Battlecard Builder logo

Battlecard Builder

Organization
LeadMagic
battlecard-builder

Create competitive battlecards — FIA Framework (Fact → Impact → Act), Why We Win/Why We Lose, objection handling cards per competitor, pricing comparisons, and quick-dismiss summaries. Use when building competitive intelligence, preparing for competitive deals, or creating sales enablement materials. Triggers on: "battlecard", "competitive battlecard", "competitor comparison", "Why We Win", "objection handling card", "competitor intel", or any competitive enablement.

Overview

PublisherLeadMagic
Repositorygtm-skills
Skill namebattlecard-builder
Stars
72
Forks
18
Bundled files
3
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 3 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by LeadMagic on GitHub. Read the source before you install it.

Installation

Install the Battlecard Builder AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/LeadMagic/gtm-skills/tree/main/skills/design/battlecard-builder
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/LeadMagic/gtm-skills.git /tmp/gtm-skills
mkdir -p .claude/skills
cp -r /tmp/gtm-skills/skills/design/battlecard-builder .claude/skills/battlecard-builder
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Battlecard Builder in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Battlecard Builder on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Battlecard Builder is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Battlecard Builder

Overview

A battlecard is a concise competitive document that gives reps exactly what to say in competitive situations. Not a feature comparison table — a talk track with proof points. The FIA Framework (Fact → Impact → Act) from Klue structures every card so reps can use it during a live call, not just study it beforehand.

A rep should be able to glance at a battlecard for 10 seconds before or during a call and know exactly what to say.

When to Use

  • "Build a battlecard against [competitor]"
  • "Create competitive battlecards for our team"
  • "Prepare for a deal where [competitor] is involved"
  • "What do we say when a prospect mentions [competitor]?"
  • "Build an objection handling card"
  • "Create a quick-dismiss card for [competitor]"

Authoritative Foundations

  • Klue FIA Framework — Fact → Impact → Act. The industry standard for battlecard structure. Fact: the competitive insight. Impact: why it matters. Act: what the rep says or does.
  • Klue COMP-ACT Framework — extended framework for deeper competitive intel.
  • Force Management Command of the Message — Defensible Differentiators. Battlecards should map to the VMF's differentiator framework.

Step-by-Step Process

Phase 1: Card Type Selection

Build a complete battlecard set per competitor:

Card TypePurposeUse Case
Why We WinKey competitive advantages with talk tracksWhen rep knows competitor is in the deal
Why We LoseWhere they win, how to counterWhen deal is trending toward competitor
Objection HandlingCompetitor-specific objections with responsesWhen prospect raises specific competitor claims
Pricing CardPricing comparison with value positioningWhen price is the objection
Quick DismissOne-card summaryWhen competitor comes up briefly
Landmines to LayQuestions that expose competitor weaknessesPre-emptive positioning
Approach to MarketHow competitor sells vs how you sellStrategic positioning

Phase 2: FIA Structure

Every card follows:

Fact — The competitive insight. What is objectively true. "This competitor requires 3-6 months of professional services to implement."

Impact — Why it matters to the deal. So what? "That means 3-6 months before the customer sees any value. They're paying for the software AND the services before anything works."

Act — What the rep says or does. The talk track. "Ask: 'What's your timeline to first value? Most implementations of [competitor] take 3-6 months. Our customers typically see value in week one. Is that difference material to your evaluation?'"

Phase 3: Per-Competitor Package

For each major competitor, produce:

  1. Why We Win (3-5 cards) — your strongest advantages
  2. Why We Lose (2-3 cards) — honest about where they win, with counters
  3. Objection Handling (5-10 objections) — FIA structure per objection
  4. Pricing Card — transparent comparison
  5. Quick Dismiss — one-page summary for fast reference

Phase 4: Talk Track Principles

  • No feature wars. "They have X, we have Y" loses to "they approach the problem this way, we approach it this way — here's why ours produces better outcomes."
  • Proof beats claims. Every talk track includes a specific proof point.
  • Acknowledge before countering. "They're good at X. Where customers tell us they struggle is Y."
  • Don't trash the competitor. It makes you look small. Acknowledge their strengths honestly, then differentiate.

