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Multi Image To 3d

Community
kevinbadi
multi-image-to-3d

Convert multiple photos (1-4 angles) of the same object into a high-accuracy 3D model using Meshy API and import into Blender.

Overview

Publisherkevinbadi
Repositoryblender-skills
Skill namemulti-image-to-3d
Stars
215
Forks
24
Bundled files
Instructions only
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • Self-contained

    Everything the model needs lives in the instructions — no extra files to sync.

  • Open source

    Published by kevinbadi on GitHub. Read the source before you install it.

Installation

Install the Multi Image To 3d AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/kevinbadi/blender-skills/tree/main/multi-image-to-3d
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/kevinbadi/blender-skills.git /tmp/blender-skills
mkdir -p .claude/skills
cp -r /tmp/blender-skills/multi-image-to-3d .claude/skills/multi-image-to-3d
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Multi Image To 3d in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Multi Image To 3d on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Multi Image To 3d is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Multi-Image to 3D Blender Skill

Converts 1-4 photos of the same object (from different angles) into a textured 3D model using Meshy AI's Multi-Image to 3D API, then imports it into the active Blender scene. More angles = more accurate geometry and textures.

When to Use

Trigger this skill when:

  • User provides multiple photos of the same object and wants a 3D model
  • User says "multi-angle 3D", "convert these images to 3D", "make a 3D model from these photos"
  • User wants a more accurate 3D model than single-image can provide
  • User has front/back/side shots of a product, character, or object

Prerequisites

  • Meshy API Key: Retrieved from memory (reference_meshy_api.md)
  • Blender MCP: Must be connected (blender-mcp addon running on port 9876)
  • Images: 1-4 local file paths (.jpg, .jpeg, .png) or publicly accessible URLs
  • Same object: All images must depict the same object from different angles

Flow

Step 1: Prepare the Images

For each local file, base64 encode it into a data URI:

python
import base64, json

image_paths = ["front.png", "back.png", "side.png"]  # user-provided paths
image_urls = []

for path in image_paths:
    with open(path, 'rb') as f:
        b64 = base64.b64encode(f.read()).decode()
    ext = path.rsplit('.', 1)[-1].lower()
    mime = 'image/jpeg' if ext in ('jpg', 'jpeg') else 'image/png'
    image_urls.append(f"data:{mime};base64,{b64}")

Step 2: Create Multi-Image-to-3D Task

Write payload to a JSON file (base64 strings are too large for CLI args):

python
payload = {
    "image_urls": image_urls,  # array of 1-4 data URIs or public URLs
    "ai_model": "meshy-6",
    "enable_pbr": True,
    "should_texture": True,
    "target_formats": ["glb"]
}

with open("output/request.json", "w") as f:
    json.dump(payload, f)

Then POST:

bash
curl -s https://api.meshy.ai/openapi/v1/multi-image-to-3d \
  -X POST \
  -H "Authorization: Bearer ${MESHY_API_KEY}" \
  -H 'Content-Type: application/json' \
  -d @output/request.json

Response: {"result": "<task_id>"}

Step 3: Poll for Completion

bash
curl -s https://api.meshy.ai/openapi/v1/multi-image-to-3d/<task_id> \
  -H "Authorization: Bearer ${MESHY_API_KEY}"

Poll every 15 seconds. Check status:

  • PENDING — queued (check preceding_tasks for queue position)
  • IN_PROGRESS — generating (check progress for %)
  • SUCCEEDED — done, download from model_urls.glb
  • FAILED — check task_error.message

Step 4: Download the GLB

bash
curl -L -o "output/<filename>.glb" "<model_urls.glb>"

Step 5: Import into Blender

Use the Blender MCP execute_blender_code tool:

python
import bpy

# Clear scene (optional)
for obj in bpy.data.objects:
    bpy.data.objects.remove(obj, do_unlink=True)

# Import GLB
bpy.ops.import_scene.gltf(filepath="<path_to_glb>")

# Frame imported object
bpy.ops.object.select_all(action='SELECT')

# Add basic lighting
import math
from mathutils import Vector, Euler
bpy.ops.object.light_add(type='AREA', location=(2, -2, 3))
key = bpy.context.active_object
key.data.energy = 500
key.data.size = 3

# Set viewport to material preview
for area in bpy.context.screen.areas:
    if area.type == 'VIEW_3D':
        for space in area.spaces:
            if space.type == 'VIEW_3D':
                space.shading.type = 'MATERIAL'

Configuration Options

OptionDefaultDescription
ai_modelmeshy-6meshy-5, meshy-6, or latest
topologytrianglequad or triangle mesh
target_polycount30000100–300,000 polygons
enable_pbrtrueMetallic/roughness/normal maps
symmetry_modeautooff, auto, or on
pose_mode""a-pose, t-pose, or empty
should_texturetrueGenerate textures
should_remeshfalseRemesh to target polycount/topology
remove_lightingtrueClean textures without baked lighting
image_enhancementtrueOptimize input images
target_formatsallArray: glb, obj, fbx, stl, usdz, 3mf

Tips for Best Results

  • Different angles: Front, back, left side, right side work best
  • Consistent lighting: Same lighting conditions across all photos
  • Clean background: Plain/white backgrounds help
  • Same object: All images MUST be the same object
  • 2-4 images: More angles = better accuracy, but diminishing returns past 4

Error Handling

  • 400: Invalid image count (must be 1-4), bad format, unreachable URL
  • 402: Insufficient Meshy credits
  • 429: Rate limited — wait and retry
  • FAILED status: Report task_error.message to user

Frequently asked questions

What does the Multi Image To 3d AI skill do?

Convert multiple photos (1-4 angles) of the same object into a high-accuracy 3D model using Meshy API and import into Blender.

Why use Multi Image To 3d on TypingMind?

Because you install it once and use it with any model. Multi Image To 3d is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Multi Image To 3d in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/kevinbadi/blender-skills/tree/main/multi-image-to-3d. TypingMind reads its SKILL.md and installs it as a skill you can enable per chat.

Which AI models can use Multi Image To 3d?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Multi Image To 3d?

As many as you like. As long as a model supports skills, you can use Multi Image To 3d with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Multi Image To 3d AI skill free?

It is published on GitHub by kevinbadi. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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