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Cavekit Validation First

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JuliusBrussee
cavekit-validation-first

Validation-first design for Cavekit — every kit requirement must be automatically verifiable. Six-gate validation pipeline, phase gates, merge protocol, completion signals, acceptance criteria patterns. Use when designing acceptance criteria, wiring CI gates, or debugging why an agent is producing output that nobody can verify.

Overview

PublisherJuliusBrussee
Repositorycaveman-code
Skill namecavekit-validation-first
Stars
942
Forks
107
Bundled files
Instructions only
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by JuliusBrussee on GitHub. Read the source before you install it.

Installation

Install the Cavekit Validation First AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/JuliusBrussee/caveman-code/tree/main/packages/coding-agent/skills/cavekit-validation-first
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/JuliusBrussee/caveman-code.git /tmp/caveman-code
mkdir -p .claude/skills
cp -r /tmp/caveman-code/packages/coding-agent/skills/cavekit-validation-first .claude/skills/cavekit-validation-first
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Cavekit Validation First in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Cavekit Validation First on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Cavekit Validation First is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Validation-First Design

Core Principle: If an Agent Cannot Validate It, It Will Not Be Met

Every spec requirement must include testable acceptance criteria that an agent can automatically verify. This is not optional — it is the foundation that makes SDD work.

Why? AI agents are non-deterministic. Without automated validation, there is no way to know whether an agent's output is correct. Validation gates turn "the agent generated some code" into "the agent generated code that provably meets the specification."

The validation-first rule applies at every level:

  • Spec requirements must have testable acceptance criteria
  • Plans must define which gates verify each task
  • Implementation must pass all applicable gates before being considered complete
  • Iterations must show measurable progress through gates

The Validation Gate Sequence

Every implementation must pass through six ordered checkpoints. Each successive gate is more expensive to run, so catching failures early saves significant time.

Gate 1: Compilation Check

What: The project compiles/transpiles without errors.

bash
# Generic pattern — substitute your project's build command
{BUILD_COMMAND}

Why it matters: If the code does not build, nothing else can be validated. This is the cheapest possible check.

What it catches:

  • Syntax errors
  • Missing imports/dependencies
  • Type errors (in typed languages)
  • Configuration errors

Acceptance criteria pattern:

markdown
- [ ] `{BUILD_COMMAND}` completes with exit code 0
- [ ] No warnings related to {domain} (warnings in other domains are acceptable)

Gate 2: Isolated Unit Verification

What: Unit tests pass on all changed files.

bash
# Generic pattern
{TEST_COMMAND}

# Or targeted at changed files
{TEST_COMMAND} --filter {changed-files}

Why it matters: Unit tests verify individual functions and modules in isolation. They are fast, deterministic, and catch logic errors.

What it catches:

  • Incorrect function behavior
  • Edge cases not handled
  • Regression from changes to existing code
  • Contract violations (wrong return types, missing fields)

Acceptance criteria pattern:

markdown
- [ ] All existing unit tests pass
- [ ] New unit tests cover all acceptance criteria for R{N}
- [ ] No test relies on external services or network access

Gate 3: Cross-Component Integration

What: End-to-end and integration tests verify that components work together.

bash
# Generic pattern
{TEST_COMMAND} --e2e

# Or with a specific test runner
{E2E_TEST_COMMAND}

Why it matters: Unit tests verify components in isolation. Integration tests verify they work together. Many bugs only appear at integration boundaries.

What it catches:

  • API contract mismatches between components
  • Data flow errors across module boundaries
  • Authentication/authorization integration issues
  • Database query errors with real (or realistic) data

Acceptance criteria pattern:

markdown
- [ ] User can complete {workflow} end-to-end
- [ ] API endpoint returns correct response for {scenario}
- [ ] Error propagation works correctly from {source} to {destination}

Gate 4: Resource and Speed Benchmarks

What: Performance benchmarks pass defined thresholds.

bash
# Generic pattern
{BENCHMARK_COMMAND}

# Or specific checks
{TEST_COMMAND} --performance

Why it matters: Functional correctness is necessary but not sufficient. Performance regression can make a feature unusable even if it produces correct output.

