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Huggingface Gradio

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huggingface-gradio

Build Gradio web UIs and demos in Python. Use when creating or editing Gradio apps, components, event listeners, layouts, or chatbots.

Overview

Publisherhuggingface
Repositoryskills
Skill namehuggingface-gradio
Stars
11.1K
Forks
744
Bundled files
1
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by huggingface on GitHub. Read the source before you install it.

Installation

Install the Huggingface Gradio AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/huggingface/skills.git /tmp/skills
mkdir -p .claude/skills
cp -r /tmp/skills/skills/huggingface-gradio .claude/skills/huggingface-gradio
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Huggingface Gradio in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Huggingface Gradio on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Huggingface Gradio is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Gradio

Gradio is a Python library for building interactive web UIs and ML demos. This skill covers the core API, patterns, and examples.

Guides

Detailed guides on specific topics (read these when relevant):

Core Patterns

Interface (high-level): wraps a function with input/output components.

python
import gradio as gr

def greet(name):
    return f"Hello {name}!"

gr.Interface(fn=greet, inputs="text", outputs="text").launch()

Blocks (low-level): flexible layout with explicit event wiring.

python
import gradio as gr

with gr.Blocks() as demo:
    name = gr.Textbox(label="Name")
    output = gr.Textbox(label="Greeting")
    btn = gr.Button("Greet")
    btn.click(fn=lambda n: f"Hello {n}!", inputs=name, outputs=output)

demo.launch()

ChatInterface: high-level wrapper for chatbot UIs.

python
import gradio as gr

def respond(message, history):
    return f"You said: {message}"

gr.ChatInterface(fn=respond).launch()

Key Component Signatures

Textbox(value: str | I18nData | Callable | None = None, type: Literal['text', 'password', 'email'] = "text", lines: int = 1, max_lines: int | None = None, placeholder: str | I18nData | None = None, label: str | I18nData | None = None, info: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, autofocus: bool = False, autoscroll: bool = True, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", text_align: Literal['left', 'right'] | None = None, rtl: bool = False, buttons: list[Literal['copy'] | Button] | None = None, max_length: int | None = None, submit_btn: str | bool | None = False, stop_btn: str | bool | None = False, html_attributes: InputHTMLAttributes | None = None)

Creates a textarea for user to enter string input or display string output..

Number(value: float | Callable | None = None, label: str | I18nData | None = None, placeholder: str | I18nData | None = None, info: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", buttons: list[Button] | None = None, precision: int | None = None, minimum: float | None = None, maximum: float | None = None, step: float = 1)

Creates a numeric field for user to enter numbers as input or display numeric output..

Slider(minimum: float = 0, maximum: float = 100, value: float | Callable | None = None, step: float | None = None, precision: int | None = None, label: str | I18nData | None = None, info: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", randomize: bool = False, buttons: list[Literal['reset']] | None = None)

Creates a slider that ranges from {minimum} to {maximum} with a step size of {step}..

Checkbox(value: bool | Callable = False, label: str | I18nData | None = None, info: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", buttons: list[Button] | None = None)

Creates a checkbox that can be set to True or False.

Dropdown(choices: Sequence[str | int | float | tuple[str, str | int | float]] | None = None, value: str | int | float | Sequence[str | int | float] | Callable | DefaultValue | None = DefaultValue(), type: Literal['value', 'index'] = "value", multiselect: bool | None = None, allow_custom_value: bool = False, max_choices: int | None = None, filterable: bool = True, label: str | I18nData | None = None, info: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", buttons: list[Button] | None = None)

Creates a dropdown of choices from which a single entry or multiple entries can be selected (as an input component) or displayed (as an output component)..

Radio(choices: Sequence[str | int | float | tuple[str, str | int | float]] | None = None, value: str | int | float | Callable | None = None, type: Literal['value', 'index'] = "value", label: str | I18nData | None = None, info: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", rtl: bool = False, buttons: list[Button] | None = None)

Creates a set of (string or numeric type) radio buttons of which only one can be selected..

