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Playwright Component Testing

OrganizationPopular
microsoft
playwright-component-testing

Set up component testing with Playwright using a story gallery — scaffold stories and a gallery dev page driven by the built-in mount fixture, no dedicated component-testing runtime. Use when asked to test React or Vue components in isolation with Playwright, or to migrate off @playwright/experimental-ct-react / -vue.

Overview

Publishermicrosoft
Repositoryplaywright
Skill nameplaywright-component-testing
Stars
96.9K
Forks
6.5K
Bundled files
9
LicenseApache-2.0
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 9 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by microsoft on GitHub. Read the source before you install it.

Installation

Install the Playwright Component Testing AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/microsoft/playwright/tree/main/packages/playwright-core/src/tools/skills/playwright-component-testing
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/microsoft/playwright.git /tmp/playwright
mkdir -p .claude/skills
cp -r /tmp/playwright/packages/playwright-core/src/tools/skills/playwright-component-testing .claude/skills/playwright-component-testing
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Playwright Component Testing in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Playwright Component Testing on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Playwright Component Testing is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Component Testing with Playwright

Test components with regular Playwright e2e tests against a small story gallery page hosted by the app's own dev server. No extra test runner, bundler integration or npm packages are required.

Concept

  • A story is a tiny wrapper component that embeds the component under test in one specific scenario: hard-coded props, mock data, providers, recorded callbacks. Stories live next to the component in *.story.tsx (or .ts/.jsx/.js/.vue) files; each named export is one story.
  • The gallery is a single page you implement to references/gallery-spec.md: it exposes window.mount(params) / window.unmount() that render a story — resolved from your story files (e.g. with import.meta.glob) — into #root. It is framework-specific and yours to own — there is no template to copy for it.
  • Tests are plain Playwright tests. The built-in mount(storyId, props?) fixture (from @playwright/test) drives the gallery's window.mount and returns a Locator for the gallery root (#root). Scope the queries from there — component.getByRole('button').click(), not component.click(). Nothing to scaffold for it.

Everything the component needs must be set up inside the story (it runs in the browser); everything the test asserts must be observable through the page (DOM, URL, network). Where the component takes callbacks, the story creates the state, provides the callbacks and records the state into a hidden form for the test to assert on. mount(id, props) passes plain serializable props to the story.

Setup workflow

  1. Detect the framework and bundler. React vs Vue decides the framework notes and example story to follow. Then:

    • App runs on Vite (has vite.config.*): the gallery is served by the existing dev server at /playwright/gallery/index.html — Vite serves any .html file under the project root, the app's plugins/aliases/CSS apply automatically, and vite build ignores it. No extra server needed.
    • Anything else (Next.js, webpack, no dev server): run a small standalone dev server (e.g. Vite) that serves the gallery page, and point baseURL at it. Requires vite and the framework plugin as devDependencies.
  2. Implement the gallery to references/gallery-spec.md: a page at <project>/playwright/gallery/ that renders the requested story into #root. Start from the worked example in the spec and the framework notes in references/react.md / references/vue.md. Keep story discovery (import.meta.glob) and the framework mount here — this is the only framework-specific glue, so keep it small. Import the app's global CSS the same way the app's own entry does.

  3. Configure Playwright — add to playwright.config.ts:

    ts
    projects: [
      {
        name: 'components',
        testDir: './tests/components',
        use: { ...devices['Desktop Chrome'], baseURL: 'http://localhost:5173/playwright/gallery/index.html', serviceWorkers: 'block', reuseContext: true },
      },
    ],
    webServer: {
      command: 'npm run dev',                                       // or: npx vite --config playwright/vite.config.ts
      url: 'http://localhost:5173/playwright/gallery/index.html',   // standalone server: http://localhost:3100/playwright/gallery/index.html
      reuseExistingServer: !process.env.CI,
    },

    Match the port to the dev server. mount navigates to baseURL, so set baseURL to the gallery's URL. serviceWorkers: 'block' keeps the app's own service worker from serving cached responses that would shadow your page.route() mocks. reuseContext: true reuses the browser context across tests in a worker (as the old component-testing runtime did) — a large speedup for component suites. If the config already has projects/webServer, merge instead of replacing.

  4. Write a first story next to an existing component, modeled on templates/<react|vue>/Button.story.*.

  5. Write a first spec, modeled on templates/react/button.spec.ts, importing test/expect from @playwright/test.

  6. Run: npx playwright test --project=components. Open http://localhost:5173/playwright/gallery/index.html in a browser to eyeball all stories.

Conventions

  • Story id: path under src/ without the .story.* extension, plus the export name — src/components/Button.story.tsx export Primary → components/Button/Primary. Any unique suffix works too: mount('Button/Primary'). A .story.vue single-file component is one story, addressable by its path alone (its default export). With gallery types (references/typing.md) ids are prefixed with the package name: acme-ui/components/Button/Primary.
  • One export per scenario. Prefer a new story export over parameterizing an existing one — stories are greppable, reviewable documentation of component states.

