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Shot Design Sightline Cut

Community
geegl
shot-design-sightline-cut

用户提到视线方向、怎么切镜头、空间关系、主观镜头

Overview

Publishergeegl
Repositorydirectorskills
Skill nameshot-design-sightline-cut
Stars
68
Forks
7
Bundled files
1
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by geegl on GitHub. Read the source before you install it.

Installation

Install the Shot Design Sightline Cut AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/geegl/directorskills/tree/main/output/books/shot-design/shot-design-sightline-cut
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/geegl/directorskills.git /tmp/directorskills
mkdir -p .claude/skills
cp -r /tmp/directorskills/output/books/shot-design/shot-design-sightline-cut .claude/skills/shot-design-sightline-cut
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Shot Design Sightline Cut in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Shot Design Sightline Cut on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Shot Design Sightline Cut is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

视线剪切原则

R — 原文 (Reading)

让-吕克·戈达尔曾说过,最自然的剪辑是"视线剪切"。眼睛是特写中最具表现力的器官,视线方向定义了场景中的空间关系。

— Katz, 第6章、第16章, p.g_0024


I — 方法论骨架 (Interpretation)

视线剪切是建立空间连续性的基础工具:先看,再看所看之物。观众对视线不协调特别敏感——如果角色A看向左边,下一个镜头中角色B必须在右边看向A,否则观众会搞不清空间关系。

核心规则:(1) 用特写建立角色的视线方向;(2) 切到角色所看之物;(3) 如果要切回角色,视线方向必须保持一致。视线剪切不只是技术手段,更是主观性的控制工具——通过选择"谁在看"来决定观众站在谁的立场。

独特价值:"视线剪切是听觉版"——耳朵特写可以替代眼睛特写,建立"谁在听"的主观镜头。


A1 — 书中的应用 (Past Application)

案例 1: 戈达尔的视线剪切

  • 问题: 如何在对话场景中建立角色的主观世界
  • 方法论的使用: 通过角色A的眼睛特写→A所看到的景物→回到A的脸部特写,观众被锁定在A的视角
  • 结论: 视线剪切比任何摄影机运动都更直接地建立观众认同
  • 结果: 观众自然地站在了角色A的立场

案例 2: 《后窗》的听觉版视线剪切

  • 问题: 如何用'听'替代'看'来建立主观镜头
  • 方法论的使用: 希区柯克在Jeff透过窗户窥视邻居时,先用特写建立Jeff的视线方向,切到他所看之物。但在某些场景中,Jeff是靠'听'来判断邻居在做什么——此时用耳朵特写+声音设计替代眼睛特写,建立'谁在听'的主观镜头。听觉版视线剪切让观众站在Jeff的听觉立场
  • 结论: 视线剪切不局限于视觉——听觉、嗅觉等感官特写都可以建立主观性
  • 结果: 听觉视线剪切扩展了空间连续性的工具箱

A2 — 触发场景 (Future Trigger) ★

用户会在什么情境下需要这个 skill?

  1. 观众搞不清谁在看谁——空间关系混乱
  2. 需要建立主观镜头——让观众站在角色立场
  3. 需要从一个角色的视角切到另一个角色

语言信号 (用户的话里出现这些就应激活)

  • "视线方向"
  • "怎么切镜头"
  • "主观镜头"
  • "空间连续性"
  • "谁在看谁"

与相邻 skill 的区分

  • 与 shot-design-axis-of-action 的区别: axis-of-action 处理180度规则和摄影机位置,本 skill 处理视线方向和剪切时机
  • 与 shot-design-pov-spectrum 的区别: pov-spectrum 处理观众认同度的连续谱,本 skill 处理视线建立空间关系的基础操作

E — 可执行步骤 (Execution)

当 skill 被激活后, agent 应按以下步骤执行:

  1. 建立视线方向

    • 完成标准: 用特写拍摄角色的眼睛/脸部,观众能清楚看到角色在看什么方向
  2. 切到所看之物

    • 完成标准: 下一个镜头展示角色正在看的东西,所看之物必须在视线方向的延长线上
    • 判停条件: 如果不需要展示所看之物(如故意留悬念),可以跳过
  3. 保持空间一致性

    • 完成标准: 如果切回角色,视线方向必须与之前一致,不能违反180度线

B — 边界 (Boundary) ★

不要在以下情况使用此 skill

  • 不要在没有建立视线方向的情况下切到所看之物——观众会困惑
  • 不要让两个角色同时看向同一个方向——除非你在暗示他们都看到了同一件东西

作者在书中警告的失败模式

  • 视线方向不一致导致观众空间混乱——最常见的错误是违反180度线
  • 切得太快——观众需要时间在角色脸上"阅读"情绪

作者的盲点

作者假设所有场景都需要明确的视线方向,但某些实验性电影可能故意打破视线一致性来制造不安感。此外,作者未充分讨论"听觉版视线剪切"的应用场景。

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Shot Design Sightline Cut AI skill do?

用户提到视线方向、怎么切镜头、空间关系、主观镜头

Why use Shot Design Sightline Cut on TypingMind?

Because you install it once and use it with any model. Shot Design Sightline Cut is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Shot Design Sightline Cut in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/geegl/directorskills/tree/main/output/books/shot-design/shot-design-sightline-cut. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Shot Design Sightline Cut?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Shot Design Sightline Cut?

As many as you like. As long as a model supports skills, you can use Shot Design Sightline Cut with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Shot Design Sightline Cut AI skill free?

Yes. It is published on GitHub by geegl under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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