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Gentleman Installer

OrganizationPopular
Gentleman-Programming
gentleman-installer

Installation step patterns for Gentleman.Dots TUI installer. Trigger: When editing installer.go, adding installation steps, or modifying the installation flow.

Overview

PublisherGentleman-Programming
RepositoryGentleman.Dots
Skill namegentleman-installer
Stars
2K
Forks
291
Bundled files
Instructions only
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by Gentleman-Programming on GitHub. Read the source before you install it.

Installation

Install the Gentleman Installer AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Gentleman-Programming/Gentleman.Dots.git /tmp/Gentleman.Dots
mkdir -p .claude/skills
cp -r /tmp/Gentleman.Dots/skills/gentleman-installer .claude/skills/gentleman-installer
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Gentleman Installer in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Gentleman Installer on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Gentleman Installer is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

When to Use

Use this skill when:

  • Adding new installation steps
  • Modifying existing tool installations
  • Working on backup/restore functionality
  • Implementing non-interactive mode support
  • Adding new OS/platform support

Critical Patterns

Pattern 1: InstallStep Structure

All steps follow this structure in model.go:

go
type InstallStep struct {
    ID          string      // Unique identifier: "terminal", "shell", etc.
    Name        string      // Display name: "Install Fish"
    Description string      // Short description
    Status      StepStatus  // Pending, Running, Done, Failed, Skipped
    Progress    float64     // 0.0 - 1.0
    Error       error       // Error if failed
    Interactive bool        // Needs terminal control (sudo, chsh)
}

Pattern 2: Step Registration in SetupInstallSteps

Steps MUST be registered in SetupInstallSteps() in model.go:

go
func (m *Model) SetupInstallSteps() {
    m.Steps = []InstallStep{}

    // Conditional step based on user choice
    if m.Choices.SomeChoice {
        m.Steps = append(m.Steps, InstallStep{
            ID:          "newstep",
            Name:        "Install Something",
            Description: "Description here",
            Status:      StatusPending,
            Interactive: false, // true if needs sudo/password
        })
    }
}

Pattern 3: Step Execution in executeStep

All step logic goes in installer.go:

go
func executeStep(stepID string, m *Model) error {
    switch stepID {
    case "newstep":
        return stepNewStep(m)
    // ... other cases
    default:
        return fmt.Errorf("unknown step: %s", stepID)
    }
}

func stepNewStep(m *Model) error {
    stepID := "newstep"

    SendLog(stepID, "Starting installation...")

    // Check if already installed
    if system.CommandExists("newtool") {
        SendLog(stepID, "Already installed, skipping...")
        return nil
    }

    // Install based on OS
    var result *system.ExecResult
    if m.SystemInfo.IsTermux {
        result = system.RunPkgInstall("newtool", nil, func(line string) {
            SendLog(stepID, line)
        })
    } else {
        result = system.RunBrewWithLogs("install newtool", nil, func(line string) {
            SendLog(stepID, line)
        })
    }

    if result.Error != nil {
        return wrapStepError("newstep", "Install NewTool",
            "Failed to install NewTool",
            result.Error)
    }

    SendLog(stepID, "✓ NewTool installed")
    return nil
}

Pattern 4: Interactive Steps (sudo/password required)

Mark step as Interactive and use runInteractiveStep:

go
// In SetupInstallSteps:
m.Steps = append(m.Steps, InstallStep{
    ID:          "interactive_step",
    Name:        "Configure System",
    Description: "Requires password",
    Status:      StatusPending,
    Interactive: true,  // KEY: marks as interactive
})

// In runNextStep (update.go):
if step.Interactive {
    return runInteractiveStep(step.ID, &m)
}

Decision Tree

Adding new tool installation?
├── Add step to SetupInstallSteps() with conditions
├── Add case in executeStep() switch
├── Create step{Name}() function in installer.go
├── Handle all OS variants (Mac, Linux, Arch, Debian, Termux)
├── Use SendLog() for progress updates
└── Return wrapStepError() on failure

Step needs password/sudo?
├── Set Interactive: true in InstallStep
├── Use system.RunSudo() or system.RunSudoWithLogs()
└── Use tea.ExecProcess for full terminal control