Image(value: str | PIL.Image.Image | np.ndarray | Callable | None = None, format: str = "webp", height: int | str | None = None, width: int | str | None = None, image_mode: Literal['1', 'L', 'P', 'RGB', 'RGBA', 'CMYK', 'YCbCr', 'LAB', 'HSV', 'I', 'F'] | None = "RGB", sources: list[Literal['upload', 'webcam', 'clipboard']] | Literal['upload', 'webcam', 'clipboard'] | None = None, type: Literal['numpy', 'pil', 'filepath'] = "numpy", label: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, buttons: list[Literal['download', 'share', 'fullscreen'] | Button] | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, streaming: bool = False, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", webcam_options: WebcamOptions | None = None, placeholder: str | None = None, watermark: WatermarkOptions | None = None)

Creates an image component that can be used to upload images (as an input) or display images (as an output)..

Audio(value: str | Path | tuple[int, np.ndarray] | Callable | None = None, sources: list[Literal['upload', 'microphone']] | Literal['upload', 'microphone'] | None = None, type: Literal['numpy', 'filepath'] = "numpy", label: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, streaming: bool = False, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", format: Literal['wav', 'mp3'] | None = None, autoplay: bool = False, editable: bool = True, buttons: list[Literal['download', 'share'] | Button] | None = None, waveform_options: WaveformOptions | dict | None = None, loop: bool = False, recording: bool = False, subtitles: str | Path | list[dict[str, Any]] | None = None, playback_position: float = 0)

Creates an audio component that can be used to upload/record audio (as an input) or display audio (as an output)..

Video(value: str | Path | Callable | None = None, format: str | None = None, sources: list[Literal['upload', 'webcam']] | Literal['upload', 'webcam'] | None = None, height: int | str | None = None, width: int | str | None = None, label: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", webcam_options: WebcamOptions | None = None, include_audio: bool | None = None, autoplay: bool = False, buttons: list[Literal['download', 'share'] | Button] | None = None, loop: bool = False, streaming: bool = False, watermark: WatermarkOptions | None = None, subtitles: str | Path | list[dict[str, Any]] | None = None, playback_position: float = 0)

Creates a video component that can be used to upload/record videos (as an input) or display videos (as an output).

File(value: str | list[str] | Callable | None = None, file_count: Literal['single', 'multiple', 'directory'] = "single", file_types: list[str] | None = None, type: Literal['filepath', 'binary'] = "filepath", label: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, height: int | str | float | None = None, interactive: bool | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", allow_reordering: bool = False, buttons: list[Button] | None = None)

Creates a file component that allows uploading one or more generic files (when used as an input) or displaying generic files or URLs for download (as output).

Chatbot(value: list[MessageDict | Message] | Callable | None = None, label: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, container: bool = True, scale: int | None = None, min_width: int = 160, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, autoscroll: bool = True, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", height: int | str | None = 400, resizable: bool = False, max_height: int | str | None = None, min_height: int | str | None = None, editable: Literal['user', 'all'] | None = None, latex_delimiters: list[dict[str, str | bool]] | None = None, rtl: bool = False, buttons: list[Literal['share', 'copy', 'copy_all'] | Button] | None = None, watermark: str | None = None, avatar_images: tuple[str | Path | None, str | Path | None] | None = None, sanitize_html: bool = True, render_markdown: bool = True, feedback_options: list[str] | tuple[str, ...] | None = ('Like', 'Dislike'), feedback_value: Sequence[str | None] | None = None, line_breaks: bool = True, layout: Literal['panel', 'bubble'] | None = None, placeholder: str | None = None, examples: list[ExampleMessage] | None = None, allow_file_downloads: <class 'inspect._empty'> = True, group_consecutive_messages: bool = True, allow_tags: list[str] | bool = True, reasoning_tags: list[tuple[str, str]] | None = None, like_user_message: bool = False)

Creates a chatbot that displays user-submitted messages and responses.

Button(value: str | I18nData | Callable = "Run", every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, variant: Literal['primary', 'secondary', 'stop', 'huggingface'] = "secondary", size: Literal['sm', 'md', 'lg'] = "lg", icon: str | Path | None = None, link: str | None = None, link_target: Literal['_self', '_blank', '_parent', '_top'] = "_self", visible: bool | Literal['hidden'] = True, interactive: bool = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", scale: int | None = None, min_width: int | None = None)

Creates a button that can be assigned arbitrary .click() events.

Markdown(value: str | I18nData | Callable | None = None, label: str | I18nData | None = None, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool | None = None, rtl: bool = False, latex_delimiters: list[dict[str, str | bool]] | None = None, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", sanitize_html: bool = True, line_breaks: bool = False, header_links: bool = False, height: int | str | None = None, max_height: int | str | None = None, min_height: int | str | None = None, buttons: list[Literal['copy']] | None = None, container: bool = False, padding: bool = False)

Used to render arbitrary Markdown output.

