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Yuv Video Director

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hoodini
yuv-video-director

Yuval's all-in-one AI video pipeline. Turns an idea/script into a finished, on-brand MP4 by orchestrating HyperFrames (HTML→deterministic video render), Lottie (branded motion graphics), ManimCE (math / neural-network / concept animations), and a transcribe→approve caption flow — all wrapped in the YUV.AI Neon Phoenix brand via a frame.md. Use whenever Yuval wants to make, edit, or explain something as a video: promo, explainer, launch, social reel, "make a video about X", "explain X as a video", "neural network animation", "turn this into a video", captioned tutorial, 16:9 or 9:16. Triggers: video, explainer, promo, reel, manim, lottie, hyperframes, animation, "make a video", "explain ... as a video", מצגת וידאו, סרטון, הסבר וידאו. Routes each beat to the right engine, wraps in brand, self-verifies, and renders.

Overview

Publisherhoodini
Repositoryai-agents-skills
Skill nameyuv-video-director
Stars
280
Forks
62
Bundled files
34
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 34 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by hoodini on GitHub. Read the source before you install it.

Installation

Install the Yuv Video Director AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/hoodini/ai-agents-skills.git /tmp/ai-agents-skills
mkdir -p .claude/skills
cp -r /tmp/ai-agents-skills/skills/yuv-video-director .claude/skills/yuv-video-director
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Yuv Video Director in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Yuv Video Director on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Yuv Video Director is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

yuv-video-director

The conductor for YUV.AI video. You (the agent) decide what each beat needs, route it to the right engine, compose everything into one HyperFrames composition, wrap it in the YUV.AI Neon Phoenix brand, self-verify, and render to MP4. This skill is the router + the working reference implementations; load a reference file only when that engine is in play.

Design source of truth: the yuv-design-system skill (Neon mode — pink #FF1464, cyan #00E5FF, rich-black/white, Anton+Inter+JetBrains Mono, neural-net phoenix motif). The video form of it is frame.md — see references/frame-md.md. Bundled template: assets/FRAME.md. Drop it in the project root; HyperFrames reads it.

The one law (decides everything)

HyperFrames renders by seeking each frame in headless Chrome → FFmpeg (frameIndex = floor(t·fps), same input → same output). So every visual is one of two kinds:

PatternRuns…EnginesRule
Live seekable adapterinside the render, driven to time t per frameGSAP, Lottie (window.__hfLottie), Three.js, a canvas driven by a GSAP proxy onUpdatemust be clock-driven — no Date.now(), Math.random() (seed a mulberry32), setTimeout, or .play()
Pre-rendered assetoffline, outputs a file, imported as a clipManimCE (Python→MP4/alpha), TTS audio, background-removalrender first, then drop in as a <video>/asset clip

If it can be seeked, it's an adapter. If it can't, pre-render it. Manim is always a pre-rendered clip — it has its own renderer and runs in Python; it can never be a live adapter.

Route each beat to an engine

"explain X as a TEASER/promo (FOMO, cliffhanger, fast)"              → references/teaser-explainer.md (the formula)
"explain a concept / math / neural network / algorithm / training"  → ManimCE   (pre-rendered clip — cut into BURSTS for teasers)
"branded motion: logo sting · stat reveal · icon pop · pulse"        → Lottie    (live, lottie-web)
"kinetic captions · titles · reveals · transitions · data callouts"  → GSAP      (live)  ← default
"3D / spatial"                                                       → Three.js  (live)   (Babylon NOT used)
speech → captions                                                    → transcribe + approve webapp (see video-edit skill)
no voiceover provided                                                → TTS (Kokoro: npx hyperframes tts)
brand colors / fonts / motifs                                        → frame.md  (picked up front)

GSAP is the reliable default for text/motion. Reach for Lottie for designed branded graphics, Manim for explaining an idea.