Step should be conditional?
├── Check m.Choices.{option} before appending
├── Check m.SystemInfo for OS-specific logic
└── Use StatusSkipped if conditions not met

Code Examples

Example 1: OS-Specific Installation

go
func stepInstallTool(m *Model) error {
    stepID := "tool"

    if !system.CommandExists("tool") {
        SendLog(stepID, "Installing tool...")

        var result *system.ExecResult
        switch {
        case m.SystemInfo.IsTermux:
            result = system.RunPkgInstall("tool", nil, logFunc(stepID))
        case m.SystemInfo.OS == system.OSArch:
            result = system.RunSudoWithLogs("pacman -S --noconfirm tool", nil, logFunc(stepID))
        case m.SystemInfo.OS == system.OSMac:
            result = system.RunBrewWithLogs("install tool", nil, logFunc(stepID))
        default: // Debian/Ubuntu
            result = system.RunBrewWithLogs("install tool", nil, logFunc(stepID))
        }

        if result.Error != nil {
            return wrapStepError("tool", "Install Tool",
                "Failed to install tool",
                result.Error)
        }
    }

    // Copy configuration
    SendLog(stepID, "Copying configuration...")
    homeDir := os.Getenv("HOME")
    if err := system.CopyDir(filepath.Join("Gentleman.Dots", "ToolConfig/*"),
        filepath.Join(homeDir, ".config/tool/")); err != nil {
        return wrapStepError("tool", "Install Tool",
            "Failed to copy configuration",
            err)
    }

    SendLog(stepID, "✓ Tool configured")
    return nil
}

func logFunc(stepID string) func(string) {
    return func(line string) {
        SendLog(stepID, line)
    }
}

Example 2: Error Wrapping Pattern

go
func wrapStepError(stepID, stepName, description string, cause error) error {
    return &StepError{
        StepID:      stepID,
        StepName:    stepName,
        Description: description,
        Cause:       cause,
    }
}

// Usage:
if result.Error != nil {
    return wrapStepError("terminal", "Install Alacritty",
        "Failed to install Alacritty. Check your internet connection.",
        result.Error)
}

Example 3: Config Patching

go
// Patch config based on user choices
func stepInstallShell(m *Model) error {
    // ... install shell ...

    // Patch config for window manager choice
    configPath := filepath.Join(homeDir, ".config/fish/config.fish")
    if err := system.PatchFishForWM(configPath, m.Choices.WindowMgr, m.Choices.InstallNvim); err != nil {
        return wrapStepError("shell", "Install Fish",
            "Failed to configure window manager in shell",
            err)
    }

    return nil
}

Logging Pattern

Always use SendLog for step progress:

go
SendLog(stepID, "Starting...")           // Start
SendLog(stepID, "Downloading...")        // Progress
SendLog(stepID, "  → file.txt")          // Sub-item
SendLog(stepID, "✓ Step completed")      // Success

Commands

bash
cd installer && go build ./cmd/gentleman-installer           # Build
./gentleman-installer --help                                  # Show help
./gentleman-installer --non-interactive --shell=fish         # Non-interactive
GENTLEMAN_VERBOSE=1 ./gentleman-installer --non-interactive  # Verbose logs

Resources

  • Steps: See installer/internal/tui/installer.go for step implementations
  • Model: See installer/internal/tui/model.go for SetupInstallSteps
  • System: See installer/internal/system/exec.go for command execution
  • Non-interactive: See installer/internal/tui/non_interactive.go for CLI mode

Frequently asked questions

What does the Gentleman Installer AI skill do?

Installation step patterns for Gentleman.Dots TUI installer. Trigger: When editing installer.go, adding installation steps, or modifying the installation flow.

Why use Gentleman Installer on TypingMind?

Because you install it once and use it with any model. Gentleman Installer is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Gentleman Installer in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Gentleman-Programming/Gentleman.Dots/tree/main/skills/gentleman-installer. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Gentleman Installer?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Gentleman Installer?

As many as you like. As long as a model supports skills, you can use Gentleman Installer with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Gentleman Installer AI skill free?

Yes. It is published on GitHub by Gentleman-Programming under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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