What it catches:

  • Response time regression
  • Memory leaks or excessive allocation
  • CPU-intensive operations that block the main thread
  • Database query performance degradation

Acceptance criteria pattern:

markdown
- [ ] API response time < {N}ms at p95 under {M} concurrent users
- [ ] Page load time < {N}s on simulated 3G connection
- [ ] Memory usage does not exceed {N}MB during {operation}
- [ ] No operation blocks the main thread for > {N}ms

Note: Not every task needs performance gates. Apply Gate 4 when:

  • The spec explicitly defines performance requirements
  • The change touches a known hot path
  • The feature involves data processing at scale

Gate 5: Startup Smoke Test

What: The application starts successfully and basic smoke tests pass.

bash
# Generic pattern — start the application
{START_COMMAND}

# Verify it is running
curl -f http://localhost:{PORT}/health

# Or run smoke tests
{SMOKE_TEST_COMMAND}

Why it matters: Code can build and pass all tests but fail to start. Launch verification catches configuration issues, missing environment variables, port conflicts, and startup race conditions.

What it catches:

  • Missing environment variables or configuration
  • Port conflicts or binding errors
  • Startup initialization failures
  • Missing runtime dependencies
  • Database migration issues

Acceptance criteria pattern:

markdown
- [ ] Application starts with `{START_COMMAND}` and responds to health check
- [ ] Main screen/page renders without errors
- [ ] No error-level entries in application logs during startup
- [ ] Application shuts down gracefully on interrupt signal

Gate 6: Manual Audit

What: A human reviews the output for quality, design intent, and requirements that are difficult to automate.

Why it matters: Some things cannot be automated — UX quality, architectural elegance, naming consistency, documentation clarity. Gate 6 is where the human acts as the final quality filter.

What it catches:

  • Subjective quality issues
  • Architectural decisions that are technically correct but strategically wrong
  • Over-engineering or under-engineering
  • Security concerns that automated tools miss
  • Requirements that were technically met but miss the spirit of the spec

How it works in practice:

  1. Agent completes Gates 1-5 and reports results
  2. Human reviews the implementation against spec intent
  3. Human provides feedback as issues or spec updates
  4. If feedback requires code changes, it enters the revision loop:
    • Update specs with the missing requirement
    • Re-run iteration loop
    • Verify the fix emerges from updated specs

Acceptance criteria pattern:

markdown
- [ ] Implementation reviewed by human for spec intent alignment
- [ ] No architectural concerns raised
- [ ] Code style consistent with project conventions

Gate Summary Table

GatePurposeCommand PatternTypical DurationAutomated?
1. CompilationCode compiles cleanly{BUILD_COMMAND}SecondsYes
2. Unit VerificationIndividual functions behave correctly{TEST_COMMAND}Seconds-MinutesYes
3. IntegrationModules cooperate as expected{E2E_TEST_COMMAND}MinutesYes
4. BenchmarksSpeed and resource use within budget{BENCHMARK_COMMAND}MinutesYes
5. Smoke TestApplication boots and responds{START_COMMAND} + health checkSecondsYes
6. Manual AuditMeets design intent and quality barHuman inspectionVariableNo

For the full validation gate reference with detailed examples, see references/validation-gates.md.


Mapping Spec Requirements to Gates

Every spec requirement must map to at least one validation gate. When writing specs (see ck:cavekit-writing), each acceptance criterion should indicate which gate verifies it.

Mapping Pattern

markdown
### R1: User Authentication
**Acceptance Criteria:**
- [ ] Valid credentials return session token — **Gate 2** (unit test)
- [ ] Invalid credentials return 401 error — **Gate 2** (unit test)
- [ ] Session token grants access to protected endpoints — **Gate 3** (integration)
- [ ] Login page renders within 2s — **Gate 4** (performance)
- [ ] Application starts with auth module loaded — **Gate 5** (launch)

Unmapped Requirements Are Unvalidated

If a requirement cannot be mapped to any gate, it has one of two problems:

  1. The requirement is too vague — rewrite it with specific, testable criteria
  2. The validation infrastructure is missing — add the gate (e.g., if there are no E2E tests, Gate 3 does not exist yet)

Either way, an unmapped requirement will not be reliably met by an agent.


