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Remotion Best Practices

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haydenbleasel
remotion-best-practices

Best practices for Remotion - Video creation in React

Overview

Publisherhaydenbleasel
Repositoryultracite
Skill nameremotion-best-practices
Stars
3.3K
Forks
127
Bundled files
40
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 40 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by haydenbleasel on GitHub. Read the source before you install it.

Installation

Install the Remotion Best Practices AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/haydenbleasel/ultracite/tree/main/packages/video/.agents/skills/remotion-best-practices
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/haydenbleasel/ultracite.git /tmp/ultracite
mkdir -p .claude/skills
cp -r /tmp/ultracite/packages/video/.agents/skills/remotion-best-practices .claude/skills/remotion-best-practices
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Remotion Best Practices in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Remotion Best Practices on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Remotion Best Practices is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

When to use

Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.

New project setup

When in an empty folder or workspace with no existing Remotion project, scaffold one using:

bash
npx create-video@latest --yes --blank --no-tailwind my-video

Replace my-video with a suitable project name.

Designing a video

Before designing visual scenes, layouts, promos, motion graphics, or text-heavy videos, load rules/video-layout.md for video-first layout and text sizing guidance.

Animate properties using useCurrentFrame() and interpolate(). Prefer interpolate() over spring() unless physics-based motion is explicitly needed. Use Easing.bezier() to customize timing, including jumpy or overshooting motion.

For animations that should be editable in Remotion Studio, keep the interpolate() call inline in the style prop and use individual CSS transform properties (scale, translate, rotate) instead of composing a transform string.

tsx
import { useCurrentFrame, Easing, interpolate, useVideoConfig } from "remotion";

export const FadeIn = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return <div style={{ opacity }}>Hello World!</div>;
};

Prefer:

tsx
style={{
  scale: interpolate(frame, [0, 100], [0, 1]),
  translate: interpolate(frame, [0, 100], ["0px 0px", "100px 100px"]),
  rotate: interpolate(frame, [0, 100], ["20deg", "90deg"]),
}}

Over:

tsx
const scale = interpolate(frame, [0, 100], [0, 1]);

style={{
  transform: `scale(${scale})`,
}}

CSS transitions or animations are FORBIDDEN - they will not render correctly.
Tailwind animation class names are FORBIDDEN - they will not render correctly.

Place assets in the public/ folder at your project root.

Use staticFile() to reference files from the public/ folder.

Add images using the <Img> component:

tsx
import { Img, staticFile } from "remotion";

export const MyComposition = () => {
  return (
    <Img src={staticFile("logo.png")} style={{ width: 100, height: 100 }} />
  );
};

Add videos using the <Video> component from @remotion/media:

tsx
import { Video } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return <Video src={staticFile("video.mp4")} style={{ opacity: 0.5 }} />;
};

Add audio using the <Audio> component from @remotion/media:

tsx
import { Audio } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return <Audio src={staticFile("audio.mp3")} />;
};

Assets can be also referenced as remote URLs:

tsx
import { Video } from "@remotion/media";

export const MyComposition = () => {
  return <Video src="https://remotion.media/video.mp4" />;
};

To delay content wrap it in <Sequence> and use from. To limit the duration of an element, use durationInFrames of <Sequence>. <Sequence> by default is an absolute fill. For inline content, use layout="none".

tsx
import { Sequence } from "remotion";

export const Title = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return <div style={{ opacity }}>Title</div>;
};

export const Subtitle = () => {
  return <div>Subtitle</div>;
};

const Main = () => {
  const { fps } = useVideoConfig();

  return (
    <AbsoluteFill>
      <Sequence>
        <Background />
      </Sequence>
      <Sequence from={1 * fps} durationInFrames={2 * fps} layout="none">
        <Title />
      </Sequence>
      <Sequence from={2 * fps} durationInFrames={2 * fps} layout="none">
        <Subtitle />
      </Sequence>
    </AbsoluteFill>
  );
};

The width, height, fps, and duration of a video is defined in src/Root.tsx:

tsx
import { Composition } from "remotion";
import { MyComposition } from "./MyComposition";

export const RemotionRoot = () => {
  return (
    <Composition
      id="MyComposition"
      component={MyComposition}
      durationInFrames={100}
      fps={30}
      width={1080}
      height={1080}
    />
  );
};

Metadata can also be calculated dynamically:

tsx
import { Composition, CalculateMetadataFunction } from "remotion";
import { MyComposition, MyCompositionProps } from "./MyComposition";

const calculateMetadata: CalculateMetadataFunction<
  MyCompositionProps
> = async ({ props, abortSignal }) => {
  const data = await fetch(`https://api.example.com/video/${props.videoId}`, {
    signal: abortSignal,
  }).then((res) => res.json());

  return {
    durationInFrames: Math.ceil(data.duration * 30),
    props: {
      ...props,
      videoUrl: data.url,
    },
    width: 1080,
    height: 1080,
  };
};

export const RemotionRoot = () => {
  return (
    <Composition
      id="MyComposition"
      component={MyComposition}
      fps={30}
      width={1080}
      height={1080}
      defaultProps={{ videoId: "abc123" }}
      calculateMetadata={calculateMetadata}
    />
  );
};

Starting preview

Start the Remotion Studio to preview a video:

bash
npx remotion studio

Optional: one-frame render check

You can render a single frame with the CLI to sanity-check layout, colors, or timing.
Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.

bash
npx remotion still [composition-id] --scale=0.25 --frame=30

At 30 fps, --frame=30 is the one-second mark (--frame is zero-based).

