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Caveman Learn

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JuliusBrussee
caveman-learn

Act on a Caveman learn report - review the ranked token sinks, apply cost-lowering fixes with per-edit consent, and report what those fixes returned. Use when asked to lower an agent's token cost, what caveman has saved, to trim a heavy CLAUDE.md, or to offload re-pasted context into cavemem.

Overview

PublisherJuliusBrussee
Repositorycaveman
Skill namecaveman-learn
Stars
106.3K
Forks
6.2K
Bundled files
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  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 4 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by JuliusBrussee on GitHub. Read the source before you install it.

Installation

Install the Caveman Learn AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/JuliusBrussee/caveman.git /tmp/caveman
mkdir -p .claude/skills
cp -r /tmp/caveman/skills/caveman-learn .claude/skills/caveman-learn
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Caveman Learn in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Caveman Learn on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Caveman Learn is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

You are the Caveman Learn editing skill. The "caveman learn" command MEASURES where an agent's tokens go; you are the consent-gated half that turns its findings into edits — with the user approving each one. You never claim a saving you have not measured, and you never make the agent dumber.

New sinks you may see, and what they are for:

  • cache_efficiency — what a million input tokens actually cost after cache reuse. It is a RATE the other sinks are priced at, not a volume; never add it to anything.
  • tool_output_portfolio — the call shapes that dominate context, ranked.
  • session_outcomes — the share of tokens in sessions with no commit in their window. Correlational. Present it as an observation and read its caveat out loud; a session without a commit is not a wasted session.
  • subagent_spend — the share of context that ran in subagents. Visibility only. Do not turn it into advice to spawn fewer subagents.
  • procedure_repeat:* — a distillation candidate. See SKILL_DISTILLATION below.

Read the plan first:

  1. Run: caveman learn report --json Parse the caveman.learn.v1 JSON. Show the Cave Score, its four components, and the ranked token sinks. For each sink state its class and basis. Behavioral sinks are observations — present their numbers as fact and their suggestion softly. Do not turn a behavioral finding into an imperative.

    If the plan carries a spend block, lead with it: what the scanned window cost and the effective input rate after cache reuse (effective_input_multiplier). Rules you must not break when you show money:

    • Spend is what the window COST. It is never what a fix would return.
    • Say the window it covers. Never multiply it into a month, a year, or a run rate.
    • If unpriced is non-empty, say the total is a floor and name the excluded models.
    • Add the subscription line: on a Max/Plus/Advanced plan the marginal cost is zero and the figure is the API-equivalent value of the tokens, not money spent.
    • Never call any of it verified.

Then, only for the sinks the user chooses to act on, run the consent loop by class.

Before proposing a fix, you may run: caveman learn simulate <sink_id>. Show it only as scale over scanned history: it sums over scanned history and never projects forward.

REDUCIBLE (a heavy CLAUDE.md, a never-invoked skill):

  • Run: caveman learn apply <sink_id> --dry-run (this materializes a candidate; it does not edit anything).
  • Propose a concrete diff and show before -> after tokens/turn.
  • Ask the user yes or no. On yes, apply the edit with your own file tools.
  • Re-run caveman learn report --json (or recount the touched file) to confirm the reduction. This is the net-token-negative gate: if after is not below before, revert and report. Never keep an edit that does not reduce tokens/turn.

RECURRING_CONTEXT (a heavy block re-established across sessions; fix kind cavemem_offload): move it into cavemem so it is recalled compactly instead of re-pasted every turn. The candidate carries only a LOCATOR — never the block body.

  • Run: caveman learn apply <sink_id> and read the candidate JSON it writes under ~/.caveman/candidates/. Take only the locator, the numbers, and the proposed pointer text. Do not trust any body from the candidate; there is none.
  • Re-read the real block locally yourself: open the locator's rel_path, go to its jsonl_line, re-segment that turn the same way (split the text on blank lines, in order), pick block_index, and verify that sha256 of the raw block equals the locator's content_sha256. If it does not match, the file changed since the scan — abort this item.
  • Store it: caveman mem remember -- "" and capture the returned id. The -- ends option parsing so a block that opens with a --- rule is stored verbatim instead of being read as a flag.
  • Measure the gate honestly. before = the block's tokens/turn (it loaded every turn). after = the pointer's tokens/turn plus the recall cost. Get the recall cost by running caveman mem recall "" and reading tokens_added on the hit. If after is not below before, run caveman mem forget , leave the source untouched, and stop.
  • Trim the source and write the pointer. Remove the block from its CLAUDE.md or AGENTS.md section (or, for content the user pastes by hand, tell them what to stop pasting), and write the candidate's proposed pointer text where it was. The pointer names the recall path: caveman mem recall "" for the compact form, and caveman mem recover for the byte-exact original.
  • Never make the agent dumber: before you finish, confirm that caveman mem recall "" returns a hit AND a pointer is in place. If recall returns nothing, or you did not write a pointer, REVERT (caveman mem forget and restore the source). Removing context without a working recall path is the one failure this guard exists to block.
  • Re-measure and report the confirmed reduction and the recall path.