Phase Gates Between Hunt Phases

Phase gates are mandatory verification checkpoints between Hunt phases. They ensure that the output of one phase is solid before the next phase builds on it.

Phase Gate Definitions

TransitionGate ConditionHow to Verify
Spec → PlanAll domains have specs with testable acceptance criteriaReview cavekit-overview.md; every R{N} has AC items
Plan → ImplementPlans reference specs, define sequence, include test strategiesReview plan files; every task maps to spec requirements
Implement → IterateCode builds (Gate 1), tests pass (Gate 2), impl tracking is currentRun {BUILD_COMMAND} and {TEST_COMMAND}; check impl tracking
Iterate → MonitorConvergence detected: changes decreasing iteration-over-iterationCompare diffs across last 3-5 iterations
Monitor → SpecGap found or new requirement identifiedGap analysis identifies unmet acceptance criteria

Phase Gate Enforcement

Phase gates are enforced by the iteration loop. When a prompt includes phase gate checks, the agent:

  1. Runs the gate check at the end of the phase
  2. Reports pass/fail status
  3. If the gate fails, the agent does not proceed to the next phase
  4. Instead, the agent iterates on the current phase until the gate passes

Example: Implement → Iterate Gate

markdown
## Exit Criteria (Phase Gate)
Before reporting completion:
- [ ] `{BUILD_COMMAND}` succeeds with exit code 0
- [ ] `{TEST_COMMAND}` passes with no new failures
- [ ] All files created/modified are listed in impl tracking
- [ ] All dead ends encountered are documented
- [ ] Test health table is updated with current counts

Merge Protocol

When working with agent teams (multiple agents dispatched with isolation: "worktree" via the Agent tool), the merge protocol ensures that integrating work from different agents does not break validation gates.

The Protocol

Agent A completes work in its isolated branch
Agent B completes work in its isolated branch
Agent C completes work in its isolated branch

Merge sequence (one at a time):
1. Merge Agent A's branch → main
2. Run: {BUILD_COMMAND} → must pass
3. Run: {TEST_COMMAND} → must pass
4. Run: Launch verification → must pass
5. If all pass → proceed
6. If any fail → fix before merging next branch

7. Merge Agent B's branch → main
8. Run: {BUILD_COMMAND} → must pass
9. Run: {TEST_COMMAND} → must pass
10. ...repeat for each agent branch

Why One at a Time?

Merging all agent branches simultaneously and then running tests makes it impossible to determine which merge caused a failure. Merging one at a time with validation between each merge pinpoints failures immediately.

Merge Protocol Rules

  1. Merge one agent branch at a time — never batch-merge
  2. Run Gates 1-3 after each merge — build, unit tests, integration tests
  3. Run Gate 5 after all merges — launch verification on the fully integrated codebase
  4. Clean up after each merge: remove the worktree (git worktree remove <path>), then delete the branch (git branch -D <branch>). Claude Code only auto-cleans worktrees when agents make no changes; when changes are committed, the caller must remove the worktree before deleting the branch.
  5. If a merge fails validation, fix it before proceeding to the next merge

Completion Signals

Completion signals are specific strings that agents emit when all exit criteria for a task or phase are met. They enable automation to detect when an agent is done.

How Completion Signals Work

  1. The prompt defines the signal:

    markdown
    When ALL exit criteria are met, output exactly:
    <all-tasks-complete>
  2. The agent emits the signal after verifying all exit criteria

  3. The iteration loop detects the signal and stops iterating

Completion Signal Rules

  • The signal must be a unique string that would not appear in normal output
  • The agent must verify all exit criteria before emitting the signal
  • The signal should be the last thing the agent outputs in a session
  • If the agent cannot meet all criteria, it should not emit the signal and instead document what is blocking completion

Example Prompt with Completion Signal

markdown
## Exit Criteria
Complete all of the following before emitting the completion signal:
- [ ] All T- tasks are DONE or BLOCKED with documented blockers
- [ ] `{BUILD_COMMAND}` succeeds
- [ ] `{TEST_COMMAND}` passes with no new failures
- [ ] Implementation tracking is updated
- [ ] All dead ends are documented

When ALL criteria above are met, output:
<all-tasks-complete>

If you cannot meet all criteria, document what is blocking
and do NOT output the completion signal.