Captions

When dealing with captions or subtitles, load the ./rules/subtitles.md file for more information.

Using FFmpeg

For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the ./rules/ffmpeg.md file for more information.

Silence detection

When needing to detect and trim silent segments from video or audio files, load the ./rules/silence-detection.md file.

Audio visualization

When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the ./rules/audio-visualization.md file for more information.

Sound effects

When needing to use sound effects, load the ./rules/sfx.md file for more information.

Visual and pixel effects

When creating a visual effect, prefer: 1. normal Remotion/HTML/CSS/SVG/filter/blend/mask animation, 2. a listed effect via rules/effects.md, including on HTML rendered through <HtmlInCanvas>, 3. a custom createEffect() via rules/effects.md when the user asks for a reusable/project-specific effect, 4. custom <HtmlInCanvas onPaint> via rules/html-in-canvas.md only if no effect fits.

For light leak overlays, see rules/light-leaks.md. Docs: https://www.remotion.dev/docs/effects

Available effects: brightness(), contrast(), colorKey(), duotone(), grayscale(), hue(), invert(), saturation(), tint(), thermalVision(), blur(), linearProgressiveBlur(), zoomBlur(), dropShadow(), glow(), lightTrail(), evolve(), mirror(), scale(), uvTranslate(), xyTranslate(), barrelDistortion(), chromaticAberration(), fisheye(), cornerPin(), wave(), burlap(), emboss(), dotGrid(), halftone(), noise(), noiseDisplacement(), pattern(), pixelate(), pixelDissolve(), scanlines(), speckle(), shine(), shrinkwrap(), vignette(), contourLines(), checkerboard(), halftoneLinearGradient(), gridlines(), whiteNoise(), tvSignalOff(), lines(), rings(), waves(), zigzag(), lightLeak(), starburst().

3D content

See rules/3d.md for 3D content in Remotion using Three.js and React Three Fiber.

Advanced audio

See rules/audio.md for advanced audio features like trimming, volume, speed, pitch.

Dynamic duration, dimensions and data

See rules/calculate-metadata.md for dynamically set composition duration, dimensions, and props.

Advanced compositions

See rules/compositions.md for how to define stills, folders, default props and for how to nest compositions.

Google Fonts

Is the recommended way to load fonts in Remotion. See rules/google-fonts.md for how to load Google Fonts.

Local fonts

See rules/local-fonts.md for how to load local fonts.

Getting audio duration

See rules/get-audio-duration.md for getting the duration of an audio file in seconds with Mediabunny.

Getting video dimensions

See rules/get-video-dimensions.md for getting the width and height of a video file with Mediabunny.

Getting video duration

See rules/get-video-duration.md for getting the duration of a video file in seconds with Mediabunny.

GIFs

See rules/gifs.md for how to display GIFs synchronized with Remotion's timeline.

Advanced Images

See rules/images.md for sizing and positioning images, dynamic image paths, and getting image dimensions.

Lottie animations

See rules/lottie.md for embedding Lottie animations in Remotion.

Measuring DOM nodes

See rules/measuring-dom-nodes.md for measuring DOM element dimensions in Remotion.

Measuring text

See rules/measuring-text.md for measuring text dimensions, fitting text to containers, and checking overflow.

Advanced sequencing

See rules/sequencing.md for more sequencing patterns - delay, trim, limit duration of items.

TailwindCSS

See rules/tailwind.md for using TailwindCSS in Remotion.

Text animations

See rules/text-animations.md for typography and text animation patterns.

Advanced timing

See rules/timing.md for advanced timing with interpolate and Bézier easing, and springs.

Transitions

See rules/transitions.md for scene transition patterns.

Transparent videos

See rules/transparent-videos.md for rendering out a video with transparency.

Trimming

See rules/trimming.md for trimming patterns - cutting the beginning or end of animations.

Advanced Videos

See rules/videos.md for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.

Parameterized videos

See rules/parameters.md for making a composition parametrizable by adding a Zod schema.

Maps

For simple maps with little flyovers, consider using static map images. For complex maps with animated routes or flyovers, load the maps rule: rules/maplibre.md

Voiceover

See rules/voiceover.md for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Remotion Best Practices AI skill do?

Best practices for Remotion - Video creation in React

Why use Remotion Best Practices on TypingMind?

Because you install it once and use it with any model. Remotion Best Practices is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Remotion Best Practices in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/haydenbleasel/ultracite/tree/main/packages/video/.agents/skills/remotion-best-practices. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Remotion Best Practices?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Remotion Best Practices?

As many as you like. As long as a model supports skills, you can use Remotion Best Practices with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Remotion Best Practices AI skill free?

Yes. It is published on GitHub by haydenbleasel under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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