LangGraph Code Review
When reviewing LangGraph code, check for these categories of issues.
Anti-confabulation (gate 0 — runs before every other gate)
Before issuing any finding — flag a bug, anti-pattern, or improvement — you MUST echo the exact artifact you are judging, quoted from a source you read in this turn:
- The code finding: its
file:lineplus the cited code, read freshly now. - The graph/state code under review: the
StateGraph, node, edge, or state-schema snippet your finding depends on, quoted from the file you just read.
The artifact is the only source of truth. Never infer what you are reviewing from the branch name, the working directory, surrounding files, or recollection. If your mental model differs from the freshly read source, the source wins. A finding issued without a same-turn echo of its target is invalid — emit the echo first, or do not emit the finding.
This gate exists because an LLM under contextual priming will confidently flag code that is not in the file. It runs before the gates below.
Review gates (sequenced)
Complete in order. Each step has an objective pass condition before moving on.
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Locate graph code — Search the review scope for
StateGraph,compile(,invoke,ainvoke,add_node,add_edge,add_conditional_edges. Pass: a short list of file paths (or explicit “none in scope” after searching). -
Map state schema — For each graph state type (
TypedDict,BaseModel, etc.), list fields that hold lists, dicts, or messages and whetherAnnotated+ reducers (add_messages,operator.add, …) are present. Pass: every such field is either covered by a reducer pattern below or explicitly flagged as intentional overwrite. -
Trace persistence — If interrupts,
thread_id, or checkpoint APIs appear, follow them tocompile(..., checkpointer=...)and invocationconfig. Pass: behavior matches the interrupt/checkpointer/thread_id guidance below—or you document a concrete mismatch with file:line. -
Report with evidence — For each finding you will deliver, record file path and line number(s) (or a minimal quoted snippet). Pass: no critical or high-severity issue is stated without that citation.
-
Run the checklist — Use the checklist at the end of this skill; each item is satisfied, not applicable (with reason), or open with evidence. Pass: no item left silently unchecked.
Critical Issues
1. State Mutation Instead of Return
python# BAD - mutates state directly def my_node(state: State) -> None: state["messages"].append(new_message) # Mutation! # GOOD - returns partial update def my_node(state: State) -> dict: return {"messages": [new_message]} # Let reducer handle it
2. Missing Reducer for List Fields
python# BAD - no reducer, each node overwrites class State(TypedDict): messages: list # Will be overwritten, not appended! # GOOD - reducer appends class State(TypedDict): messages: Annotated[list, operator.add] # Or use add_messages for chat: messages: Annotated[list, add_messages]
3. Wrong Return Type from Conditional Edge
python# BAD - returns invalid node name def router(state) -> str: return "nonexistent_node" # Runtime error! # GOOD - use Literal type hint for safety def router(state) -> Literal["agent", "tools", "__end__"]: if condition: return "agent" return END # Use constant, not string
4. Missing Checkpointer for Interrupts
python# BAD - interrupt without checkpointer def my_node(state): answer = interrupt("question") # Will fail! return {"answer": answer} graph = builder.compile() # No checkpointer! # GOOD - checkpointer required for interrupts graph = builder.compile(checkpointer=InMemorySaver())
5. Forgetting Thread ID with Checkpointer
python# BAD - no thread_id graph.invoke({"messages": [...]}) # Error with checkpointer! # GOOD - always provide thread_id config = {"configurable": {"thread_id": "user-123"}} graph.invoke({"messages": [...]}, config)
State Schema Issues
6. Using add_messages Without Message Types
python# BAD - add_messages expects message-like objects class State(TypedDict): messages: Annotated[list, add_messages] def node(state): return {"messages": ["plain string"]} # May fail! # GOOD - use proper message types or tuples def node(state): return {"messages": [("assistant", "response")]} # Or: [AIMessage(content="response")]
7. Returning Full State Instead of Partial
python# BAD - returns entire state (may reset other fields) def my_node(state: State) -> State: return { "counter": state["counter"] + 1, "messages": state["messages"], # Unnecessary! "other": state["other"] # Unnecessary! } # GOOD - return only changed fields def my_node(state: State) -> dict: return {"counter": state["counter"] + 1}
8. Pydantic State Without Annotations
python# BAD - Pydantic model without reducer loses append behavior class State(BaseModel): messages: list # No reducer! # GOOD - use Annotated even with Pydantic class State(BaseModel): messages: Annotated[list, add_messages]
