Interface Craft logo

Interface Craft

Community
Innei
interface-craft

Use when a visible product interface needs design judgment, including UI mockups during brainstorming, landing and marketing pages, visual direction exploration, reviewing an existing screen, or refining a prototype that feels generic or inconsistent.

Overview

PublisherInnei
Repositoryryugi
Skill nameinterface-craft
Stars
321
Forks
14
Bundled files
4
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 4 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by Innei on GitHub. Read the source before you install it.

Installation

Install the Interface Craft AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/Innei/ryugi/tree/main/skills/interface-craft
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/Innei/ryugi.git /tmp/ryugi
mkdir -p .claude/skills
cp -r /tmp/ryugi/skills/interface-craft .claude/skills/interface-craft
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Interface Craft in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Interface Craft on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Interface Craft is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Interface Craft

A design technique, not a mandatory extra phase. Two halves, in order: set a direction from the product, then check the screen against things that can fail. Nothing here is a house style; the project's system and accepted decisions outrank every default below.

Integration: Project design system and explicit decisions take priority. Ryugi:brainstorming owns requirements and approval; ryugi:artifacts owns visual presentation; ryugi:verifying-ui owns the human verdict for built UI. This skill adds no new approval gate.

Pick the mode

ModeWhenWhat to do
CreateA new surface or a new visual direction, especially with no design systemWrite the five direction lines, then apply tokens and the passes while drawing
RepairAn existing screen, with defects or with a request to improve itAudit with signs, report findings with locations, fix only the agreed scope
EditOne exact visual change is specifiedMake that change. No audit, no direction, no questions

Not a UI task: backend work, architecture diagrams, pure copy, generic documents that happen to have a visual format.

Landing pages, marketing and pricing pages, onboarding, empty states, settings and emails are product interfaces too; use this skill for them.

The five lenses

Infer from the product, brief, current screen and user decisions. Read direction when deriving a new direction; it contains the shape of the answer and one worked example.

  1. Product: Who uses this interface, for which job, under what conditions?
  2. Character: Which two or three specific qualities should it communicate? Reject modern, clean, premium, sleek: they describe every template.
  3. World: What materials, places, objects or metaphors actually belong to this product? This sets the tint of the neutrals, the accent and the visual.
  4. Moments: Where does richness concentrate? One or two places where the product itself is shown well; not a mandatory hero.
  5. Signature: One small repeatable detail only this product would have. Omit it rather than invent one.

Write these five lines before drawing or editing. They are decisions, not questions for your human partner.

Values only where nothing exists

The project's tokens, brand and accepted direction win. When they do not exist, tokens gives starting values: a 4px spacing grid, nested radius math, a type scale, three text roles, one accent, one easing curve. Adapt the tint and accent from the World; never copy an example palette verbatim.

Audit before judging

Read signs and list what you find, one line each, as location — sign — fix. Classify each finding:

  • Objective defect — clipped or covered text, overlap, broken alignment, contrast below 4.5:1, a control that does not work.
  • Design hypothesis — hierarchy, density, or a missing moment. Worth proposing, not fixing unasked.
  • Preference — taste. Never a bug.

If the screen is already effective, say so and stop, with at most two or three exact refinements. Do not redesign to justify the skill.

Fix in ordered passes

Read evaluation. Apply one pass across the whole screen before starting the next, in this order: spacing → color → icons → copy → type → layout → details → visuals → motion. Spacing first because it changes how everything reads; copy before type and layout because headline length decides size and position; visuals and motion last because they must fit a screen that already works.

Check what can fail

Render the result when the screen is code that can be rendered, at least at desktop width and one narrow width. At most three renders per run. Compare the render with the audit list and with the direction; a claim about visual quality without a render is unverified, so say so.

  • Every audit finding is answered, and each fix names its location
  • No text is covered, clipped or overlapped at either width
  • Spacing values sit on the scale, and equal things have equal sizes
  • One neutral ramp, three text roles, one accent with readable contrast
  • Figures use tabular numbers and one format across the screen
  • No prices, logos, customer names or claims that the user did not supply
  • Nothing from the signs list survives in the touched area
  • Name-swap test: if another product's name replaced this one, would the screen still fit? If yes, push the copy, visual and signature detail harder

Adapted from Unslop by Damir Sokolovsky (CC BY 4.0): the audit signs and token tables derive from it, generalized to creation, review and design-system-aware workflows.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Interface Craft AI skill do?

Use when a visible product interface needs design judgment, including UI mockups during brainstorming, landing and marketing pages, visual direction exploration, reviewing an existing screen, or refining a prototype that feels generic or inconsistent.

Why use Interface Craft on TypingMind?

Because you install it once and use it with any model. Interface Craft is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Interface Craft in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/Innei/ryugi/tree/main/skills/interface-craft. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Interface Craft?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Interface Craft?

As many as you like. As long as a model supports skills, you can use Interface Craft with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Interface Craft AI skill free?

It is published on GitHub by Innei. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

View all

Set up your own AI workspace now

Get notified about new features and future giveaways by subscribing to our newsletter 👇