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Shadcn

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julianromli
shadcn

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".

Overview

Publisherjulianromli
Repositoryai-skills
Skill nameshadcn
Stars
189
Forks
28
Bundled files
12
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 12 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by julianromli on GitHub. Read the source before you install it.

Installation

Install the Shadcn AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/julianromli/ai-skills.git /tmp/ai-skills
mkdir -p .claude/skills
cp -r /tmp/ai-skills/skills/shadcn .claude/skills/shadcn
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Shadcn in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Shadcn on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Shadcn is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

shadcn/ui

A framework for building ui, components and design systems. Components are added as source code to the user's project via the CLI.

IMPORTANT: Run all CLI commands using the project's package runner: npx shadcn@latest, pnpm dlx shadcn@latest, or bunx --bun shadcn@latest — based on the project's packageManager. Examples below use npx shadcn@latest but substitute the correct runner for the project.

Current Project Context

json
!`npx shadcn@latest info --json`

The JSON above contains the project config and installed components. Use npx shadcn@latest docs <component> to get documentation and example URLs for any component.

Principles

  1. Use existing components first. Use npx shadcn@latest search to check registries before writing custom UI. Check community registries too.
  2. Compose, don't reinvent. Settings page = Tabs + Card + form controls. Dashboard = Sidebar + Card + Chart + Table.
  3. Use built-in variants before custom styles. variant="outline", size="sm", etc.
  4. Use semantic colors. bg-primary, text-muted-foreground — never raw values like bg-blue-500.

Critical Rules

These rules are always enforced. Each links to a file with Incorrect/Correct code pairs.

Styling & Tailwind → styling.md

  • className for layout, not styling. Never override component colors or typography.
  • No space-x-* or space-y-*. Use flex with gap-*. For vertical stacks, flex flex-col gap-*.
  • Use size-* when width and height are equal. size-10 not w-10 h-10.
  • Use truncate shorthand. Not overflow-hidden text-ellipsis whitespace-nowrap.
  • No manual dark: color overrides. Use semantic tokens (bg-background, text-muted-foreground).
  • Use cn() for conditional classes. Don't write manual template literal ternaries.
  • No manual z-index on overlay components. Dialog, Sheet, Popover, etc. handle their own stacking.

Forms & Inputs → forms.md

  • Forms use FieldGroup + Field. Never use raw div with space-y-* or grid gap-* for form layout.
  • InputGroup uses InputGroupInput/InputGroupTextarea. Never raw Input/Textarea inside InputGroup.
  • Buttons inside inputs use InputGroup + InputGroupAddon.
  • Option sets (2–7 choices) use ToggleGroup. Don't loop Button with manual active state.
  • FieldSet + FieldLegend for grouping related checkboxes/radios. Don't use a div with a heading.
  • Field validation uses data-invalid + aria-invalid. data-invalid on Field, aria-invalid on the control. For disabled: data-disabled on Field, disabled on the control.

Component Structure → composition.md

  • Items always inside their Group. SelectItemSelectGroup. DropdownMenuItemDropdownMenuGroup. CommandItemCommandGroup.
  • Use asChild (radix) or render (base) for custom triggers. Check base field from npx shadcn@latest info. → base-vs-radix.md
  • Dialog, Sheet, and Drawer always need a Title. DialogTitle, SheetTitle, DrawerTitle required for accessibility. Use className="sr-only" if visually hidden.
  • Use full Card composition. CardHeader/CardTitle/CardDescription/CardContent/CardFooter. Don't dump everything in CardContent.
  • Button has no isPending/isLoading. Compose with Spinner + data-icon + disabled.
  • TabsTrigger must be inside TabsList. Never render triggers directly in Tabs.
  • Avatar always needs AvatarFallback. For when the image fails to load.

Use Components, Not Custom Markup → composition.md

  • Use existing components before custom markup. Check if a component exists before writing a styled div.
  • Callouts use Alert. Don't build custom styled divs.
  • Empty states use Empty. Don't build custom empty state markup.
  • Toast via sonner. Use toast() from sonner.
  • Use Separator instead of <hr> or <div className="border-t">.
  • Use Skeleton for loading placeholders. No custom animate-pulse divs.
  • Use Badge instead of custom styled spans.

Icons → icons.md

  • Icons in Button use data-icon. data-icon="inline-start" or data-icon="inline-end" on the icon.
  • No sizing classes on icons inside components. Components handle icon sizing via CSS. No size-4 or w-4 h-4.
  • Pass icons as objects, not string keys. icon={CheckIcon}, not a string lookup.