Output Format

# Battlecard: [Your Product] vs [Competitor]

## Quick Facts
- Their positioning: [how they describe themselves]
- Pricing: [model and tiers]
- Target customer: [who they sell to]
- Strengths: [honest assessment]
- Weaknesses: [where they fall short]

## Why We Win
### Card 1: [Advantage Area]
**Fact:** [competitive insight]
**Impact:** [why it matters]
**Act:** [talk track or question]

## Why We Lose
### Card 1: [Their Strength Area]
**Fact:** [where they are strong]
**Impact:** [why they win here]
**Counter:** [how to neutralize]

## Objection Handling
### "[Common objection]"
**Acknowledge:** [validate the concern]
**Explore:** [question to understand deeper]
**Redirect:** [reframe with insight + proof]

## Pricing Comparison
| Dimension | Us | Them |
|---|---|---|
| Entry price | $X/mo | $Y/mo |
| What's included | [list] | [list] |
| Hidden costs | None | [implementation, add-ons] |

## Quick Dismiss
**When prospect mentions [competitor]:** [one-sentence response]
**Follow-up:** [one question that shifts the conversation]

Quality Check

  • Complete set per competitor (Why We Win, Why We Lose, Objections, Pricing, Quick Dismiss)
  • Every card has FIA structure
  • Talk tracks are conversation-ready, not feature comparison tables
  • Proof points are specific and verifiable
  • Acknowledges competitor strengths honestly
  • Pricing comparison is accurate and current
  • Rep can use any card within 10 seconds of glancing at it
  • Updated within last 90 days

Common Pitfalls

  1. Feature comparison instead of talk tracks. A table of features is a reference doc. A battlecard is a conversation tool. Write talk tracks.

  2. No proof points. "We're better at X" without evidence loses to competitors who have it. Every claim gets a proof point.

  3. Trashing the competitor. "They're terrible" makes you look defensive. Acknowledge strengths, differentiate on outcomes.

  4. Stale pricing. A battlecard with 6-month-old pricing is worse than no battlecard. Reps lose credibility instantly.

  5. Too long. Reps cannot read a 3-page document during a call. One card per topic, scannable in 10 seconds.

  6. One card for all competitors. Different competitors attack from different angles. A battlecard for Salesforce looks different from one for a startup.

Execution Artifacts

  • references/framework-notes.md — named frameworks, citation anchors, and operating assumptions
  • templates/output-template.md — copy-paste deliverable structure for the user
  • scripts/check-output.py — local checklist validator for required sections This skill includes lightweight artifacts the agent can load on demand: Use the artifacts when the user asks for an implementation-ready deliverable, a repeatable workflow, or a quality check rather than generic advice.

Related Skills

  • competitive-intel: Research to populate battlecards
  • objection-handling: Objection taxonomy and response frameworks
  • sales-enablement: Complete enablement package
  • pitch-deck-builder: Decks that reference battlecard positioning

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Battlecard Builder AI skill do?

Create competitive battlecards — FIA Framework (Fact → Impact → Act), Why We Win/Why We Lose, objection handling cards per competitor, pricing comparisons, and quick-dismiss summaries. Use when building competitive intelligence, preparing for competitive deals, or creating sales enablement materials. Triggers on: "battlecard", "competitive battlecard", "competitor comparison", "Why We Win", "objection handling card", "competitor intel", or any competitive enablement.

Why use Battlecard Builder on TypingMind?

Because you install it once and use it with any model. Battlecard Builder is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Battlecard Builder in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/LeadMagic/gtm-skills/tree/main/skills/design/battlecard-builder. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Battlecard Builder?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Battlecard Builder?

As many as you like. As long as a model supports skills, you can use Battlecard Builder with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Battlecard Builder AI skill free?

Yes. It is published on GitHub by LeadMagic under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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