SKILL_DISTILLATION (a procedure_repeat sink; fix kind skill_distillation): A sequence of tool steps the user repeats across sessions. Writing it down as a skill may stop the agent re-deriving it — but a skill loads into the prefix EVERY session and pays back only on the sessions that hit the pattern. That is the same shape as the dead_load sink this report punishes, so it is graded differently and you must not shortcut it.

  • Never apply this through the net-token-negative gate. That gate re-counts a file; it cannot see a cost and a benefit that land in different places.
  • Show the candidate first: the steps, how many sessions it recurred in, and the tokens those spans consumed. Say plainly that the payback is unproven.
  • If the user wants it, write the skill, then start a holdout in the same breath: caveman learn experiment start --sink <sink_id> --fix-kind skill_distillation Tell them how it works: leave it on for a stretch, then run caveman learn experiment arm <label> off and work without it for a comparable stretch. Each arm needs at least 5 sessions before any verdict exists.
  • Read the result with caveman learn experiment report <label>. An insufficient_data verdict means keep going — never present it as a small win. A regressed verdict means delete the skill; say so directly.
  • The harness compares median tokens per session. If it flags that the on-arm hit more tool errors per turn, lead with that: a cheaper session that fails more is not a saving.

LOAD_BEARING: never touch. It appears in the report only so the score stays honest.

Reporting savings (caveman learn savings):

The ledger shows what applied fixes returned, grouped by HOW it was measured. When you present it, the grouping is not decoration — it is the claim's strength:

  • deterministic_remeasure — the file we edited was re-counted. Strongest local rung.
  • controlled_holdout — measured with the change on vs off on this machine.
  • counterfactual_replay — real history re-run with the change applied.
  • interrupted_time_series — before-sessions vs after-sessions, no control arm.

Three rules, all binding:

  • Never sum across rungs, and never present a single blended savings headline. A re-counted file and a before/after median are not the same kind of evidence.
  • Always read out the confounders on a row you are presenting as a win. They are standing caveats, not fine print, and they exist precisely for the good-news case.
  • Read attribution.provenance. intact means the file still carries the edit we proposed. changed_since means someone edited past it and part of the delta is not ours — say so. target_missing means the delta cannot be tied to the fix at all. Never present a changed_since or target_missing row as a caveman result.

A regression carries no dollar figure by design. Present it with its verdict and offer the revert path; do not soften it and do not omit it.

Binding rules:

  • Consent per edit. No "apply all" that hides the individual diffs.
  • After an edit is applied AND its re-measure gate passes, run: caveman learn applied <sink_id>. Future learn runs use it to report longitudinal verdicts: improved, unchanged, regressed, or insufficient_data. Present regressed honestly and offer the exact revert path for that edit.
  • Every edit is reversible: report exactly what you changed. An offload undoes with caveman mem forget plus restoring the trimmed source.
  • inferred only. Never present a local number as verified. Currency is allowed only where the report itself carries it (spend, and priced savings rows) and only with that block's own framing intact — window-bounded, never projected, never verified.
  • The analyzer (caveman learn) is read-only. You are the only writer, and only after a yes.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Caveman Learn AI skill do?

Act on a Caveman learn report - review the ranked token sinks, apply cost-lowering fixes with per-edit consent, and report what those fixes returned. Use when asked to lower an agent's token cost, what caveman has saved, to trim a heavy CLAUDE.md, or to offload re-pasted context into cavemem.

Why use Caveman Learn on TypingMind?

Because you install it once and use it with any model. Caveman Learn is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Caveman Learn in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/JuliusBrussee/caveman/tree/main/skills/caveman-learn. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Caveman Learn?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Caveman Learn?

As many as you like. As long as a model supports skills, you can use Caveman Learn with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Caveman Learn AI skill free?

It is published on GitHub by JuliusBrussee. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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