Release macOS App
This skill covers the full release pipeline for distributing a native macOS app outside the Mac App Store via GitHub Releases with Sparkle auto-update support.
Release Pipeline Overview
Bump version → Archive → Notarize → Export → Create DMG → Sign DMG → Update appcast.xml → Git push → GitHub Release
Prerequisites
The user needs these tools installed:
| Tool | Install | Purpose |
|---|---|---|
create-dmg | brew install create-dmg | Creates the DMG installer |
gh | brew install gh | Creates GitHub releases |
git | Built-in | Pushes appcast changes |
Sparkle sign_update | Built automatically when the project is built with Sparkle | EdDSA-signs the DMG |
The sign_update binary lives in DerivedData after building the project in Xcode:
bashfind ~/Library/Developer/Xcode/DerivedData -name "sign_update" -type f 2>/dev/null | head -1
Step-by-Step Release Guide
1. Bump Version Numbers
In Xcode, update:
MARKETING_VERSION(e.g.,1.2) -- the user-facing versionCURRENT_PROJECT_VERSION(e.g.,5) -- the build number (must be unique per release)
Or via command line:
bash# Check current values grep -E "MARKETING_VERSION|CURRENT_PROJECT_VERSION" YourApp.xcodeproj/project.pbxproj | head -4
2. Archive in Xcode
Product > Archive. This creates a release build with the proper signing identity.
3. Notarize and Export
In the Archives organizer:
- Select the archive > Distribute App
- Choose "Direct Distribution" (or "Developer ID" for notarization)
- Wait for notarization to complete
- Export to
~/Downloads/YourApp.app
4. Create DMG
bashcreate-dmg \ --volname "YourApp" \ --window-pos 200 120 \ --window-size 660 400 \ --icon-size 160 \ --icon "YourApp.app" 180 170 \ --app-drop-link 480 170 \ --hide-extension "YourApp.app" \ ~/Downloads/YourApp.dmg \ ~/Downloads/YourApp.app
5. Sign DMG with Sparkle
bash/path/to/sign_update ~/Downloads/YourApp.dmg
This outputs the EdDSA signature and file length:
sparkle:edSignature="BASE64..." length="12345"
Save both values for the appcast.
6. Update appcast.xml
Add a new <item> at the top of the <channel> in your appcast.xml:
xml<item> <title>Version 1.2 (Build 5)</title> <pubDate>Mon, 26 May 2026 12:00:00 +0000</pubDate> <sparkle:version>5</sparkle:version> <sparkle:shortVersionString>1.2</sparkle:shortVersionString> <sparkle:minimumSystemVersion>14.0</sparkle:minimumSystemVersion> <description><![CDATA[<ul><li>Feature one</li><li>Bug fix two</li></ul>]]></description> <enclosure url="https://github.com/OWNER/REPO/releases/download/v1.2/YourApp.dmg" type="application/octet-stream" sparkle:edSignature="THE_SIGNATURE_FROM_STEP_5" length="THE_LENGTH_FROM_STEP_5" /> </item>
The pubDate should be RFC 2822 format. Generate it:
bashdate -R
7. Commit and Push Appcast
bashgit add appcast.xml git commit -m "Release v1.2 appcast" git push origin main
8. Create GitHub Release
bashgh release create v1.2 \ ~/Downloads/YourApp.dmg \ --title "v1.2" \ --notes "- Feature one - Bug fix two"
Automating the Pipeline
For frequent releases, build a CLI tool that automates steps 4-8. See references/release-pipeline.md for a template Go CLI that handles DMG creation, signing, appcast updates, and GitHub release creation in one command.
The CLI should:
- Find
sign_updatein DerivedData automatically - Read version/build from the exported app's Info.plist via
plutil - Parse and update appcast.xml (preserving existing entries)
- Interactively collect release notes
- Show a summary and ask for confirmation before proceeding
- Create the GitHub release with the DMG attached
Release CLI Tool
This repo includes a Go CLI that automates steps 4-8 (DMG creation through GitHub release) in a single command. It reads configuration from a release.json file in your project root.
Setup
- Create a
release.jsonin your project root (seecli/release.example.json):
json{ "app_name": "MyApp", "github_repo": "owner/myapp" }
Only app_name and github_repo are required. Everything else has sensible defaults:
| Field | Default | Description |
|---|---|---|
bundle_name | {app_name}.app | The .app bundle filename |
dmg_name | {app_name}.dmg | Output DMG filename |
git_branch | main | Branch to push appcast to |
min_system_version | 14.0 | Sparkle minimum macOS version |
appcast_file | appcast.xml | Appcast filename in repo root |
derived_data_prefixes | ["{app_name}-"] | DerivedData prefixes to search for sign_update |
- Run the CLI from your project directory:
bashgo run github.com/fayazara/macos-app-skills/release/cli@latest
Or clone this repo and run locally:
bashgo run ./release/cli
The CLI is interactive -- it prompts for release notes and asks for confirmation before proceeding. It must be run in a terminal the user can interact with.
What the CLI Does
- Finds
release.jsonby walking up from the current directory - Checks that
create-dmg,gh,git, and Sparkle'ssign_updateare available - Validates the exported app in
~/Downloads/(reads version, build, Sparkle keys from Info.plist) - Warns if the build number already exists in the appcast
- Collects release notes interactively (one bullet per line, empty line to finish)
- Shows a release summary and asks for confirmation
- Creates the DMG via
create-dmg - Signs the DMG with Sparkle's
sign_update(EdDSA) - Updates
appcast.xmlwith the new release entry - Commits and pushes the appcast
- Creates a GitHub release with the DMG attached
Common Issues
| Problem | Solution |
|---|---|
sign_update not found | Build the project in Xcode first so DerivedData has the Sparkle artifacts |
gh auth failure | Run gh auth login |
| Duplicate build number in appcast | Bump CURRENT_PROJECT_VERSION before archiving |
| Notarization fails | Check signing identity, entitlements, and hardened runtime settings |
| DMG is too large | Check for debug symbols or unnecessary frameworks in the export |
| App won't update | Verify SUFeedURL points to the raw appcast URL, not the GitHub page URL |
Appcast Hosting
The simplest hosting: commit appcast.xml to your GitHub repo and use the raw URL:
https://raw.githubusercontent.com/OWNER/REPO/main/appcast.xml
This must match SUFeedURL in your app's Info.plist.


