberg-like, Retool-like.

Overview

Publishereduclopez
Repositoryui-craft
Skill nameui-craft-dense-dashboard
Stars
344
Forks
17
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by educlopez on GitHub. Read the source before you install it.

Installation

Install the Ui Craft Dense Dashboard AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/educlopez/ui-craft.git /tmp/ui-craft
mkdir -p .claude/skills
cp -r /tmp/ui-craft/cli/assets/claude/skills/ui-craft-dense-dashboard .claude/skills/ui-craft-dense-dashboard
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Ui Craft Dense Dashboard in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Ui Craft Dense Dashboard on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Ui Craft Dense Dashboard is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

UI Craft — Dense Dashboard

Pre-committed dense style: data-first, keyboard-first, operator tools. Bloomberg, Retool, Linear issues view, admin panels. Every pixel earns its place.

Knobs (locked)

  • CRAFT_LEVEL = 7 — polished but not precious; operators value speed over sheen.
  • MOTION_INTENSITY = 3 — micro-only. Row hover, row active tint, inline confirm. No scroll reveals in table areas.
  • VISUAL_DENSITY = 9 — tight 4/8px grid; whitespace earns its place.

Do not re-ask these in Discovery. Confirm brand accent + dark/light preference only.

Style anchors

  • UI sans + mono pairing. Mono for every ID, hash, timestamp, code.
  • Semantic palette required: success, warning, danger, info + one brand accent.
  • tabular-nums on every numeric column; mono on identifiers.
  • Tight 4/8px spacing grid. px-3 py-2 table cells, gap-2 toolbars.
  • Sparklines everywhere; horizontal bars for categorical; area for time-series. No pie. No 3D.
  • Keyboard shortcuts visible inline (⌘K, J/K, E to edit).
  • Dense chrome: breadcrumbs + tabs + toolbars + filter chips are welcome.
  • Micro-motion only. Row hover, row active, inline save. No entrance stagger.

Base rules (inherited)

All rules in ../ui-craft/SKILL.md apply. This file overrides knob defaults and adds style-specific guidance below. The anti-slop and craft tests still apply in full.

Style-specific overrides

Typography

  • UI: IBM Plex Sans or Inter, 400 / 500.
  • Mono: IBM Plex Mono or Geist Mono for IDs, hashes, timestamps, code, version numbers, kbd.
  • Body size: 13-14px default; 12px in dense tables is fine.
  • tabular-nums on every numeric column, metric card, timestamp, duration.
  • font-variant-numeric: tabular-nums slashed-zero for IDs + codes.
  • Headings: compact. Page title 18-20px, section 14-15px 500.

Color (semantic palette required)

  • Brand accent: one — primary actions, active tab, selected row accent tint.
  • Semantic, subdued OKLCH (lightness 50-60, chroma ≤ 0.15):
    • success oklch(60% 0.12 150)
    • warning oklch(72% 0.13 75)
    • danger oklch(58% 0.15 25)
    • info oklch(62% 0.12 240)
  • Never saturated hues — dashboards live on screens for 8 hours.
  • Status dots, badge text, chip text use semantic color; backgrounds stay neutral.

Spacing & layout

  • 4/8px spacing scale — never 5, 7, 9, 10. Stick to 4 / 8 / 12 / 16 / 24.
  • Table cells: px-3 py-2 default; px-2 py-1.5 for ultra-dense.
  • Toolbar rows: gap-2, h-9 controls, text-sm.
  • Sidebar: narrow (200-240px), subtle bg tint, icon + label; never full dark.
  • Cards: p-4, 8px radius; 1px border over shadow.

Data display

  • Every number column: tabular-nums + right-aligned.
  • Every ID / hash / commit / timestamp: monospace.
  • Sparklines inline in rows for trend context. 24-40px tall, single color.
  • Category charts: horizontal bars. Time-series: area with 15% → 0% fade. No pies.
  • Deltas: plain text +12.5% in semantic color, no pill.
  • Empty states: one-line hint + keyboard shortcut to create.

Chrome & navigation

  • Breadcrumbs + tabs + sub-toolbar together is expected and fine.
  • Filter chips: outline style, removable ×, no pill fill.
  • Global command palette: ⌘K visible in header search affordance.
  • Row actions: inline icons on hover; also available via keyboard.
  • Pagination: text Page 3 of 42 + tabular-nums, plus J/K navigation.

Motion

  • Row hover: background shift to oklch(96% 0.002 250) light / oklch(20% 0.005 250) dark, 80ms.
  • Active/selected row: brand accent tint at ~6% opacity + 2px accent left border.
  • Inline save / confirm: 150ms fade + check icon swap.
  • No scroll-triggered reveals in table areas — they stutter long lists.
  • Sort arrow, filter open, column resize: instant or <100ms.

Reference files to read first

Load these from ../ui-craft/references/:

  • dashboard.md — primary reference; metric cards, charts, sidebar, tables
  • typography.md — tabular-nums, mono pairing, scale
  • motion.md Rendering Performance — compositor pipeline, layer promotion, scroll-linked motion
  • responsive.md — tablet + laptop breakpoints, toolbar collapse

Skip inspiration.md (landing-page focused), sound.md.

Anti-patterns for THIS style

  • Serif fonts anywhere in chrome or data. Editorial is a different variant.
  • Proportional figures in numeric columns — always tabular-nums.
  • Saturated hues — reads as consumer app, not operator tool.
  • Colored pills on every delta — plain text in semantic color.
  • Pie charts, donut charts, 3D charts. Ever.
  • Vertical bar chart for time-series — use area/line.
  • Uniform colored top borders on metric cards.
  • Card grids with heavy whitespace — if it feels airy, wrong variant.
  • Full-dark sidebar (common AI pattern) — subtle tint only.
  • Scroll-triggered reveals or stagger animations in table areas.
  • Hidden keyboard shortcuts — always surface ⌘K, row shortcuts, help trigger.
  • Vague loading states — show skeleton rows matching column structure, not generic spinner.

Frequently asked questions

What does the Ui Craft Dense Dashboard AI skill do?

Dense dashboard / admin / Bloomberg / Retool / data-heavy internal tools. Locked knobs: CRAFT=7, MOTION=3, DENSITY=9. IBM Plex + mono numbers, semantic palette, 4/8px grid, sparklines, tabular-nums. Trigger on: dashboard, admin panel, data-dense, analytics, Bloomberg-like, Retool-like.

Why use Ui Craft Dense Dashboard on TypingMind?

Because you install it once and use it with any model. Ui Craft Dense Dashboard is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Ui Craft Dense Dashboard in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/educlopez/ui-craft/tree/main/cli/assets/claude/skills/ui-craft-dense-dashboard. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Ui Craft Dense Dashboard?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Ui Craft Dense Dashboard?

As many as you like. As long as a model supports skills, you can use Ui Craft Dense Dashboard with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Ui Craft Dense Dashboard AI skill free?

Yes. It is published on GitHub by educlopez under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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