Testing patterns

Examples are React; the Vue equivalents differ only in story syntax.

Callbacks and events

The story owns the state and provides the callbacks. Where the component takes callbacks, create the state inside the story, wire the callbacks to it, and record the state into a hidden form next to the component. Tests perform operations and assert on the recorded values:

tsx
export const Stateful = () => {
  const [expanded, setExpanded] = useState(false);
  return <>
    <Expandable expanded={expanded} setExpanded={setExpanded} title="Title">Details</Expandable>
    <form hidden><input data-testid="expanded" readOnly value={String(expanded)} /></form>
  </>;
};
ts
test('click should expand', async ({ mount }) => {
  const component = await mount('components/Expandable/Stateful');
  await component.locator('.codicon-chevron-right').click();
  await expect(component.getByTestId('expanded')).toHaveValue('true');
});

This keeps the whole scenario in the browser: no callback marshalling, the story doubles as documentation, and the recorded state is visible when eyeballing the gallery. Record each observed value in its own data-testid input (String(...) or JSON.stringify(...) for payloads) and assert with toHaveValue() — a web-first assertion that retries until the state lands. The negative direction works the same way: perform the operation, then assert the value did not change.

Per-test props

When a scenario is genuinely parametric (e.g. a boundary-value sweep), pass props as the second argument to mount; the gallery hands them to the story as its props. Keep props to plain serializable data — callbacks belong inside the story.

tsx
export const WithTitle = ({ title = 'Default' }: { title?: string }) =>
  <Button title={title} />;
ts
const component = await mount('components/Button/WithTitle', { title: 'Hello' });

Props are type-checked in two optional ways, see references/typing.md: pass the story type as a template argument (mount<typeof WithTitle>('components/Button/WithTitle', { title: 'Hello' }), no setup), or generate gallery types with a small Vite plugin so the id itself is typed (mount('acme-ui/components/Button/WithTitle', { title: 'Hello' }), with autocomplete and rename safety). Vue stories must additionally declare the props at runtime — see the Typed props sections in references/react.md / references/vue.md.

Prop transitions with update()

To test how a component reacts to a prop change without remounting (state preserved), call component.update(newProps) — it re-renders the same story with new props on the existing root:

ts
const component = await mount('components/Counter/Default', { value: 1 });
await expect(component.getByTestId('value')).toHaveText('1');
await component.update({ value: 2 });
await expect(component.getByTestId('value')).toHaveText('2');

This requires the gallery to reuse its root/instance (references/gallery-spec.md); state survives as long as the story stays the same.

Multiple states in one test

Each mount() navigates fresh, so tests are fully isolated and mounting several stories in one test is cheap:

ts
await expect(await mount('Button/Primary')).toHaveScreenshot('primary.png');
await expect(await mount('Button/Disabled')).toHaveScreenshot('disabled.png');

For visual comparison, screenshot the returned root locator (as above), not the page, to avoid asserting on browser chrome.

Network mocking

Use page.route() as usual — register routes before mount(), since mounting navigates. serviceWorkers: 'block' (set in the config above) keeps the app's own service worker from serving cached responses that shadow the routes. Teams with MSW handler libraries can start the worker inside a story or decorator instead.

Debugging stories

Open your gallery URL (baseURL) in a browser and call await window.mount({ story: 'components/Button/Primary' }) from the devtools console — that is exactly what the mount fixture does. An unknown story rejects window.mount, which surfaces as the test's mount() throwing with a real stack. To browse without the console, give your gallery an optional index page.

Decision points

  • Monorepos / non-src layouts: change the glob and the id derivation in your gallery (references/gallery-spec.md) to match, and prefix ids with the package name (references/typing.md).
  • Global providers (theme, i18n, store, router): create a shared decorator helper next to the gallery and wrap components in stories; see references/react.md / references/vue.md.

References

  • references/gallery-spec.md — the gallery endpoint contract to implement (start here).
  • references/typing.md — optional typing for mount: explicit story types vs generated gallery types, with the Vite plugin.
  • references/react.md — React walkthrough: providers, StrictMode, CSS.
  • references/vue.md — Vue walkthrough: .story.ts and .story.vue stories, plugins.
  • references/migration.md — migrating off @playwright/experimental-ct-react / -vue.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Playwright Component Testing AI skill do?

Set up component testing with Playwright using a story gallery — scaffold stories and a gallery dev page driven by the built-in mount fixture, no dedicated component-testing runtime. Use when asked to test React or Vue components in isolation with Playwright, or to migrate off @playwright/experimental-ct-react / -vue.

Why use Playwright Component Testing on TypingMind?

Because you install it once and use it with any model. Playwright Component Testing is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Playwright Component Testing in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/microsoft/playwright/tree/main/packages/playwright-core/src/tools/skills/playwright-component-testing. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Playwright Component Testing?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Playwright Component Testing?

As many as you like. As long as a model supports skills, you can use Playwright Component Testing with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Playwright Component Testing AI skill free?

Yes. It is published on GitHub by microsoft under the Apache-2.0 license. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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