360° Panorama Viewer Skill
This skill creates a polished, self-contained 360° panorama viewer HTML file.
What it produces
A single .html file (~3–6 MB depending on scene count) that:
- Renders equirectangular panoramas as spherical 360° environments using Three.js
- Supports dragging to look around, scroll to zoom, auto-rotate toggle, fullscreen
- Shows a thumbnail sidebar to switch between multiple scenes
- Works offline — no CDN dependencies, all assets embedded
Skill assets
| Asset | Purpose |
|---|---|
assets/viewer_template.html | Complete viewer HTML with Three.js inlined; panorama data injected at build time |
scripts/build_viewer.py | Loads images, applies seam fix, base64-encodes, injects into template |
Workflow
Step 1 — Gather scene specs from the user
Ask (or infer from context) for each scene:
- Description of what the panorama should show
- Title for the HUD (emoji + name, e.g.
🍄 Mario World) - Thumbnail label (≤12 chars shown on the sidebar chip)
Typical count: 3–6 scenes. You can also accept user-provided image files directly (skip generation).
Step 2 — Generate panorama images
For each scene, generate a 360° equirectangular panorama image.
Model choice:
- Preferred:
google/gemini-3.1-flash-image-previewvia AI Gateway — reliable 2:1 output, no safety rejections for fictional themes - Alternative:
gpt-image-2via AI Gateway at size1536x1024— higher quality but may reject branded IP (Mario, Zelda, etc.)
Generation code (Gemini route):
pythonimport os, requests, base64 from PIL import Image import io api_key = os.environ['AI_GATEWAY_API_KEY'] def generate_panorama(prompt: str, save_path: str): payload = { "model": "google/gemini-3.1-flash-image-preview", "prompt": prompt, "response_format": "b64_json", "n": 1 } resp = requests.post( 'https://ai-gateway.happycapy.ai/api/v1/images/generations', headers={ 'Authorization': f'Bearer {api_key}', 'Content-Type': 'application/json', 'Origin': 'https://trickle.so' }, json=payload, timeout=180 ) resp.raise_for_status() img_bytes = base64.b64decode(resp.json()['data'][0]['b64_json']) img = Image.open(io.BytesIO(img_bytes)).convert('RGB') img.save(save_path) return save_path
Prompt formula for good equirectangular panoramas:
360 degree equirectangular panorama of [SCENE DESCRIPTION]. [Key visual elements]. [Style description]. Wide seamless landscape, 2:1 aspect ratio, left and right edges must tile perfectly for 360 VR viewing.
Example prompts:
- Mario:
360 degree equirectangular panorama of a colorful cartoon mushroom kingdom platformer world. Bright blue sky, rolling green hills, red mushroom houses, floating brick blocks, gold coins, stone castle. Vibrant cartoon illustration, 2:1 aspect ratio, seamless tiling. - Underwater city:
360 degree equirectangular panorama of a futuristic underwater city. Bioluminescent buildings, schools of fish, coral reefs, deep ocean light shafts. Cinematic, 2:1 aspect ratio, seamless tiling.
Save each generated image to a temp path (e.g. tmp/scene_N_raw.png).
Step 3 — Build the viewer
Run the build script, passing all scenes as a JSON array:
bashSKILL_DIR=/home/node/.claude/skills/360-panorama-viewer python3 "$SKILL_DIR/scripts/build_viewer.py" \ --template "$SKILL_DIR/assets/viewer_template.html" \ --output "outputs/360_viewer.html" \ --scenes '[ {"title":"🍄 Mario World","thumb_label":"Mario","image_path":"tmp/mario.png","initial_lon":90}, {"title":"🐚 Underwater City","thumb_label":"Deep City","image_path":"tmp/underwater.png","initial_lon":0} ]'
The script will:
- Resize each image to 1774×887 (standard 2:1)
- Apply a pure-roll seam fix — finds the horizontal offset that minimises left/right edge difference, then
np.rolls the image. No blending. This ensures the 360° seam is as clean as possible without distorting colors. - Base64-encode as JPEG quality 90
- Inject into the template and write the output HTML
Step 4 — Deliver
Output the file to outputs/360_viewer.html (or user-specified path) and attach it as a static HTML deliverable.
Replacing a single scene in an existing viewer
If the user already has a viewer and wants to swap out one scene (e.g. regenerate Mario), do NOT rerun all scenes — just re-encode the new image and replace its b64 field in the HTML:
pythonimport re, base64, io, numpy as np from PIL import Image SKILL_DIR = '/home/node/.claude/skills/360-panorama-viewer' # Load and fix the new image img = Image.open('new_mario.png').convert('RGB') img = img.resize((1774, 887), Image.LANCZOS) arr = np.array(img) # pure roll seam fix f = arr.astype(np.float32) h, w = arr.shape[:2] best_roll, best_score = 0, float('inf') for roll in range(w): r = np.roll(f, roll, axis=1) score = float(np.abs(r[:, :5] - r[:, w-5:]).mean()) if score < best_score: best_score = score best_roll = roll fixed = np.roll(arr, best_roll, axis=1) buf = io.BytesIO() Image.fromarray(fixed).save(buf, format='JPEG', quality=90) new_b64 = base64.b64encode(buf.getvalue()).decode('ascii') # Replace in HTML by matching scene title with open('outputs/360_viewer.html') as fh: html = fh.read() # Match the specific scene entry (adjust title keyword as needed) pattern = r"(title:\s*'[^']*Mario[^']*',\s*initialLon:\s*[\d.]+,\s*b64:\s*')([^']+)(')" html_new, n = re.subn(pattern, r'\g<1>' + new_b64 + r'\g<3>', html) assert n == 1, f"Expected 1 replacement, got {n}" with open('outputs/360_viewer.html', 'w') as fh: fh.write(html_new) print(f'Replaced Mario scene (roll={best_roll})')
Seam fix — why pure roll, not blending
Equirectangular panoramas wrap horizontally: x=0 and x=w-1 represent the same physical meridian. AI-generated images rarely place the seam at a natural boundary (e.g. open sky), so the default seam is often visible.
Pure roll: shift the whole image left/right to find the position where the 5-pixel columns at both edges are most similar (lowest mean absolute difference). np.roll() is a circular shift — no pixels are added or removed, no colors are changed. This is lossless and never creates artifacts.
Never use blending/color correction at the seam: it creates a visible "smeared" band where pixel values are artificially averaged, which looks worse than the original seam.
Viewer features reference
The template includes these controls, all functional out of the box:
- Drag — look around (mouse or touch)
- Scroll / pinch — zoom (FOV 30°–120°, default 75°)
- Auto Rotate button — gentle continuous pan
- Reset button — return to
initialLonof current scene - Fullscreen button
- FOV slider — right-side vertical range input
- Thumbnail sidebar — left-side scene switcher with active highlight
Scene initialLon is the starting horizontal angle (0–360). Use it to face an interesting part of the panorama on load (e.g. 90 = face right, 180 = face backwards).
Tips for better panoramas
- Ask for 2:1 aspect ratio explicitly in every prompt — this is the equirectangular standard
- Mention "seamless tiling" and "left and right edges must connect" in the prompt
- For fictional/branded themes (Mario, Zelda), describe the visual style without using trademarked names if GPT-Image-2 rejects them: "colorful cartoon platformer mushroom kingdom style" instead of "Mario"
- Gemini rarely rejects prompts and consistently produces good 2:1 panoramas — prefer it for speed

