Remotion Markup logo

Remotion Markup

Community
guanyang
remotion-markup

Best practices for writing Remotion React Markup

Overview

Publisherguanyang
Repositoryopen-agent-hub
Skill nameremotion-markup
Stars
977
Forks
164
Bundled files
72
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 72 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by guanyang on GitHub. Read the source before you install it.

Installation

Install the Remotion Markup AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/guanyang/open-agent-hub/tree/main/skills/remotion-best-practices/remotion-markup
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/guanyang/open-agent-hub.git /tmp/open-agent-hub
mkdir -p .claude/skills
cp -r /tmp/open-agent-hub/skills/remotion-best-practices/remotion-markup .claude/skills/remotion-markup
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Remotion Markup in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Remotion Markup on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Remotion Markup is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

This is guidance for writing Remotion React Markup. If this is not relevant, load Remotion Best Practices instead.

General rules

Animate properties using useCurrentFrame() and interpolate().

Use interpolate() over spring().

Use Easing.bezier() to customize timing, including jumpy or overshooting motion. Use Easing.spring() if you want spring animations

HTML Elements which make sense to be made interactive in the Studio should use Interactive: <div> -> <Interactive.Div>.
Set a descriptive name prop such as name="Hero title" for Interactive, Solid, Sequence.

tsx
import { useCurrentFrame, Easing, interpolate, Interactive } from "remotion";

export const FadeIn = () => {
  const frame = useCurrentFrame();

  return (
    <Interactive.Div
      name="Title"
      style={{
        opacity: interpolate(frame, [0, 60], [0, 1], {
          extrapolateRight: "clamp",
          extrapolateLeft: "clamp",
          easing: Easing.bezier(0.16, 1, 0.3, 1),
        }),
      }}
    >
      Hello World!
    </Interactive.Div>
  );
};

Keep the interpolate() call inline in the style prop. Prefer scale, translate, rotate CSS properties over transform.

tsx
// 👍 Inline editable keyframes and transform shorthands
style={{
  scale: interpolate(frame, [0, 100], [0, 1]),
  translate: interpolate(frame, [0, 100], ["0px 0px", "100px 100px"]),
  rotate: interpolate(frame, [0, 100], ["20deg", "90deg"]),
}}

// 👎 Hidden values and transform strings become harder to edit in Studio
const scale = interpolate(frame, [0, 100], [0, 1]);

style={{
  transform: `scale(${scale})`,
}}

CSS transitions or animations are FORBIDDEN - they will not render correctly.
Tailwind animation class names are FORBIDDEN - they will not render correctly.

Place assets in the public/ folder at your project root.

Use staticFile() to reference files from the public/ folder.

Add video and audio using @remotion/media.
Add images using the <Img> component. Use staticFile() for files in public/ or pass a remote URL directly:

tsx
import { Audio, Video } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return (
    <>
      <Video src={staticFile("video.mp4")} style={{ opacity: 0.5 }} />
      <Audio src={staticFile("audio.mp3")} />
      <Img src={staticFile("logo.png")} style={{ width: 100, height: 100 }} />
      <Video src="https://remotion.media/video.mp4" />
    </>
  );
};

To delay content wrap it in <Sequence> and use from. To limit the duration of an element, use durationInFrames of <Sequence>. <Sequence> by default is an absolute fill covering the scene.
For inline content, use layout="none".

tsx
const Main = () => {
  const {fps} = useVideoConfig();

  return (
    <AbsoluteFill>
      <Sequence name="Background">
        <Background />
      </Sequence>
      <Sequence name="Title" from={30} durationInFrames={60} layout="none">
        <Title />
      </Sequence>
      <Sequence name="Subtitle" from={60} durationInFrames={60} layout="none">
        <Subtitle />
      </Sequence>
    </AbsoluteFill>
  );
}

export const Title = () => {
  const frame = useCurrentFrame();

  return (
    <div
      style={{
        opacity: interpolate(frame, [0, 60], [0, 1], {
          extrapolateRight: "clamp",
          extrapolateLeft: "clamp",
          easing: Easing.bezier(0.16, 1, 0.3, 1),
        }),
      }}
    >
      Title
    </div>
  );
};

export const Subtitle = () => {
  return <div>Subtitle</div>;
};

Maps

See map.md for choosing between simple static maps, Mapbox maps, and MapLibre maps.

Text highlights and annotations

See text-highlights.md for text highlights (highlight markers), circles, underlines, strike-throughs, crossed-off text, boxes, and brackets.

Voiceover

See voiceover.md for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.

