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Apply Material3

Community
khadinakbarlabs
apply-material3

Apply Material Design 3 (Material You) components, type scale, color tokens, motion principles to your Android app. Use when the user says 'apply material 3', 'material design android', 'm3 components', 'follow material guidelines'.

Overview

Publisherkhadinakbarlabs
Repositoryexpo-mobile-app-builder
Skill nameapply-material3
Stars
3
Forks
0
Bundled files
1
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by khadinakbarlabs on GitHub. Read the source before you install it.

Installation

Install the Apply Material3 AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/khadinakbarlabs/expo-mobile-app-builder/tree/main/skills/apply-material3
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/khadinakbarlabs/expo-mobile-app-builder.git /tmp/expo-mobile-app-builder
mkdir -p .claude/skills
cp -r /tmp/expo-mobile-app-builder/skills/apply-material3 .claude/skills/apply-material3
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Apply Material3 in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Apply Material3 on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Apply Material3 is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Apply Material 3 (Material You)

Google's design system for Android 12+. Required for App Store featuring + Editor's Choice.

The 5 pillars of Material 3

  1. Color — Material You dynamic colors (user wallpaper → app theme)
  2. Typography — Material 3 type scale (display, headline, title, body, label)
  3. Shape — Corner radius scale (xs/sm/md/lg/xl/full)
  4. Motion — Easing curves, duration tokens
  5. Components — 35+ standard components

Component conventions

App bars

  • Top app bar (small) — most common, 64dp height
  • Top app bar (medium) — collapses, 112dp expanded
  • Top app bar (large) — for hero screens, 152dp expanded
  • Use Appbar.Header with mode="small" | "medium" | "large"

Navigation

  • Bottom navigation for 3-5 top destinations (mobile only)
  • Navigation rail for tablets / foldables (instead of bottom nav)
  • Navigation drawer for 5+ destinations

Buttons

  • Filled — primary action
  • Tonal — secondary action (NEW in M3)
  • Outlined — secondary action
  • Text — tertiary action (cancel, dismiss)
  • Icon — for compact spaces
  • FAB — single primary action per screen

Cards

  • Elevated — default, subtle shadow
  • Filled — solid background, no shadow
  • Outlined — 1dp border, no shadow

Surfaces

M3 introduces "tonal elevation" — surfaces tint with primary color as they elevate. Avoid hard shadows; use tonal surface colors instead.

Type scale

StyleSizeUse
displayLarge57spHero numbers
displayMedium45spHero numbers (smaller)
displaySmall36spSection headers
headlineLarge32spPage titles
headlineMedium28spSub-pages
headlineSmall24spCards
titleLarge22spApp bar
titleMedium16spList items
titleSmall14spSubtitles
bodyLarge16spBody text
bodyMedium14spSecondary body
bodySmall12spCaptions
labelLarge14spButton text
labelMedium12spTabs
labelSmall11spOverline

Spacing scale (4dp grid)

4, 8, 12, 16, 24, 32, 48, 64, 96, 128

Motion durations

  • Short 100ms
  • Medium 250ms
  • Long 400ms
  • Extended 700ms

Use react-native-reanimated curves: Easing.inOut(Easing.cubic) matches M3 standard.

Material 3 vs M3 Expressive (2025+)

Google announced "M3 Expressive" at I/O 2025 — looser, more playful variant. Available in Material You 3.0 on Android 16. Not required.

Pair with

  • apply-material-you-dynamic-colors for color theming
  • figma-to-rn-android for code conversion
  • accessibility-audit-android for contrast checks

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Apply Material3 AI skill do?

Apply Material Design 3 (Material You) components, type scale, color tokens, motion principles to your Android app. Use when the user says 'apply material 3', 'material design android', 'm3 components', 'follow material guidelines'.

Why use Apply Material3 on TypingMind?

Because you install it once and use it with any model. Apply Material3 is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Apply Material3 in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/khadinakbarlabs/expo-mobile-app-builder/tree/main/skills/apply-material3. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Apply Material3?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Apply Material3?

As many as you like. As long as a model supports skills, you can use Apply Material3 with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Apply Material3 AI skill free?

Yes. It is published on GitHub by khadinakbarlabs under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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