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Gplay Gradle Build

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hanamizuki
gplay-gradle-build

Build, sign, and package Android apps with Gradle before uploading to Google Play. Use when asked to create an APK or AAB, configure signing, or set up build pipelines.

Overview

Publisherhanamizuki
Repositorysolopreneur
Skill namegplay-gradle-build
Stars
150
Forks
9
Bundled files
1
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by hanamizuki on GitHub. Read the source before you install it.

Installation

Install the Gplay Gradle Build AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/hanamizuki/solopreneur.git /tmp/solopreneur
mkdir -p .claude/skills
cp -r /tmp/solopreneur/plugins/claude/android-dev/skills/gplay-gradle-build .claude/skills/gplay-gradle-build
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Gplay Gradle Build in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Gplay Gradle Build on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Gplay Gradle Build is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Gradle Build for Google Play

Use this skill when you need to build an Android app before uploading to Play Store.

Build Types

App Bundle (AAB) - Recommended

App Bundles are required for new apps on Google Play:

bash
./gradlew bundleRelease

Output: app/build/outputs/bundle/release/app-release.aab

APK - Legacy

For apps not using bundles:

bash
./gradlew assembleRelease

Output: app/build/outputs/apk/release/app-release.apk

Signing Configuration

build.gradle (app level)

groovy
android {
    signingConfigs {
        release {
            storeFile file(System.getenv("KEYSTORE_FILE") ?: "release.keystore")
            storePassword System.getenv("KEYSTORE_PASSWORD")
            keyAlias System.getenv("KEY_ALIAS")
            keyPassword System.getenv("KEY_PASSWORD")
        }
    }

    buildTypes {
        release {
            signingConfig signingConfigs.release
            minifyEnabled true
            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
        }
    }
}

Environment Variables

bash
export KEYSTORE_FILE=/path/to/release.keystore
export KEYSTORE_PASSWORD=your_keystore_password
export KEY_ALIAS=your_key_alias
export KEY_PASSWORD=your_key_password

./gradlew bundleRelease

Version Management

gradle.properties

properties
VERSION_NAME=1.2.3
VERSION_CODE=123

build.gradle

groovy
android {
    defaultConfig {
        versionCode project.property('VERSION_CODE').toInteger()
        versionName project.property('VERSION_NAME')
    }
}

Increment version

bash
# Read current version
CURRENT_VERSION=$(grep VERSION_CODE gradle.properties | cut -d'=' -f2)
NEW_VERSION=$((CURRENT_VERSION + 1))

# Update gradle.properties
sed -i "" "s/VERSION_CODE=$CURRENT_VERSION/VERSION_CODE=$NEW_VERSION/" gradle.properties

# Build
./gradlew bundleRelease

ProGuard/R8 Configuration

Enable R8 (default in AGP 3.4+)

groovy
buildTypes {
    release {
        minifyEnabled true
        shrinkResources true
        proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
    }
}

Generate mapping file

Mapping file location: app/build/outputs/mapping/release/mapping.txt

Upload to Play Console for crash symbolication:

bash
gplay deobfuscation upload \
  --package com.example.app \
  --edit $EDIT_ID \
  --apk-version 123 \
  --type proguard \
  --file app/build/outputs/mapping/release/mapping.txt

Build Variants

Product Flavors

groovy
android {
    flavorDimensions "version"
    productFlavors {
        free {
            dimension "version"
            applicationIdSuffix ".free"
        }
        paid {
            dimension "version"
        }
    }
}

Build specific flavor

bash
./gradlew bundleFreeRelease
./gradlew bundlePaidRelease

CI/CD Build

GitHub Actions Example

yaml
- name: Build Release AAB
  run: |
    echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > release.keystore
    export KEYSTORE_FILE=release.keystore
    export KEYSTORE_PASSWORD="${{ secrets.KEYSTORE_PASSWORD }}"
    export KEY_ALIAS="${{ secrets.KEY_ALIAS }}"
    export KEY_PASSWORD="${{ secrets.KEY_PASSWORD }}"
    ./gradlew bundleRelease

- name: Upload to Play Store
  env:
    GPLAY_SERVICE_ACCOUNT: ${{ secrets.PLAY_SERVICE_ACCOUNT }}
  run: |
    gplay release \
      --package com.example.app \
      --track internal \
      --bundle app/build/outputs/bundle/release/app-release.aab

Common Build Tasks

Clean build

bash
./gradlew clean bundleRelease

Build with specific SDK versions

bash
./gradlew bundleRelease -PminSdkVersion=21 -PtargetSdkVersion=34

Build without tests

bash
./gradlew bundleRelease -x test -x lint

Build multiple variants

bash
./gradlew bundle  # Builds all variants

Troubleshooting

Build fails with signing errors

bash
# Verify keystore
keytool -list -v -keystore release.keystore

Check AAB contents

bash
bundletool build-apks \
  --bundle=app-release.aab \
  --output=output.apks \
  --mode=universal

unzip output.apks

Verify version codes

bash
./gradlew tasks --all | grep Version

Best Practices

  1. Never commit keystores - Store in secure location
  2. Use environment variables for credentials
  3. Enable ProGuard/R8 for release builds
  4. Upload mapping files after each release
  5. Increment version code for every build
  6. Test release builds before uploading
  7. Use App Bundles (AAB) instead of APKs when possible

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Gplay Gradle Build AI skill do?

Build, sign, and package Android apps with Gradle before uploading to Google Play. Use when asked to create an APK or AAB, configure signing, or set up build pipelines.

Why use Gplay Gradle Build on TypingMind?

Because you install it once and use it with any model. Gplay Gradle Build is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Gplay Gradle Build in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/hanamizuki/solopreneur/tree/main/plugins/claude/android-dev/skills/gplay-gradle-build. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Gplay Gradle Build?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Gplay Gradle Build?

As many as you like. As long as a model supports skills, you can use Gplay Gradle Build with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Gplay Gradle Build AI skill free?

Yes. It is published on GitHub by hanamizuki under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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