Trimming

See trimming.md for trimming patterns - cutting the beginning or end of animations.

Embedding Videos

See embedding-videos.md for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.

Video editing

See video-editing.md for structuring editable video timelines in Remotion Studio.

Embedding Audio

See audio.md for advanced audio features like trimming, volume, speed, pitch.

Transitions

See transitions.md for scene transition patterns.

Visual and pixel effects

When creating a visual effect, prefer: 1. normal Remotion/HTML/CSS/SVG/filter/blend/mask animation, 2. a listed effect via effects.md, including on HTML rendered through <HtmlInCanvas>, 3. a custom createEffect() via effects.md when the user asks for a reusable/project-specific effect, 4. custom <HtmlInCanvas onPaint> via html-in-canvas.md only if no effect fits.

For light leak overlays, see light-leaks.md. Docs: https://www.remotion.dev/docs/effects

Available effects: brightness(), contrast(), colorKey(), duotone(), grayscale(), hue(), invert(), saturation(), tint(), linearGradient(), linearGradientTint(), thermalVision(), blur(), linearProgressiveBlur(), radialProgressiveBlur(), zoomBlur(), dropShadow(), glow(), lightTrail(), evolve(), venetianBlinds(), mirror(), scale(), uvTranslate(), xyTranslate(), barrelDistortion(), chromaticAberration(), fisheye(), cornerPin(), wave(), burlap(), emboss(), dotGrid(), halftone(), noise(), noiseDisplacement(), paper(), roughenEdges(), pattern(), pixelate(), pixelDissolve(), scanlines(), speckle(), shine(), shrinkwrap(), vignette(), contourLines(), checkerboard(), halftoneLinearGradient(), gridlines(), whiteNoise(), tvSignalOff(), lines(), rings(), waves(), zigzag(), lightLeak(), starburst().

3D content

See 3d.md for 3D content in Remotion using Three.js and React Three Fiber.

Sound effects

When needing to use sound effects, load the ./sfx.md file for more information.

Audio visualization

When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the ./audio-visualization.md file for more information.

Captions

When dealing with captions or subtitles, load the Remotion Captions skill for more information.

Google Fonts

Is the recommended way to load fonts in Remotion. See google-fonts.md for how to load Google Fonts.

Local fonts

See local-fonts.md for how to load local fonts.

GIFs

See gifs.md for how to display GIFs synchronized with Remotion's timeline.

Advanced Images

See images.md for sizing and positioning images, dynamic image paths, and getting image dimensions.

Lottie animations

See lottie.md for embedding Lottie animations in Remotion.

Advanced timing

See timing.md for advanced timing with interpolate and Bézier easing, and springs.

Parameterized videos

See parameters.md for making a composition parametrizable by adding a Zod schema.

Measuring DOM nodes

See measuring-dom-nodes.md for measuring DOM element dimensions in Remotion.

Measuring text

See measuring-text.md for measuring text dimensions, fitting text to containers, and checking overflow.

Using FFmpeg

For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the ./ffmpeg.md file for more information.

Silence detection

When needing to detect and trim silent segments from video or audio files, load the ./silence-detection.md file.

Dynamic duration, dimensions and data

See calculate-metadata.md for dynamically set composition duration, dimensions, and props.

Advanced compositions

See compositions.md for how to define stills, folders, default props and for how to nest compositions.

Advanced sequencing

See sequencing.md for more sequencing patterns - delay, trim, limit duration of items.

Install modules

Use npx remotion add to add new packages with the right version:

npx remotion add @remotion/media

This goes for @remotion/* packages, mediabunny, @mediabunny/*, and zod.

Previewing markup

Only do this if you think the user wants to see the preview.

bash
npx remotion studio --no-open

This will start a long-running process and print the server URL for the preview.
If already started, the URL will be printed.

Optional: one-frame render check

You can render a single frame with the CLI to sanity-check layout, colors, or timing.
Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.

bash
npx remotion still [composition-id] --scale=0.25 --frame=30

At 30 fps, --frame=30 is the one-second mark (--frame is zero-based).

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

and 12 more files.

Frequently asked questions

What does the Remotion Markup AI skill do?

Best practices for writing Remotion React Markup

Why use Remotion Markup on TypingMind?

Because you install it once and use it with any model. Remotion Markup is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Remotion Markup in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/guanyang/open-agent-hub/tree/main/skills/remotion-best-practices/remotion-markup. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Remotion Markup?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Remotion Markup?

As many as you like. As long as a model supports skills, you can use Remotion Markup with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Remotion Markup AI skill free?

Yes. It is published on GitHub by guanyang under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