Graph Structure Issues
9. Missing Entry Point
python# BAD - no edge from START builder.add_node("process", process_fn) builder.add_edge("process", END) graph = builder.compile() # Error: no entrypoint! # GOOD - connect START builder.add_edge(START, "process")
10. Unreachable Nodes
python# BAD - orphan node builder.add_node("main", main_fn) builder.add_node("orphan", orphan_fn) # Never reached! builder.add_edge(START, "main") builder.add_edge("main", END) # Check with visualization print(graph.get_graph().draw_mermaid())
11. Conditional Edge Without All Paths
python# BAD - missing path in conditional def router(state) -> Literal["a", "b", "c"]: ... builder.add_conditional_edges("node", router, {"a": "a", "b": "b"}) # "c" path missing! # GOOD - include all possible returns builder.add_conditional_edges("node", router, {"a": "a", "b": "b", "c": "c"}) # Or omit path_map to use return values as node names
12. Command Without destinations
python# BAD - Command return without destinations (breaks visualization) def dynamic(state) -> Command[Literal["next", "__end__"]]: return Command(goto="next") builder.add_node("dynamic", dynamic) # Graph viz won't show edges # GOOD - declare destinations builder.add_node("dynamic", dynamic, destinations=["next", END])
Async Issues
13. Mixing Sync/Async Incorrectly
python# BAD - async node called with sync invoke async def my_node(state): result = await async_operation() return {"result": result} graph.invoke(input) # May not await properly! # GOOD - use ainvoke for async graphs await graph.ainvoke(input) # Or provide both sync and async versions
14. Blocking Calls in Async Context
python# BAD - blocking call in async node async def my_node(state): result = requests.get(url) # Blocks event loop! return {"result": result} # GOOD - use async HTTP client async def my_node(state): async with httpx.AsyncClient() as client: result = await client.get(url) return {"result": result}
Tool Integration Issues
15. Tool Calls Without Corresponding ToolMessage
python# BAD - AI message with tool_calls but no tool execution messages = [ HumanMessage(content="search for X"), AIMessage(content="", tool_calls=[{"id": "1", "name": "search", ...}]) # Missing ToolMessage! Next LLM call will fail ] # GOOD - always pair tool_calls with ToolMessage messages = [ HumanMessage(content="search for X"), AIMessage(content="", tool_calls=[{"id": "1", "name": "search", ...}]), ToolMessage(content="results", tool_call_id="1") ]
16. Parallel Tool Calls Before Interrupt
python# BAD - model may call multiple tools including interrupt model = ChatOpenAI().bind_tools([interrupt_tool, other_tool]) # If both called in parallel, interrupt behavior is undefined # GOOD - disable parallel tool calls before interrupt model = ChatOpenAI().bind_tools( [interrupt_tool, other_tool], parallel_tool_calls=False )
Checkpointing Issues
17. InMemorySaver in Production
python# BAD - in-memory checkpointer loses state on restart graph = builder.compile(checkpointer=InMemorySaver()) # Testing only! # GOOD - use persistent storage in production from langgraph.checkpoint.postgres import PostgresSaver checkpointer = PostgresSaver.from_conn_string(conn_string) graph = builder.compile(checkpointer=checkpointer)
18. Subgraph Checkpointer Confusion
python# BAD - subgraph with explicit False prevents persistence subgraph = sub_builder.compile(checkpointer=False) # GOOD - use None to inherit parent's checkpointer subgraph = sub_builder.compile(checkpointer=None) # Inherits from parent # Or True for independent checkpointing subgraph = sub_builder.compile(checkpointer=True)
Performance Issues
19. Large State in Every Update
python# BAD - returning large data in every node def node(state): large_data = fetch_large_data() return {"large_field": large_data} # Checkpointed every step! # GOOD - use references or store from langgraph.store.memory import InMemoryStore def node(state, *, store: BaseStore): store.put(namespace, key, large_data) return {"data_ref": f"{namespace}/{key}"}
20. Missing Recursion Limit Handling
python# BAD - no protection against infinite loops def router(state): return "agent" # Always loops! # GOOD - check remaining steps or use RemainingSteps from langgraph.managed import RemainingSteps class State(TypedDict): messages: Annotated[list, add_messages] remaining_steps: RemainingSteps def check_limit(state): if state["remaining_steps"] < 2: return END return "continue"
Code Review Checklist
- State schema uses Annotated with reducers for collections
- Nodes return partial state updates, not mutations
- Conditional edges return valid node names or END
- Graph has path from START to all nodes
- Checkpointer provided if using interrupts
- Thread ID provided in config when using checkpointer
- Tool calls paired with ToolMessages
- Async nodes use async operations
- Production uses persistent checkpointer
- Recursion limits considered for loops

