Animate logo

Animate

CommunityPopular
fengshao1227
animate

Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.

Overview

Publisherfengshao1227
Repositoryccg-workflow
Skill nameanimate
Stars
5.9K
Forks
446
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by fengshao1227 on GitHub. Read the source before you install it.

Installation

Install the Animate AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/fengshao1227/ccg-workflow.git /tmp/ccg-workflow
mkdir -p .claude/skills
cp -r /tmp/ccg-workflow/templates/skills/impeccable/animate .claude/skills/animate
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Animate in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Animate on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Animate is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.

MANDATORY PREPARATION

Invoke /frontend-design — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: performance constraints.


Assess Animation Opportunities

Analyze where motion would improve the experience:

  1. Identify static areas:

    • Missing feedback: Actions without visual acknowledgment (button clicks, form submission, etc.)
    • Jarring transitions: Instant state changes that feel abrupt (show/hide, page loads, route changes)
    • Unclear relationships: Spatial or hierarchical relationships that aren't obvious
    • Lack of delight: Functional but joyless interactions
    • Missed guidance: Opportunities to direct attention or explain behavior
  2. Understand the context:

    • What's the personality? (Playful vs serious, energetic vs calm)
    • What's the performance budget? (Mobile-first? Complex page?)
    • Who's the audience? (Motion-sensitive users? Power users who want speed?)
    • What matters most? (One hero animation vs many micro-interactions?)

If any of these are unclear from the codebase, Ask the user using AskUserQuestion.

CRITICAL: Respect prefers-reduced-motion. Always provide non-animated alternatives for users who need them.

Plan Animation Strategy

Create a purposeful animation plan:

  • Hero moment: What's the ONE signature animation? (Page load? Hero section? Key interaction?)
  • Feedback layer: Which interactions need acknowledgment?
  • Transition layer: Which state changes need smoothing?
  • Delight layer: Where can we surprise and delight?

IMPORTANT: One well-orchestrated experience beats scattered animations everywhere. Focus on high-impact moments.

Implement Animations

Add motion systematically across these categories:

Entrance Animations

  • Page load choreography: Stagger element reveals (100-150ms delays), fade + slide combinations
  • Hero section: Dramatic entrance for primary content (scale, parallax, or creative effects)
  • Content reveals: Scroll-triggered animations using intersection observer
  • Modal/drawer entry: Smooth slide + fade, backdrop fade, focus management

Micro-interactions

  • Button feedback:
    • Hover: Subtle scale (1.02-1.05), color shift, shadow increase
    • Click: Quick scale down then up (0.95 → 1), ripple effect
    • Loading: Spinner or pulse state
  • Form interactions:
    • Input focus: Border color transition, slight scale or glow
    • Validation: Shake on error, check mark on success, smooth color transitions
  • Toggle switches: Smooth slide + color transition (200-300ms)
  • Checkboxes/radio: Check mark animation, ripple effect
  • Like/favorite: Scale + rotation, particle effects, color transition

State Transitions

  • Show/hide: Fade + slide (not instant), appropriate timing (200-300ms)
  • Expand/collapse: Height transition with overflow handling, icon rotation
  • Loading states: Skeleton screen fades, spinner animations, progress bars
  • Success/error: Color transitions, icon animations, gentle scale pulse
  • Enable/disable: Opacity transitions, cursor changes

Navigation & Flow

  • Page transitions: Crossfade between routes, shared element transitions
  • Tab switching: Slide indicator, content fade/slide
  • Carousel/slider: Smooth transforms, snap points, momentum
  • Scroll effects: Parallax layers, sticky headers with state changes, scroll progress indicators

Feedback & Guidance

  • Hover hints: Tooltip fade-ins, cursor changes, element highlights
  • Drag & drop: Lift effect (shadow + scale), drop zone highlights, smooth repositioning
  • Copy/paste: Brief highlight flash on paste, "copied" confirmation
  • Focus flow: Highlight path through form or workflow

Delight Moments

  • Empty states: Subtle floating animations on illustrations
  • Completed actions: Confetti, check mark flourish, success celebrations
  • Easter eggs: Hidden interactions for discovery
  • Contextual animation: Weather effects, time-of-day themes, seasonal touches

Technical Implementation

Use appropriate techniques for each animation:

Timing & Easing

Durations by purpose:

  • 100-150ms: Instant feedback (button press, toggle)
  • 200-300ms: State changes (hover, menu open)
  • 300-500ms: Layout changes (accordion, modal)
  • 500-800ms: Entrance animations (page load)

Easing curves (use these, not CSS defaults):

css
/* Recommended - natural deceleration */
--ease-out-quart: cubic-bezier(0.25, 1, 0.5, 1);    /* Smooth, refined */
--ease-out-quint: cubic-bezier(0.22, 1, 0.36, 1);   /* Slightly snappier */
--ease-out-expo: cubic-bezier(0.16, 1, 0.3, 1);     /* Confident, decisive */

/* AVOID - feel dated and tacky */
/* bounce: cubic-bezier(0.34, 1.56, 0.64, 1); */
/* elastic: cubic-bezier(0.68, -0.6, 0.32, 1.6); */

Exit animations are faster than entrances. Use ~75% of enter duration.

CSS Animations

css
/* Prefer for simple, declarative animations */
- transitions for state changes
- @keyframes for complex sequences
- transform + opacity only (GPU-accelerated)

JavaScript Animation

javascript
/* Use for complex, interactive animations */
- Web Animations API for programmatic control
- Framer Motion for React
- GSAP for complex sequences

Performance

  • GPU acceleration: Use transform and opacity, avoid layout properties
  • will-change: Add sparingly for known expensive animations
  • Reduce paint: Minimize repaints, use contain where appropriate
  • Monitor FPS: Ensure 60fps on target devices

Accessibility

css
@media (prefers-reduced-motion: reduce) {
  * {
    animation-duration: 0.01ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: 0.01ms !important;
  }
}

NEVER:

  • Use bounce or elastic easing curves—they feel dated and draw attention to the animation itself
  • Animate layout properties (width, height, top, left)—use transform instead
  • Use durations over 500ms for feedback—it feels laggy
  • Animate without purpose—every animation needs a reason
  • Ignore prefers-reduced-motion—this is an accessibility violation
  • Animate everything—animation fatigue makes interfaces feel exhausting
  • Block interaction during animations unless intentional

Verify Quality

Test animations thoroughly:

  • Smooth at 60fps: No jank on target devices
  • Feels natural: Easing curves feel organic, not robotic
  • Appropriate timing: Not too fast (jarring) or too slow (laggy)
  • Reduced motion works: Animations disabled or simplified appropriately
  • Doesn't block: Users can interact during/after animations
  • Adds value: Makes interface clearer or more delightful

Remember: Motion should enhance understanding and provide feedback, not just add decoration. Animate with purpose, respect performance constraints, and always consider accessibility. Great animation is invisible - it just makes everything feel right.

Frequently asked questions

What does the Animate AI skill do?

Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.

Why use Animate on TypingMind?

Because you install it once and use it with any model. Animate is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Animate in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/fengshao1227/ccg-workflow/tree/main/templates/skills/impeccable/animate. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Animate?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Animate?

As many as you like. As long as a model supports skills, you can use Animate with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Animate AI skill free?

Yes. It is published on GitHub by fengshao1227 under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