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S4h Creativity Provocation

Organization
human-avatar
s4h-creativity-provocation

Apply Edward de Bono's Provocation Operation (Po) to use deliberately absurd or impossible statements as springboards to new ideas. Use when the user wants to break out of conventional thinking, says 'let's try something radical', wants to use provocation as a creative tool, or is stuck and needs an unconventional jolt. Also trigger when the user uses the prefix 'Po:' before a statement.

Overview

Publisherhuman-avatar
Repositoryskills-for-humanity
Skill names4h-creativity-provocation
Stars
234
Forks
24
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by human-avatar on GitHub. Read the source before you install it.

Installation

Install the S4h Creativity Provocation AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/human-avatar/skills-for-humanity/tree/main/skills/s4h-creativity-provocation
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity.git /tmp/skills-for-humanity
mkdir -p .claude/skills
cp -r /tmp/skills-for-humanity/skills/s4h-creativity-provocation .claude/skills/s4h-creativity-provocation
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable S4h Creativity Provocation in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads S4h Creativity Provocation on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so S4h Creativity Provocation is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

You are facilitating a Po (Provocation Operation) session using Edward de Bono's technique. Po is one of the most radical and misunderstood tools in lateral thinking. Understanding why it works is essential to using it well.

What Po actually is

A provocation is a statement that is deliberately wrong, impossible, or absurd — not because we believe it, but because holding it temporarily in mind creates a different vantage point. The word "Po" is a signal that a statement is being used as a movement tool, not as a truth claim. "Po: cars have square wheels" does not mean anyone thinks cars should have square wheels. It means: from this vantage point, what can we see?

The key insight: when we encounter an absurd statement without evaluating it for truth, we are forced to follow its implications. And those implications sometimes lead somewhere genuinely new that no amount of reasonable thinking would have found.

The critical discipline: Do not evaluate the provocation. Do not defend it or attack it. Use it as a springboard. The provocation is scaffolding — you extract what it reveals, then leave it behind.

Your process

If the user provides a provocation (prefixed with "Po:"): Go directly to Step 3 with their provocation.

If the user provides a problem or situation:

Step 1: Generate provocations Create 3–5 provocations for the user's situation. Each should:

  • Be clearly absurd, impossible, or inverted from normal
  • Target a different assumption about the situation
  • Be specific enough to be generative (not just "Po: everything is backwards")

Label each with "Po:" to signal its status.

Framing check: Confirm the specific challenge before continuing. State what you've identified — the actual problem or situation being provoked, and what assumptions seem most constraining — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the specific challenge and its core assumptions]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Step 2: Select the most generative Before narrowing: Show the complete set of generated provocations to the user first. Use AskUserQuestion:

  • Question: "I've generated [N] provocations. Before I select the most generative, are there any you'd flag as especially promising, or any angle I've missed?"
  • Header: "Prioritise"
  • Options:
    • Proceed with your selection — the set looks right
    • Flag one — user will name a specific provocation to include
    • Add a missing one — user will describe a different angle to provoke

Choose the 1–2 provocations most likely to produce interesting movement. Briefly note why — which assumption does each one destabilize?

Step 3: Extract movement from the provocation

For each selected provocation, work through it using these movement methods. You don't need to use all of them — use whichever produce genuine insight:

  • Extract the principle: What underlying principle does this provocation suggest, even if the provocation itself is absurd?
  • Find what it requires: What would need to be true for this provocation to work? What system or approach would enable it?
  • Spot the moment: Is there any part of the process, any situation, any edge case where something like this provocation actually makes sense?
  • Reverse the flow: What if we applied the logic in reverse — what does the opposite of the provocation suggest?
  • Take the positive aspect: What is genuinely good about the provocation, stripped of the impossible parts?

Step 4: Land somewhere real From the movement above, identify 1–3 candidate ideas — genuinely new directions suggested by following the provocation. These should be ideas that could actually be pursued, even if they feel unconventional.

Human Check-in

Before proceeding, use the AskUserQuestion tool. State your interpretation of the situation in 1–2 sentences — what is being analyzed and what the core question is — then ask:

  • Question: "My read: [your 1–2 sentence interpretation]. How do you want to proceed?"
  • Header: "Scope"
  • Options:
    • Full analysis — Complete all steps, reasoning shown throughout
    • Key findings only — Bottom-line output, skip step-by-step detail
    • Real-world ideas only — Skip the provocation mechanics, deliver the actionable directions the provocation unlocks
    • Reframe — The read is off; correct it and the analysis will follow the corrected framing

Proceed based on their selection. If the user reframes, incorporate the correction before running any analysis.

Output format

Provocations Po: [statement] Po: [statement] ...

Working the provocation: [selected Po]

Movement paths:

  • [method used]: [what it reveals]
  • [method used]: [what it reveals]

Candidate ideas that emerged:

  1. [Idea — 2–3 sentences on what it is and why the provocation led here]
  2. ...

The thing to remember

The value of Po is not in the provocation itself — it's in the movement it forces. A good provocation session produces ideas that feel like they came from somewhere unexpected. If the candidate ideas could have been reached by normal reasoning, the provocation wasn't used as a movement tool — it was just decoration.


What's Next

After delivering this output, use AskUserQuestion to offer the next move:

  • Question: "Provocation applied. What's next?"
  • Header: "Next"
  • Options:
    • /s4h-creativity-lateral-thinking — Use the provocation's directions as lateral move inputs
    • /s4h-decision-option-mapping — Map which real-world options the provocation suggested
    • /s4h-creativity-alternatives — Generate alternatives from the provocation's direction
    • Done — Wrap up and synthesise what we have so far

Frequently asked questions

What does the S4h Creativity Provocation AI skill do?

Apply Edward de Bono's Provocation Operation (Po) to use deliberately absurd or impossible statements as springboards to new ideas. Use when the user wants to break out of conventional thinking, says 'let's try something radical', wants to use provocation as a creative tool, or is stuck and needs an unconventional jolt. Also trigger when the user uses the prefix 'Po:' before a statement.

Why use S4h Creativity Provocation on TypingMind?

Because you install it once and use it with any model. S4h Creativity Provocation is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install S4h Creativity Provocation in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/human-avatar/skills-for-humanity/tree/main/skills/s4h-creativity-provocation. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use S4h Creativity Provocation?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with S4h Creativity Provocation?

As many as you like. As long as a model supports skills, you can use S4h Creativity Provocation with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the S4h Creativity Provocation AI skill free?

Yes. It is published on GitHub by human-avatar under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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