Validation-First Design Patterns

Pattern 1: Test Before Implement

Write or generate tests before implementing the feature. The test defines what "correct" means.

1. Read spec requirement R{N} acceptance criteria
2. Generate test cases that verify each criterion
3. Run tests → all fail (RED)
4. Implement the feature
5. Run tests → all pass (GREEN)
6. Refactor if needed

This is TDD-within-SDD. See superpowers:test-driven-development for the existing TDD skill.

Pattern 2: Gate Cascade

Run gates in order. If an earlier gate fails, do not run later gates.

Gate 1 (Build) → FAIL → fix build errors → retry Gate 1
Gate 1 (Build) → PASS → Gate 2 (Unit Tests)
Gate 2 (Tests) → FAIL → fix failing tests → retry Gate 2
Gate 2 (Tests) → PASS → Gate 3 (Integration)
...

Earlier gates are cheaper. Fixing a build error costs seconds. Fixing an integration error costs minutes. Fix cheap problems first.

Pattern 3: Progressive Gate Depth

Not every iteration needs all gates. Use progressive depth based on the phase:

PhaseRequired GatesOptional Gates
Early Implement1 (Build), 2 (Unit)—
Mid Implement1, 2, 3 (Integration)4 (Performance)
Late Implement1, 2, 3, 5 (Launch)4
Pre-ReleaseAll 1-6—

Pattern 4: Regression Prevention

When a gate that previously passed starts failing, treat it as a P0 issue:

  1. Stop forward progress — do not implement new features
  2. Identify the regression — which change caused the failure?
  3. Fix the regression — restore the passing state
  4. Add a test — ensure this specific regression cannot recur
  5. Backpropagate — if the regression reveals a spec gap, update the spec

Integration with Other Skills

With superpowers:verification-before-completion

The existing verification-before-completion skill provides a general framework for verifying work before marking it done. Validation-first design extends this with the specific 6-gate pipeline and phase gate system used in SDD.

How they work together:

  • superpowers:verification-before-completion ensures the agent checks its work
  • ck:validation-first defines exactly what checks to run and in what order

With ck:cavekit-writing

Every spec requirement must have acceptance criteria that map to validation gates. The spec-writing skill defines how to write those criteria. Validation-first design defines how to verify them.

With ck:impl-tracking

Validation results are recorded in the implementation tracking document's Test Health table. Gate failures become Issues. Gate-related dead ends are documented in the Dead Ends section.

With ck:methodology

Validation gates operate continuously across all Hunt phases. Phase gates control transitions between phases. The iteration loop uses gate results as convergence signals.


Summary

  1. If an agent cannot validate it, it will not be met — every requirement needs automated verification
  2. 6 gates in order: Compilation → Unit Verification → Integration → Benchmarks → Smoke Test → Manual Audit
  3. Earlier gates are cheaper — catch problems at the build stage, not at launch
  4. Every spec requirement maps to at least one gate — unmapped requirements are unvalidated
  5. Phase gates control Hunt transitions — do not proceed until the current phase passes its gate
  6. Merge one at a time — validate between each merge to pinpoint failures
  7. Completion signals enable automation — agents emit a specific string when all gates pass
  8. Regression is P0 — when a passing gate starts failing, stop and fix before proceeding

Frequently asked questions

What does the Cavekit Validation First AI skill do?

Validation-first design for Cavekit — every kit requirement must be automatically verifiable. Six-gate validation pipeline, phase gates, merge protocol, completion signals, acceptance criteria patterns. Use when designing acceptance criteria, wiring CI gates, or debugging why an agent is producing output that nobody can verify.

Why use Cavekit Validation First on TypingMind?

Because you install it once and use it with any model. Cavekit Validation First is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Cavekit Validation First in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/JuliusBrussee/caveman-code/tree/main/packages/coding-agent/skills/cavekit-validation-first. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Cavekit Validation First?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Cavekit Validation First?

As many as you like. As long as a model supports skills, you can use Cavekit Validation First with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Cavekit Validation First AI skill free?

Yes. It is published on GitHub by JuliusBrussee under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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