Direct Seedance Handdrawn Live Fusion logo

Direct Seedance Handdrawn Live Fusion

Community
JGRFW
direct-seedance-handdrawn-live-fusion

Create a Seedance 2.0 prompt for a rough hand-drawn luminous entity that physically contacts a live-action space, continuously transforms while remaining traceable, escapes through adjacent geography, and is followed by a slightly delayed handheld camera. Use for playful 4–15 second mixed-media clips; not for horror, polished CG, unrelated cuts, or simple visual filters.

Overview

PublisherJGRFW
Repositorycomfyui-AICG3D-SKILLS
Skill namedirect-seedance-handdrawn-live-fusion
Stars
119
Forks
22
Bundled files
3
LicenseGPL-3.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 3 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by JGRFW on GitHub. Read the source before you install it.

Installation

Install the Direct Seedance Handdrawn Live Fusion AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/JGRFW/comfyui-AICG3D-SKILLS/tree/main/skills/direct-seedance-handdrawn-live-fusion
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/JGRFW/comfyui-AICG3D-SKILLS.git /tmp/comfyui-AICG3D-SKILLS
mkdir -p .claude/skills
cp -r /tmp/comfyui-AICG3D-SKILLS/skills/direct-seedance-handdrawn-live-fusion .claude/skills/direct-seedance-handdrawn-live-fusion
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Direct Seedance Handdrawn Live Fusion in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Direct Seedance Handdrawn Live Fusion on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Direct Seedance Handdrawn Live Fusion is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Direct Seedance Hand-drawn Live Fusion

Design a fresh mixed-media event around physical contact and continuous transformation. This is a T8-authored companion to the MiniMax repository-bundled handdrawn-live-video-generator; use the upstream Skill for H3.

Workflow

  1. Choose one everyday live-action space or a set of visibly adjacent areas.
  2. Invent a new hand-drawn entity, limited palette, material language, contact object, transformation chain, route, camera reaction, and final spatial payoff.
  3. Make the first causal event a readable contact between the drawn entity and a real hand/object.
  4. Preserve one trace across transformations: line, tail, smear, contour, color, or rhythmic motion.
  5. Let the camera notice and follow slightly late; do not keep the entity perfectly centered.
  6. Build a continuous action paragraph with references/template.md unless a genuine cut is required.

Seedance rules

  • Describe contact geometry, resistance, deformation, release, inertia, and the real object's response.
  • Use rough crayon, chalk, pencil, pastel, or dry-brush texture with uneven fill, edge chatter, and frame-redrawn variation.
  • Keep one entity; do not replace it with an unrelated new creature.
  • Prefer one continuous handheld move through connected space. Use 镜头N only for real cuts.
  • Use an overall duration only; never add exact per-shot seconds.
  • Use <...> for physical sound and (...) for music. Do not invent speech or visible text.
  • Exclude horror anatomy, threatening attack motion, smooth neon vectors, plastic CG, and perfect tracking.

Boundaries

Do not copy the upstream example's nouns, transformation sequence, room, route, gag, or ending. Do not call generation or import into ComfyUI without a separate request.

Deliver

Return the new concept variables, final Seedance paragraph, anti-copy list, and contact/trace/camera/medium audit.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Direct Seedance Handdrawn Live Fusion AI skill do?

Create a Seedance 2.0 prompt for a rough hand-drawn luminous entity that physically contacts a live-action space, continuously transforms while remaining traceable, escapes through adjacent geography, and is followed by a slightly delayed handheld camera. Use for playful 4–15 second mixed-media clips; not for horror, polished CG, unrelated cuts, or simple visual filters.

Why use Direct Seedance Handdrawn Live Fusion on TypingMind?

Because you install it once and use it with any model. Direct Seedance Handdrawn Live Fusion is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Direct Seedance Handdrawn Live Fusion in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/JGRFW/comfyui-AICG3D-SKILLS/tree/main/skills/direct-seedance-handdrawn-live-fusion. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Direct Seedance Handdrawn Live Fusion?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Direct Seedance Handdrawn Live Fusion?

As many as you like. As long as a model supports skills, you can use Direct Seedance Handdrawn Live Fusion with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Direct Seedance Handdrawn Live Fusion AI skill free?

Yes. It is published on GitHub by JGRFW under the GPL-3.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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