HTML(value: Any | Callable | None = None, label: str | I18nData | None = None, html_template: str = "${value}", css_template: str = "", js_on_load: str | None = "element.addEventListener('click', function() { trigger('click') });", apply_default_css: bool = True, every: Timer | float | None = None, inputs: Component | Sequence[Component] | set[Component] | None = None, show_label: bool = False, visible: bool | Literal['hidden'] = True, elem_id: str | None = None, elem_classes: list[str] | str | None = None, render: bool = True, key: int | str | tuple[int | str, ...] | None = None, preserved_by_key: list[str] | str | None = "value", min_height: int | None = None, max_height: int | None = None, container: bool = False, padding: bool = False, autoscroll: bool = False, buttons: list[Button] | None = None, server_functions: list[Callable] | None = None, props: Any)

Creates a component with arbitrary HTML.

Custom HTML Components

If a task requires significant customization of an existing component or a component that doesn't exist in Gradio, you can create one with gr.HTML. It supports html_template (with ${} JS expressions and {{}} Handlebars syntax), css_template for scoped styles, and js_on_load for interactivity — where props.value updates the component value and trigger('event_name') fires Gradio events. For reuse, subclass gr.HTML and define api_info() for API/MCP support. See the full guide.

Here's an example that shows how to create and use these kinds of components:

python
import gradio as gr

class StarRating(gr.HTML):
    def __init__(self, label, value=0, **kwargs):
        html_template = """
        <h2>${label} rating:</h2>
        ${Array.from({length: 5}, (_, i) => `<img class='${i < value ? '' : 'faded'}' src='https://upload.wikimedia.org/wikipedia/commons/d/df/Award-star-gold-3d.svg'>`).join('')}
        """
        css_template = """
            img { height: 50px; display: inline-block; cursor: pointer; }
            .faded { filter: grayscale(100%); opacity: 0.3; }
        """
        js_on_load = """
            const imgs = element.querySelectorAll('img');
            imgs.forEach((img, index) => {
                img.addEventListener('click', () => {
                    props.value = index + 1;
                });
            });
        """
        super().__init__(value=value, label=label, html_template=html_template, css_template=css_template, js_on_load=js_on_load, **kwargs)

    def api_info(self):
        return {"type": "integer", "minimum": 0, "maximum": 5}


with gr.Blocks() as demo:
    gr.Markdown("# Restaurant Review")
    food_rating = StarRating(label="Food", value=3)
    service_rating = StarRating(label="Service", value=3)
    ambience_rating = StarRating(label="Ambience", value=3)
    average_btn = gr.Button("Calculate Average Rating")
    rating_output = StarRating(label="Average", value=3)
    def calculate_average(food, service, ambience):
        return round((food + service + ambience) / 3)
    average_btn.click(
        fn=calculate_average,
        inputs=[food_rating, service_rating, ambience_rating],
        outputs=rating_output
    )

demo.launch()

Event Listeners

All event listeners share the same signature:

python
component.event_name(
    fn: Callable | None | Literal["decorator"] = "decorator",
    inputs: Component | Sequence[Component] | set[Component] | None = None,
    outputs: Component | Sequence[Component] | set[Component] | None = None,
    api_name: str | None = None,
    api_description: str | None | Literal[False] = None,
    scroll_to_output: bool = False,
    show_progress: Literal["full", "minimal", "hidden"] = "full",
    show_progress_on: Component | Sequence[Component] | None = None,
    queue: bool = True,
    batch: bool = False,
    max_batch_size: int = 4,
    preprocess: bool = True,
    postprocess: bool = True,
    cancels: dict[str, Any] | list[dict[str, Any]] | None = None,
    trigger_mode: Literal["once", "multiple", "always_last"] | None = None,
    js: str | Literal[True] | None = None,
    concurrency_limit: int | None | Literal["default"] = "default",
    concurrency_id: str | None = None,
    api_visibility: Literal["public", "private", "undocumented"] = "public",
    time_limit: int | None = None,
    stream_every: float = 0.5,
    key: int | str | tuple[int | str, ...] | None = None,
    validator: Callable | None = None,
) -> Dependency

Supported events per component:

