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Writing Livekit Scenarios

Organization
livekit
writing-livekit-scenarios

Creates and maintains the scenarios a LiveKit agent simulation runs, and wires the agent to consume them. Use when the user asks "what should I test", "generate simulation scenarios", "write scenarios for my agent", "add a scenario for X", "organize my scenario files", "my simulations are flaky", "the scenario hits my real database", "seed state per scenario", "it passed but booked the wrong thing", "grade the final state", or wants to stress-test a flow before shipping. Covers generating a baseline with the LiveKit scenario generator and refining it, writing the cases generation misses, phrasing simulated-user instructions so they steer reliably, splitting scenarios into sets across files, and the agent-side code that seeds deterministic state from a scenario and fails a run on its final state. To run them use running-livekit-simulations.

Overview

Publisherlivekit
Repositoryagent-skills
Skill namewriting-livekit-scenarios
Stars
71
Forks
12
Bundled files
3
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 3 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by livekit on GitHub. Read the source before you install it.

Installation

Install the Writing Livekit Scenarios AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/livekit/agent-skills/tree/main/skills/writing-livekit-scenarios
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/livekit/agent-skills.git /tmp/agent-skills
mkdir -p .claude/skills
cp -r /tmp/agent-skills/skills/writing-livekit-scenarios .claude/skills/writing-livekit-scenarios
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Writing Livekit Scenarios in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Writing Livekit Scenarios on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Writing Livekit Scenarios is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Writing simulation scenarios

A scenario is a simulated user's instructions (who they are, what they want) plus agent_expectations (what counts as success). A simulation plays the scenario against the real agent, and an LLM judge grades the transcript.

Runs are disposable. The scenario file is what lasts: it gets reviewed in diffs, re-run for years, and it's what catches a prompt edit that breaks something without anyone noticing.

Before writing a file, look up the exact schema and CLI flags with reading-livekit-docs. Field names and commands change, so this skill doesn't restate them. Conceptually, a file is a named group of scenarios. Each scenario has the simulated user's instructions, the pass criteria, and optionally tags for grouping and per-scenario data the agent can read at runtime. If the CLI offers to add stable per-scenario ids to a file, accept and commit them.

Start from a generated baseline

Don't start from an empty file. LiveKit's generator reads the agent's source and produces a decent first pass much faster than you'd write ten scenarios by hand:

bash
lk agent simulate text -n 10    # confirm the exact flags with --help

Generating from source uploads the code to LiveKit Cloud so the generator can read it, which is why the CLI asks for confirmation first. Tell the user that before running it and let them decline. Some code can't leave the machine, and in that case you write the scenarios by hand. A flag skips the prompt for non-interactive runs.

When the run finishes, the CLI either tells you where it saved the generated scenarios or offers to save them into the project. Either way, get that file into the repo as the starting point.

You can't steer the generator. It infers intent from the code, so it writes plausible conversations instead of the ones this agent's users have, and it doesn't know what the user is worried about. Treat its output as a draft:

  1. Read every scenario and delete the ones that don't matter. A file you haven't read isn't a test suite.
  2. Sharpen vague expectations. If the judge can't decide an agent_expectations, its verdict flips between runs. This is the biggest cause of flaky scenarios.
  3. Add what generation misses. It drifts toward happy paths. references/risk-coverage.md explains how to turn the agent's constraints into a checklist and give each item a scenario.
  4. Add what the user is worried about. If they haven't said, ask what they want stress-tested. That input is why a suite a person steers is better than a generated one.

Ask what to probe

The user knows which flow keeps breaking, which customer complained, and which change they're nervous about. Ask, and weight the suite toward that area with more and deeper scenarios.

Focus adds coverage. It never removes coverage of the agent's hard limits. If the user has no preference, generate broadly and tell them that's what you did.

Ground scenarios in what the agent can do

Read the agent's code locally with your normal tools before writing anything. Look for what a user can ask for (capabilities), where requests get blocked (constraints: required steps, unavailable items by name, caps, eligibility), and what the agent must refuse.

Constraints matter most. A scenario that asks for something the agent can't do is only valid if the expectation is that the agent says so. Written the other way, the test fails when the agent behaves correctly.

Scope is the agent reachable from the session entrypoint, plus agents it hands off to and tasks it awaits. Ignore other classes in the directory, unused imports, and example files.

Write instructions the simulated user can follow

There are two shapes, and which one you use depends on what the scenario is for. Details and examples are in references/scenario-craft.md.

  • Point-form direction for deterministic flows you'll grade on end state. A structured template (persona, opening line, facts revealed only when asked, steps in order, conditional reactions) keeps the persona model on track and makes the run repeatable.
  • A persona paragraph plus goals for open-ended and adversarial scenarios graded only on the conversation, where you want the simulated user to improvise.

