Evenhub App Ui logo

Evenhub App Ui

Community
JustinasLa
evenhub-app-ui

Design, implement, or review mobile companion-app UI using the official Even Hub design system for Even Realities G2. Use for Even Hub screens, settings, components, colors, typography, spacing, cards, navigation, or when selecting official Even Realities pixel-icon SVGs. Apply only to the phone app, not the 576x288 glasses HUD; use everything-evenhub for Even OS display experiences. Use evenhub-pixel-icons only when no bundled icon fits.

Overview

PublisherJustinasLa
Repositoryevenhub-app-ui
Skill nameevenhub-app-ui
Stars
4
Forks
0
Bundled files
196
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 196 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by JustinasLa on GitHub. Read the source before you install it.

Installation

Install the Evenhub App Ui AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/JustinasLa/evenhub-app-ui/tree/master/skills/evenhub-app-ui
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/JustinasLa/evenhub-app-ui.git /tmp/evenhub-app-ui
mkdir -p .claude/skills
cp -r /tmp/evenhub-app-ui/skills/evenhub-app-ui .claude/skills/evenhub-app-ui
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Evenhub App Ui in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Evenhub App Ui on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Evenhub App Ui is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Apply the Even Hub app design system

Use this skill for the mobile companion app only. Do not apply its layout, typography, or components to the Even OS glasses display.

The guidance is distilled from the public Figma file “Even Realities – Software Design Guidelines” (UIUX Design Guidelines 2025), APP Guidelines page.

Route the task

Load only the reference needed:

  • Read references/app-guidelines.md before designing, implementing, or reviewing screens and components. It defines colors, type, spacing, radii, and component patterns.
  • Read references/iconography.md before selecting or placing icons. It maps common UI symbols and inventories all bundled assets.
  • Use both references for complete screen work.
  • Use the sibling evenhub-pixel-icons skill only after confirming that no bundled icon expresses the requested metaphor.
  • Defer glasses-HUD work to everything-evenhub:design-guidelines.

Implement in this order

  1. Establish the screen hierarchy and choose patterns from the component inventory; do not invent a new component when an official pattern fits.
  2. Apply semantic color tokens instead of choosing approximate grays or accent colors.
  3. Apply the FK Grotesk Neue type role that matches each element.
  4. Set the 12 px screen margin, 16 px card inset, 6 px card radius, and the documented 0/6/12/24 px spacing rhythm.
  5. Select official SVGs from assets/icons/ and preserve their geometry.
  6. Verify hierarchy, state contrast, spacing, and icon usage at the target mobile viewport.

When FK Grotesk Neue is unavailable, state the fallback explicitly rather than silently presenting another font as exact.

Core constraints

  • Use a near-monochrome interface with yellow only for the documented accent and ongoing/warning states; reserve red and green for semantic status.
  • Keep cards at 6 px radius with 60% corner smoothing where the platform supports it. Use a 6 px radius fallback where it does not.
  • Render official 32×32 icon artboards at 24×24 unless the context requires an integer grid-preserving scale. Render the paired toggle assets at their native 36×24 size.
  • Use bundled SVGs verbatim. Recolor only through the documented text-color roles; do not round, smooth, or redraw their pixel geometry.
  • Do not use Unicode glyphs as icons. Use the mapped SVG for arrows, chevrons, dots, checks, close, more, and add actions.
  • Keep custom icons outside assets/icons/; that directory mirrors the official source.

Bundled icon categories

The 193 official SVGs under assets/icons/ retain the source categories:

  • Edit & Settings Icons/
  • Feature & Function Icons/
  • Guide System/
  • Health Feature Icon/
  • Menu Bar Icons/
  • Navigate Feature Icon/
  • Status Icons/

Search by filename and related concept before substituting an external icon library. Preserve source filenames, including their original spelling. For boolean controls, use Feature & Function Icons/Toggle On.svg and Toggle Off.svg as the two visual states. Do not use the standalone Edit & Settings Icons/Switch.svg action icon as a toggle control.

Review checklist

Before delivery, verify:

  • the result is mobile-app UI rather than glasses-HUD UI;
  • all colors map to documented semantic tokens;
  • typography roles and weights match the reference;
  • margins, card insets, spacing, and radii follow the defined rhythm;
  • active, disabled, warning, success, and overlay states remain distinguishable;
  • every icon is bundled or clearly identified as custom;
  • pixel icons remain sharp and recognizable at 24×24;
  • unavailable fonts or unsupported corner smoothing have explicit fallbacks.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

and 136 more files.

Frequently asked questions

What does the Evenhub App Ui AI skill do?

Design, implement, or review mobile companion-app UI using the official Even Hub design system for Even Realities G2. Use for Even Hub screens, settings, components, colors, typography, spacing, cards, navigation, or when selecting official Even Realities pixel-icon SVGs. Apply only to the phone app, not the 576x288 glasses HUD; use everything-evenhub for Even OS display experiences. Use evenhub-pixel-icons only when no bundled icon fits.

Why use Evenhub App Ui on TypingMind?

Because you install it once and use it with any model. Evenhub App Ui is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Evenhub App Ui in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/JustinasLa/evenhub-app-ui/tree/master/skills/evenhub-app-ui. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Evenhub App Ui?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Evenhub App Ui?

As many as you like. As long as a model supports skills, you can use Evenhub App Ui with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Evenhub App Ui AI skill free?

Yes. It is published on GitHub by JustinasLa under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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