Sound Effects logo

Sound Effects

Organization
elevenlabs
sound-effects

Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning.

Overview

Publisherelevenlabs
Repositoryskills
Skill namesound-effects
Stars
462
Forks
75
Bundled files
1
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by elevenlabs on GitHub. Read the source before you install it.

Installation

Install the Sound Effects AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/elevenlabs/skills/tree/main/sound-effects
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/elevenlabs/skills.git /tmp/skills
mkdir -p .claude/skills
cp -r /tmp/skills/sound-effects .claude/skills/sound-effects
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Sound Effects in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Sound Effects on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Sound Effects is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

ElevenLabs Sound Effects

Generate sound effects from text descriptions — supports looping, custom duration, and prompt adherence control.

Setup: See Installation Guide. For JavaScript, use @elevenlabs/* packages only.

Quick Start

Python

python
from elevenlabs import ElevenLabs

client = ElevenLabs()

audio = client.text_to_sound_effects.convert(
    text="Thunder rumbling in the distance with light rain",
)

with open("thunder.mp3", "wb") as f:
    for chunk in audio:
        f.write(chunk)

JavaScript

javascript
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createWriteStream } from "fs";

const client = new ElevenLabsClient();
const audio = await client.textToSoundEffects.convert({
  text: "Thunder rumbling in the distance with light rain",
});
audio.pipe(createWriteStream("thunder.mp3"));

CLI

bash
elevenlabs text-to-sound-effects convert \
  --text "Thunder rumbling in the distance with light rain" \
  --output thunder.mp3

Parameters

ParameterTypeDefaultDescription
textstring (required)—Description of the desired sound effect
model_idstringeleven_text_to_sound_v2Model to use
duration_secondsnumber | nullnull (auto)Duration 0.5–30s; auto-calculated if null
prompt_influencenumber | null0.3How closely to follow the prompt (0–1)
loopbooleanfalseGenerate a seamlessly looping sound (v2 model only)

Examples with Parameters

python
# Looping ambient sound, 10 seconds
audio = client.text_to_sound_effects.convert(
    text="Gentle forest ambiance with birds chirping",
    duration_seconds=10.0,
    prompt_influence=0.5,
    loop=True,
)

# Short UI sound, high prompt adherence
audio = client.text_to_sound_effects.convert(
    text="Soft notification chime",
    duration_seconds=1.0,
    prompt_influence=0.8,
)

Output Formats

Pass --output-format (CLI) or output_format as an SDK parameter:

FormatDescription
mp3_44100_128MP3 44.1kHz 128kbps (default)
pcm_44100Raw uncompressed CD quality
opus_48000_128Opus 48kHz 128kbps — efficient compressed
ulaw_8000μ-law 8kHz — telephony

Full list: mp3_22050_32, mp3_24000_48, mp3_44100_32, mp3_44100_64, mp3_44100_96, mp3_44100_128, mp3_44100_192, pcm_8000, pcm_16000, pcm_22050, pcm_24000, pcm_32000, pcm_44100, pcm_48000, ulaw_8000, alaw_8000, opus_48000_32, opus_48000_64, opus_48000_96, opus_48000_128, opus_48000_192.

Prompt Tips

  • Be specific: "Heavy rain on a tin roof" > "Rain"
  • Combine elements: "Footsteps on gravel with distant traffic"
  • Specify style: "Cinematic braam, horror" or "8-bit retro jump sound"
  • Mention mood/context: "Eerie wind howling through an abandoned building"

Error Handling

python
try:
    audio = client.text_to_sound_effects.convert(text="Explosion")
except Exception as e:
    print(f"API error: {e}")

Common errors:

  • 401: Invalid API key
  • 422: Invalid parameters (check duration range, prompt_influence range)
  • 429: Rate limit exceeded

References

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Sound Effects AI skill do?

Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning.

Why use Sound Effects on TypingMind?

Because you install it once and use it with any model. Sound Effects is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Sound Effects in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/elevenlabs/skills/tree/main/sound-effects. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Sound Effects?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Sound Effects?

As many as you like. As long as a model supports skills, you can use Sound Effects with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Sound Effects AI skill free?

Yes. It is published on GitHub by elevenlabs under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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