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Game Info Author

Community
egorfedorov
game-info-author

Create structured game info/rules content for slot games. Invoke when drafting game info sections, symbol payouts, bonus purchase rules, or required disclaimers.

Overview

Publisheregorfedorov
RepositorySlot-Casino-Game-Developer-Skills-for-Stake-Engine
Skill namegame-info-author
Stars
63
Forks
16
Bundled files
Instructions only
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by egorfedorov on GitHub. Read the source before you install it.

Installation

Install the Game Info Author AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/egorfedorov/Slot-Casino-Game-Developer-Skills-for-Stake-Engine.git /tmp/Slot-Casino-Game-Developer-Skills-for-Stake-Engine
mkdir -p .claude/skills
cp -r /tmp/Slot-Casino-Game-Developer-Skills-for-Stake-Engine/game-info-author .claude/skills/game-info-author
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Game Info Author in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Game Info Author on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Game Info Author is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Game Info Author

Use this skill to produce consistent, studio-grade “Game Info” content for slot/casino games, aligned with Stake Engine compliance wording.

Workflow

  1. Capture game summary.
  • Theme, core loop, and player goal.
  • Required for “Об игре”.
  1. Enumerate core features.
  • Explain mechanics and states.
  • Required for “Функции”.
  1. Define symbol and payout rules.
  • Provide payout table structure and conditions.
  • Required for “Выплаты за символы”.
  1. Specify special symbols.
  • Wilds, Scatters, Bonus, Multipliers and their behaviors.
  • Required for “Специальные символы”.
  1. Describe win methods.
  • Lines, ways, clusters, scatter, or hybrid.
  • Required for “Способы выигрыша”.
  1. Explain bonus purchase if available.
  • Price, eligibility, exclusions, and expected feature behavior.
  • Required for “Покупка бонусов”.
  1. Add general rules and additional info.
  • Betting limits, controls, autoplay rules.
  • Required for “Общие положения” and “Дополнительная информация”.
  1. Append mandatory disclaimer.
  • Use the exact disclaimer text provided below.

Output Contract

Return a single structured block with these exact sections:

  1. Об игре
  2. Функции
  3. Выплаты за символы
  4. Специальные символы
  5. Способы выигрыша
  6. Покупка бонусов
  7. Общие положения
  8. Дополнительная информация
  9. General Disclaimer

General Disclaimer (Exact Text)

Malfunction voids all wins and plays. A consistent internet connection is required. In the event of a disconnection, reload the game to finish any uncompleted rounds. The expected return is calculated over many plays. The game display is not representative of any physical device and is for illustrative purposes only. Winnings are settled according to the amount received from the Remote Game Server and not from events within the web browser. TM and © 2025 Stake Engine.

Execution Rules

  • Keep all sections concise and player-facing.
  • Never contradict math or feature logic.
  • If a section is not applicable, state “Not available in this game”.
  • Preserve the exact disclaimer text and punctuation.

Frequently asked questions

What does the Game Info Author AI skill do?

Create structured game info/rules content for slot games. Invoke when drafting game info sections, symbol payouts, bonus purchase rules, or required disclaimers.

Why use Game Info Author on TypingMind?

Because you install it once and use it with any model. Game Info Author is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Game Info Author in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/egorfedorov/Slot-Casino-Game-Developer-Skills-for-Stake-Engine/tree/main/game-info-author. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Game Info Author?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Game Info Author?

As many as you like. As long as a model supports skills, you can use Game Info Author with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Game Info Author AI skill free?

It is published on GitHub by egorfedorov. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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