Assets / List Shaders
List all available shaders in the project assets and packages. Returns their names. Use this to find a shader name for 'assets-material-create' tool.
Behavior
Enumerates shaders via ShaderUtils.GetAllShaders, filters out nulls, and returns the names alphabetically sorted.
How to Call
bashunity-mcp-cli run-tool assets-shader-list-all --input '{ "nothing": "string_value" }'
For complex input (multi-line strings, code), save the JSON to a file and use:
bashunity-mcp-cli run-tool assets-shader-list-all --input-file args.jsonOr pipe via stdin (recommended):
bashunity-mcp-cli run-tool assets-shader-list-all --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
nothing | string | No |
Input JSON Schema
json{ "type": "object", "properties": { "nothing": { "type": "string" } } }
Output
Output JSON Schema
json{ "type": "object", "properties": { "result": { "$ref": "#/$defs/System.String-1" } }, "$defs": { "System.String-1": { "type": "array", "items": { "type": "string" } } }, "required": [ "result" ] }