Workflow

  1. Plan the beats. Narrative arc + which engine each beat needs. Pick 16:9 and/or 9:16.
  2. Set the brand. Ensure FRAME.md is in the project root (copy assets/FRAME.md). All colors/fonts/motifs come from it — never invent. Three brand must-haves on every video (see references/brand-kit.md + references/cinematic.md): the real phoenix logo (assets/logo-phoenix.png) at the reveal + end card, a real featured Lottie (generate one — assets/lottie-burst-generator.py), and the link end-card (logo + "LET'S FLY HIGH" + the full link set + CTA). For teaser/social pacing see references/editing.md; for psychological/cliffhanger/FOMO cuts see references/cinematic.md.
  3. Pre-render the asset beats first (so they exist as clips):
    • Manimreferences/manim.md + assets/manim-scene-template.py. Render py -m manim render -qh --fps 30 scene.py SceneName, copy the MP4 into assets/.
    • Captions/TTS → reuse the video-edit skill (transcribe → approve webapp → sync) and npx hyperframes tts.
  4. Scaffold + compose. npx hyperframes init <slug> --non-interactive. Author index.html (the hyperframes skill is the contract). Use:
    • the seekable neural-net field background → assets/neural-net-field.js
    • Lottie the brand way → references/lottie.md + assets/neural-pulse.json
    • the Manim render as a <video class="clip" muted playsinline> body clip
    • GSAP entrances per scene, a neon flash transition on each boundary, fade-out only on the final scene
    • for teaser / social pacing (fast hard cuts, kinetic word-slams, a hook montage, glitch/chromatic stabs) → references/editing.md — cut it like a producer, not a slideshow
  5. Self-verify (gates). references/gates.md: npx hyperframes lint (0 errors) → validate (0 console errors, WCAG AA) → render → spot-check 5 frames across the timeline. Fix → re-run. Lottie MUST be screenshot-verified (the Skottie-vs-lottie-web trap).
  6. Render. npx hyperframes render --fps 30 --output renders/<name>_FINAL.mp4. For vertical, clone with a 1080×1920 layout (see video-edit).

Prerequisites (check first; degrade gracefully)

See references/prereqs.md. Need Node 22+, FFmpeg, Python 3.11+ with pip (Manim/captions). On this machine: real Python is pyC:\Python313 (the bare python is Hermes' venv with NO pip — don't use it). ManimCE installs via py -m pip install manim (no LaTeX needed if you author with Text()/MarkupText, not Tex/MathTex). If Manim isn't available → skip math beats or offer to install; never hard-fail the whole video.

What this skill bundles (reference implementations that lint + render)

FileWhat it is
assets/FRAME.mdYUV.AI Neon Phoenix video frame spec (rebranded from HeyGen's Coral pack)
assets/neural-net-field.jsDeterministic, seekable neural-net phoenix canvas background
assets/neural-pulse.jsonHand-authored Bodymovin Lottie (renders in lottie-web, not just Skottie)
assets/gen_content_lotties.pyGenerator for 6 production-grade CONTENT lotties (WhatsApp-collapse, decode-beam, eye-read, ghost-line hero, orb-extract, brain-fire) — transparent, persistent+continuous, lottie-web verified
assets/{wa-collapse,decode-beam,eye-read,ghost-line,orb-extract,brain-fire}.jsonThe 6 generated content lotties, ready to drop in
assets/manim-scene-template.pyManimCE scene template, neon brand styling, Text-only (no LaTeX)
assets/what_is_nn.py"What is a neural network" ManimCE scene (neuron → network → training, 34.5s)
assets/Anton-Regular.woff2Local Anton (renderer doesn't auto-resolve it; declare @font-face)
references/composition-pattern.mdThe full multi-engine index.html pattern (field + Lottie + Manim clip + GSAP + flash)
references/teaser-explainer.mdThe cinematic teaser-explainer formula: cold-open slams → manim BURSTS → face-off → FOMO montage → cliffhanger; content-synced transparent lottie beats; the seek-modulo fix; teaser music synth

Companion skills

hyperframes (composition contract — always invoke when authoring), hyperframes-cli, lottie, video-edit (transcribe + approve webapp), yuv-design-system (brand). This skill orchestrates them.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Yuv Video Director AI skill do?

Yuval's all-in-one AI video pipeline. Turns an idea/script into a finished, on-brand MP4 by orchestrating HyperFrames (HTML→deterministic video render), Lottie (branded motion graphics), ManimCE (math / neural-network / concept animations), and a transcribe→approve caption flow — all wrapped in the YUV.AI Neon Phoenix brand via a frame.md. Use whenever Yuval wants to make, edit, or explain something as a video: promo, explainer, launch, social reel, "make a video about X", "explain X as a video", "neural network animation", "turn this into a video", captioned tutorial, 16:9 or 9:16. Trigger...

Why use Yuv Video Director on TypingMind?

Because you install it once and use it with any model. Yuv Video Director is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Yuv Video Director in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/hoodini/ai-agents-skills/tree/master/skills/yuv-video-director. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Yuv Video Director?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Yuv Video Director?

As many as you like. As long as a model supports skills, you can use Yuv Video Director with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Yuv Video Director AI skill free?

It is published on GitHub by hoodini. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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