CLI

  • Never decode or fetch preset codes manually. Pass them directly to npx shadcn@latest init --preset <code>.

Key Patterns

These are the most common patterns that differentiate correct shadcn/ui code. For edge cases, see the linked rule files above.

tsx
// Form layout: FieldGroup + Field, not div + Label.
<FieldGroup>
  <Field>
    <FieldLabel htmlFor="email">Email</FieldLabel>
    <Input id="email" />
  </Field>
</FieldGroup>

// Validation: data-invalid on Field, aria-invalid on the control.
<Field data-invalid>
  <FieldLabel>Email</FieldLabel>
  <Input aria-invalid />
  <FieldDescription>Invalid email.</FieldDescription>
</Field>

// Icons in buttons: data-icon, no sizing classes.
<Button>
  <SearchIcon data-icon="inline-start" />
  Search
</Button>

// Spacing: gap-*, not space-y-*.
<div className="flex flex-col gap-4">  // correct
<div className="space-y-4">           // wrong

// Equal dimensions: size-*, not w-* h-*.
<Avatar className="size-10">   // correct
<Avatar className="w-10 h-10"> // wrong

// Status colors: Badge variants or semantic tokens, not raw colors.
<Badge variant="secondary">+20.1%</Badge>    // correct
<span className="text-emerald-600">+20.1%</span> // wrong

Component Selection

NeedUse
Button/actionButton with appropriate variant
Form inputsInput, Select, Combobox, Switch, Checkbox, RadioGroup, Textarea, InputOTP, Slider
Toggle between 2–5 optionsToggleGroup + ToggleGroupItem
Data displayTable, Card, Badge, Avatar
NavigationSidebar, NavigationMenu, Breadcrumb, Tabs, Pagination
OverlaysDialog (modal), Sheet (side panel), Drawer (bottom sheet), AlertDialog (confirmation)
Feedbacksonner (toast), Alert, Progress, Skeleton, Spinner
Command paletteCommand inside Dialog
ChartsChart (wraps Recharts)
LayoutCard, Separator, Resizable, ScrollArea, Accordion, Collapsible
Empty statesEmpty
MenusDropdownMenu, ContextMenu, Menubar
Tooltips/infoTooltip, HoverCard, Popover

Key Fields

The injected project context contains these key fields:

  • aliases → use the actual alias prefix for imports (e.g. @/, ~/), never hardcode.
  • isRSC → when true, components using useState, useEffect, event handlers, or browser APIs need "use client" at the top of the file. Always reference this field when advising on the directive.
  • tailwindVersion"v4" uses @theme inline blocks; "v3" uses tailwind.config.js.
  • tailwindCssFile → the global CSS file where custom CSS variables are defined. Always edit this file, never create a new one.
  • style → component visual treatment (e.g. nova, vega).
  • base → primitive library (radix or base). Affects component APIs and available props.
  • iconLibrary → determines icon imports. Use lucide-react for lucide, @tabler/icons-react for tabler, etc. Never assume lucide-react.
  • resolvedPaths → exact file-system destinations for components, utils, hooks, etc.
  • framework → routing and file conventions (e.g. Next.js App Router vs Vite SPA).
  • packageManager → use this for any non-shadcn dependency installs (e.g. pnpm add date-fns vs npm install date-fns).

See cli.md — info command for the full field reference.

Component Docs, Examples, and Usage

Run npx shadcn@latest docs <component> to get the URLs for a component's documentation, examples, and API reference. Fetch these URLs to get the actual content.

bash
npx shadcn@latest docs button dialog select

When creating, fixing, debugging, or using a component, always run npx shadcn@latest docs and fetch the URLs first. This ensures you're working with the correct API and usage patterns rather than guessing.

