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Add Shader Cursor Trail

CommunityPopular
MengTo
add-shader-cursor-trail

Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film grain, and protected by static, touch, accessibility, SSR, and performance fallbacks. Use when a user asks for this shader mouse effect, a halftone cursor trail, an interactive WebGPU hero/contact background, or a reusable cursor-following shader layer in React, Next.js, Vue, Svelte, Solid, or plain web projects.

Overview

PublisherMengTo
RepositorySkills
Skill nameadd-shader-cursor-trail
Stars
6.1K
Forks
717
Bundled files
6
LicenseMIT
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 6 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by MengTo on GitHub. Read the source before you install it.

Installation

Install the Add Shader Cursor Trail AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/MengTo/Skills.git /tmp/Skills
mkdir -p .claude/skills
cp -r /tmp/Skills/agent-skills/web-design/add-shader-cursor-trail .claude/skills/add-shader-cursor-trail
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Add Shader Cursor Trail in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Add Shader Cursor Trail on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Add Shader Cursor Trail is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Add Shader Cursor Trail

Implement the exact trail as progressive enhancement. Preserve the host section's semantic content, imagery, controls, and static first frame.

Workflow

  1. Inspect the framework, rendering mode, existing motion stack, layer order, reduced-motion rules, and package manager. Do not add another smooth-scroll engine or replace the section's content.
  2. Install shaders with the existing package manager. Import from the matching framework subpath: shaders/react, shaders/vue, shaders/svelte, or shaders/solid.
  3. Read references/implementation.md before implementation. Keep the six shader nodes, their order, both invisible drivers, and both ID linkages exact.
  4. For React or Next.js, copy and adapt the files in assets/react/. Keep the lightweight capability gate separate from the heavy shader module so ineligible visitors do not request the shader bundle.
  5. Place one full-bleed, aria-hidden="true" shader layer behind the section content. Keep links and controls above it. Do not set pointer-events: none on the canvas unless cursor tracking is verified to use global events.
  6. Gate loading on WebGPU, a fine hover pointer, normal motion/transparency preferences, document visibility, window focus, and section intersection. Unmount when the section leaves view so GPU work stops.
  7. Keep the original image or dark background as the complete fallback. Hide the layer for reduced motion, reduced transparency, coarse/no-hover pointers, and forced colors.
  8. Adapt only presentation variables such as opacity and blend mode. Do not change the graph to decorative noise, add WebGL/Three.js, or hotlink Shaders preview assets.

Validate

Run the project's lint, typecheck/tests, and production build. For React implementations, also run:

bash
node /path/to/add-shader-cursor-trail/scripts/verify-cursor-trail.mjs \
  path/to/CursorTrailShader.tsx \
  path/to/CursorTrailGate.tsx \
  path/to/cursor-trail.css

Verify the static section with JavaScript unavailable, keyboard access to content above the layer, touch behavior, reduced motion, unsupported WebGPU, focus/visibility cleanup, and absence of runtime requests to previews.shaders.com or data.shaders.com.

Report the chosen blend mode, fallback, capability gates, production-build result, and any browser limitation. Do not claim WebGPU visual verification unless it was actually performed in a compatible browser.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Add Shader Cursor Trail AI skill do?

Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film grain, and protected by static, touch, accessibility, SSR, and performance fallbacks. Use when a user asks for this shader mouse effect, a halftone cursor trail, an interactive WebGPU hero/contact background, or a reusable cursor-following shader layer in React, Next.js, Vue, Svelte, Solid, or plain web projects.

Why use Add Shader Cursor Trail on TypingMind?

Because you install it once and use it with any model. Add Shader Cursor Trail is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Add Shader Cursor Trail in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/MengTo/Skills/tree/main/agent-skills/web-design/add-shader-cursor-trail. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Add Shader Cursor Trail?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Add Shader Cursor Trail?

As many as you like. As long as a model supports skills, you can use Add Shader Cursor Trail with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Add Shader Cursor Trail AI skill free?

Yes. It is published on GitHub by MengTo under the MIT license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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