Profiler / Get Rendering Stats
Snapshots rendering-related fields from UnityEngine.Time, UnityEngine.QualitySettings, UnityEngine.Application and UnityEngine.SystemInfo. All values are read from built-in Unity APIs so no external Unity package is required.
Fields
FrameTimeMs—Time.deltaTime * 1000f.Fps—1 / Time.deltaTime(0 when delta is zero).VSyncCount—QualitySettings.vSyncCount.TargetFrameRate—Application.targetFrameRate.RenderingThreadingMode—SystemInfo.renderingThreadingMode.ToString().GraphicsDeviceType—SystemInfo.graphicsDeviceType.ToString().
How to Call
bashunity-mcp-cli run-tool profiler-get-rendering-stats --input '{ "nothing": "string_value" }'
For complex input (multi-line strings, code), save the JSON to a file and use:
bashunity-mcp-cli run-tool profiler-get-rendering-stats --input-file args.jsonOr pipe via stdin (recommended):
bashunity-mcp-cli run-tool profiler-get-rendering-stats --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
nothing | string | No |
Input JSON Schema
json{ "type": "object", "properties": { "nothing": { "type": "string" } } }
Output
Output JSON Schema
json{ "type": "object", "properties": { "result": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-RenderingStatsData", "description": "Rendering statistics from Unity's Time / QualitySettings / SystemInfo. No external package required." } }, "$defs": { "com.IvanMurzak.Unity.MCP.Editor.API.Tool_Profiler-RenderingStatsData": { "type": "object", "properties": { "FrameTimeMs": { "type": "number", "description": "Last reported frame time (Time.deltaTime * 1000) in milliseconds." }, "Fps": { "type": "number", "description": "Frames per second derived from Time.deltaTime." }, "VSyncCount": { "type": "integer", "description": "QualitySettings.vSyncCount." }, "TargetFrameRate": { "type": "integer", "description": "Application.targetFrameRate." }, "RenderingThreadingMode": { "type": "string", "description": "SystemInfo.renderingThreadingMode." }, "GraphicsDeviceType": { "type": "string", "description": "SystemInfo.graphicsDeviceType." } }, "required": [ "FrameTimeMs", "Fps", "VSyncCount", "TargetFrameRate" ], "description": "Rendering statistics from Unity's Time / QualitySettings / SystemInfo. No external package required." } }, "required": [ "result" ] }