Workflow

  1. Get project context — already injected above. Run npx shadcn@latest info again if you need to refresh.
  2. Check installed components first — before running add, always check the components list from project context or list the resolvedPaths.ui directory. Don't import components that haven't been added, and don't re-add ones already installed.
  3. Find componentsnpx shadcn@latest search.
  4. Get docs and examples — run npx shadcn@latest docs <component> to get URLs, then fetch them. Use npx shadcn@latest view to browse registry items you haven't installed. To preview changes to installed components, use npx shadcn@latest add --diff.
  5. Install or updatenpx shadcn@latest add. When updating existing components, use --dry-run and --diff to preview changes first (see Updating Components below).
  6. Fix imports in third-party components — After adding components from community registries (e.g. @bundui, @magicui), check the added non-UI files for hardcoded import paths like @/components/ui/.... These won't match the project's actual aliases. Use npx shadcn@latest info to get the correct ui alias (e.g. @workspace/ui/components) and rewrite the imports accordingly. The CLI rewrites imports for its own UI files, but third-party registry components may use default paths that don't match the project.
  7. Review added components — After adding a component or block from any registry, always read the added files and verify they are correct. Check for missing sub-components (e.g. SelectItem without SelectGroup), missing imports, incorrect composition, or violations of the Critical Rules. Also replace any icon imports with the project's iconLibrary from the project context (e.g. if the registry item uses lucide-react but the project uses hugeicons, swap the imports and icon names accordingly). Fix all issues before moving on.
  8. Registry must be explicit — When the user asks to add a block or component, do not guess the registry. If no registry is specified (e.g. user says "add a login block" without specifying @shadcn, @tailark, etc.), ask which registry to use. Never default to a registry on behalf of the user.
  9. Switching presets — Ask the user first: reinstall, merge, or skip?
    • Reinstall: npx shadcn@latest init --preset <code> --force --reinstall. Overwrites all components.
    • Merge: npx shadcn@latest init --preset <code> --force --no-reinstall, then run npx shadcn@latest info to list installed components, then for each installed component use --dry-run and --diff to smart merge it individually.
    • Skip: npx shadcn@latest init --preset <code> --force --no-reinstall. Only updates config and CSS, leaves components as-is.
    • Important: Always run preset commands inside the user's project directory. The CLI automatically preserves the current base (base vs radix) from components.json. If you must use a scratch/temp directory (e.g. for --dry-run comparisons), pass --base <current-base> explicitly — preset codes do not encode the base.

Updating Components

When the user asks to update a component from upstream while keeping their local changes, use --dry-run and --diff to intelligently merge. NEVER fetch raw files from GitHub manually — always use the CLI.

  1. Run npx shadcn@latest add <component> --dry-run to see all files that would be affected.
  2. For each file, run npx shadcn@latest add <component> --diff <file> to see what changed upstream vs local.
  3. Decide per file based on the diff:
    • No local changes → safe to overwrite.
    • Has local changes → read the local file, analyze the diff, and apply upstream updates while preserving local modifications.
    • User says "just update everything" → use --overwrite, but confirm first.
  4. Never use --overwrite without the user's explicit approval.

Quick Reference

bash
# Create a new project.
npx shadcn@latest init --name my-app --preset base-nova
npx shadcn@latest init --name my-app --preset a2r6bw --template vite

# Create a monorepo project.
npx shadcn@latest init --name my-app --preset base-nova --monorepo
npx shadcn@latest init --name my-app --preset base-nova --template next --monorepo

# Initialize existing project.
npx shadcn@latest init --preset base-nova
npx shadcn@latest init --defaults  # shortcut: --template=next --preset=base-nova

# Add components.
npx shadcn@latest add button card dialog
npx shadcn@latest add @magicui/shimmer-button
npx shadcn@latest add --all

# Preview changes before adding/updating.
npx shadcn@latest add button --dry-run
npx shadcn@latest add button --diff button.tsx
npx shadcn@latest add @acme/form --view button.tsx

# Search registries.
npx shadcn@latest search @shadcn -q "sidebar"
npx shadcn@latest search @tailark -q "stats"

# Get component docs and example URLs.
npx shadcn@latest docs button dialog select

# View registry item details (for items not yet installed).
npx shadcn@latest view @shadcn/button

Named presets: base-nova, radix-nova Templates: next, vite, start, react-router, astro (all support --monorepo) and laravel (not supported for monorepo) Preset codes: Base62 strings starting with a (e.g. a2r6bw), from ui.shadcn.com.

Detailed References

  • rules/forms.md — FieldGroup, Field, InputGroup, ToggleGroup, FieldSet, validation states
  • rules/composition.md — Groups, overlays, Card, Tabs, Avatar, Alert, Empty, Toast, Separator, Skeleton, Badge, Button loading
  • rules/icons.md — data-icon, icon sizing, passing icons as objects
  • rules/styling.md — Semantic colors, variants, className, spacing, size, truncate, dark mode, cn(), z-index
  • rules/base-vs-radix.md — asChild vs render, Select, ToggleGroup, Slider, Accordion
  • cli.md — Commands, flags, presets, templates
  • customization.md — Theming, CSS variables, extending components

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Shadcn AI skill do?

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".

Why use Shadcn on TypingMind?

Because you install it once and use it with any model. Shadcn is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Shadcn in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/julianromli/ai-skills/tree/main/skills/shadcn. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Shadcn?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Shadcn?

As many as you like. As long as a model supports skills, you can use Shadcn with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Shadcn AI skill free?

It is published on GitHub by julianromli. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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