  • AnnotatedImage: select
  • Audio: stream, change, clear, play, pause, stop, pause, start_recording, pause_recording, stop_recording, upload, input
  • BarPlot: select, double_click
  • BrowserState: change
  • Button: click
  • Chatbot: change, select, like, retry, undo, example_select, option_select, clear, copy, edit
  • Checkbox: change, input, select
  • CheckboxGroup: change, input, select
  • ClearButton: click
  • Code: change, input, focus, blur
  • ColorPicker: change, input, submit, focus, blur
  • Dataframe: change, input, select, edit
  • Dataset: click, select
  • DateTime: change, submit
  • DeepLinkButton: click
  • Dialogue: change, input, submit
  • DownloadButton: click
  • Dropdown: change, input, select, focus, blur, key_up
  • DuplicateButton: click
  • File: change, select, clear, upload, delete, download
  • FileExplorer: change, input, select
  • Gallery: select, upload, change, delete, preview_close, preview_open
  • HTML: change, input, click, double_click, submit, stop, edit, clear, play, pause, end, start_recording, pause_recording, stop_recording, focus, blur, upload, release, select, stream, like, example_select, option_select, load, key_up, apply, delete, tick, undo, retry, expand, collapse, download, copy
  • HighlightedText: change, select
  • Image: clear, change, stream, select, upload, input
  • ImageEditor: clear, change, input, select, upload, apply
  • ImageSlider: clear, change, stream, select, upload, input
  • JSON: change
  • Label: change, select
  • LinePlot: select, double_click
  • LoginButton: click
  • Markdown: change, copy
  • Model3D: change, upload, edit, clear
  • MultimodalTextbox: change, input, select, submit, focus, blur, stop
  • Navbar: change
  • Number: change, input, submit, focus, blur
  • ParamViewer: change, upload
  • Plot: change
  • Radio: select, change, input
  • ScatterPlot: select, double_click
  • SimpleImage: clear, change, upload
  • Slider: change, input, release
  • State: change
  • Textbox: change, input, select, submit, focus, blur, stop, copy
  • Timer: tick
  • UploadButton: click, upload
  • Video: change, clear, start_recording, stop_recording, stop, play, pause, end, upload, input

Prediction CLI

The gradio CLI includes info and predict commands for interacting with Gradio apps programmatically. These are especially useful for coding agents that need to use Spaces in their workflows.

gradio info — Discover endpoints and parameters

bash
gradio info <space_id_or_url>

Returns a JSON payload describing all endpoints, their parameters (with types and defaults), and return values.

bash
gradio info gradio/calculator
# {
#   "/predict": {
#     "parameters": [
#       {"name": "num1", "required": true, "default": null, "type": {"type": "number"}},
#       {"name": "operation", "required": true, "default": null, "type": {"enum": ["add", "subtract", "multiply", "divide"], "type": "string"}},
#       {"name": "num2", "required": true, "default": null, "type": {"type": "number"}}
#     ],
#     "returns": [{"name": "output", "type": {"type": "number"}}],
#     "description": ""
#   }
# }

File-type parameters show "type": "filepath" with instructions to include "meta": {"_type": "gradio.FileData"} — this signals the file will be uploaded to the remote server.

gradio predict — Send predictions

bash
gradio predict <space_id_or_url> <endpoint> <json_payload>

Returns a JSON object with named output keys.

bash
# Simple numeric prediction
gradio predict gradio/calculator /predict '{"num1": 5, "operation": "multiply", "num2": 3}'
# {"output": 15}

# Image generation
gradio predict black-forest-labs/FLUX.2-dev /infer '{"prompt": "A majestic dragon"}'
# {"Result": "/tmp/gradio/.../image.webp", "Seed": 1117868604}

# File upload (must include meta key)
gradio predict gradio/image_mod /predict '{"image": {"path": "/path/to/image.png", "meta": {"_type": "gradio.FileData"}}}'
# {"output": "/tmp/gradio/.../output.png"}

Both commands accept --token for accessing private Spaces.

Additional Reference

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Huggingface Gradio AI skill do?

Build Gradio web UIs and demos in Python. Use when creating or editing Gradio apps, components, event listeners, layouts, or chatbots.

Why use Huggingface Gradio on TypingMind?

Because you install it once and use it with any model. Huggingface Gradio is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Huggingface Gradio in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/huggingface/skills/tree/main/skills/huggingface-gradio. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Huggingface Gradio?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Huggingface Gradio?

As many as you like. As long as a model supports skills, you can use Huggingface Gradio with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Huggingface Gradio AI skill free?

Yes. It is published on GitHub by huggingface under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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