In both shapes, goals are requests to the agent, never the agent's own actions. Use real values from the agent's domain and assume no prior state. Vary persona, mood and difficulty across the suite so it isn't ten copies of the same cooperative caller.

Split scenarios into sets, one file per set

The run command takes one scenario file, so a file is a run. Split along the lines you want to run separately, which usually isn't topic.

The most important axis is how the set is graded:

  • Scenarios that drive concrete tool flows to a deterministic end state, graded on final state and the conversation (see "Make the agent consume the scenario" below).
  • Open-ended and adversarial scenarios graded on agent_expectations alone.

These need different instructions shapes, different agent wiring, and often a different run cadence, so they go in different files. The second axis is cadence: a small set to run before a merge, and the full set before a release.

Give each file a name that describes the set, since it labels the run. Inside a file, use tags to slice. Tag feature so a failure points at the part of the agent that owns it, and add whatever else you filter by (channel, difficulty). Put a header comment on the file recording the set's assumptions: pinned dates, required environment variables, and what its expectations depend on.

Keep scenarios reproducible

A scenario should give the same result months from now as it does today.

  • Write absolute dates and pin the agent's clock (usually with an environment variable) so availability and expectations always line up. Relative dates rot.
  • Don't let scenarios hit real backends. Seed deterministic state from the scenario instead (see "Make the agent consume the scenario" below).
  • Keep ids stable where the CLI supports them. Labels and instructions change, and the id is what ties a scenario's runs together over time. A scenario rewritten from scratch is a new scenario and gets a new id.

Make the agent consume the scenario

A scenario file can't fix two problems by itself. A scenario that reaches a real backend grades differently every run, and a judge that only reads the transcript will pass a run that booked the wrong room. Both are fixed in the agent's code, in one branch at the top of the entrypoint:

  1. Detect a simulation from the job context. In production the check comes back empty and nothing else changes.
  2. Seed state from the scenario's per-scenario data (a fake calendar, an in-memory database) that the agent's real tools read through unchanged.
  3. Mock tools for the session's lifetime, so tool selection is still under test but execution is deterministic.
  4. Grade the final state in the end-of-simulation callback. Compare what the agent ended with against what the scenario expected, and fail the run if they differ. Your check can fail a run the judge passed. It can't rescue one the judge failed.

Only tool-flow scenarios need this. Open-ended and adversarial ones are graded on the conversation alone. references/connecting-the-agent.md covers it in full, including how to confirm the wiring took effect. Look up the current API names with reading-livekit-docs.

Grow the suite from real failures

The most valuable scenarios describe something that went wrong. Once the agent is live, derive them from recorded sessions instead of inventing more. Where the CLI supports it, a subcommand derives a scenario from a recorded session (check lk agent simulate --help). A derived scenario describes one call, so widen it to the class of calls it represents and sharpen its expectation into the rule you want enforced.

Every production bug you fix should get a permanent scenario in the file.

Don't write bad tests

The judge grades the agent against agent_expectations, so a careless expectation punishes correct behavior:

  • For guardrails and negative cases, the pass is that the agent refuses, escalates, or declines to invent data. Write the expectation that way.
  • Never write an expectation the agent can only meet by misbehaving, such as stating data it can't know or giving specific medical, legal or financial directives. If passing requires misbehavior, the scenario is wrong.
  • Judge by outcome, from the user's point of view. Don't prescribe wording.

References

  • references/risk-coverage.md — turning constraints into a checklist and guaranteeing coverage
  • references/scenario-craft.md — instructions shapes, persona variety, audio-specific scenarios
  • references/connecting-the-agent.md — the agent-side code: detect, seed, mock, grade final state

Related skills

  • Running them: running-livekit-simulations
  • Schema and CLI facts: reading-livekit-docs

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Writing Livekit Scenarios AI skill do?

Creates and maintains the scenarios a LiveKit agent simulation runs, and wires the agent to consume them. Use when the user asks "what should I test", "generate simulation scenarios", "write scenarios for my agent", "add a scenario for X", "organize my scenario files", "my simulations are flaky", "the scenario hits my real database", "seed state per scenario", "it passed but booked the wrong thing", "grade the final state", or wants to stress-test a flow before shipping. Covers generating a baseline with the LiveKit scenario generator and refining it, writing the cases generation misses, ph...

Why use Writing Livekit Scenarios on TypingMind?

Because you install it once and use it with any model. Writing Livekit Scenarios is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Writing Livekit Scenarios in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/livekit/agent-skills/tree/main/skills/writing-livekit-scenarios. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Writing Livekit Scenarios?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Writing Livekit Scenarios?

As many as you like. As long as a model supports skills, you can use Writing Livekit Scenarios with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Writing Livekit Scenarios AI skill free?

Yes. It is published on GitHub by livekit under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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