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Manim Animation Maker

Community
mingchen666
manim-animation-maker

Create educational explainer videos with a Manim plus FFmpeg workflow. Use when the user asks for Manim animation, math/physics/geometry/algorithm visualization, formula derivation, concept explainer video, scene planning, MP4 rendering, preview frames, or video quality checks.

Overview

Publishermingchen666
RepositoryReviva
Skill namemanim-animation-maker
Stars
293
Forks
31
Bundled files
1
Links
  • Markdown instructions

    A SKILL.md file the model loads on demand, so it only costs tokens when a request actually matches.

  • Works with any LLM

    AI skills are plain Markdown, not provider-specific code, so this works with GPT, Claude, Gemini, Grok, or a local model.

  • 1 bundled files

    Scripts, templates, and references the model can read while it works. Files are read-only and never executed.

  • Open source

    Published by mingchen666 on GitHub. Read the source before you install it.

Installation

Install the Manim Animation Maker AI skill in TypingMind to use it with any LLM, or drop it into another agent that reads SKILL.md.

1

Install in TypingMind

TypingMind installs a skill straight from its GitHub folder — it reads SKILL.md, bundles the resource files, and stores the result locally.

  1. Open the app and go to Plugins → Skills.
  2. Choose "Install from GitHub".
  3. Paste the skill folder URL below and confirm.
    https://github.com/mingchen666/Reviva/tree/main/electron/builtin-assets/skills/manim-animation-maker
  4. Enable the skill in any chat where you want it available.
Plugins → Skills → Add skill → From GitHub URL, then paste the folder URL and press Continue.
2

Install in another agent

Any agent that reads the Agent Skills format can use this skill — copy the folder into that agent's skills directory.

Claude Code — .claude/skills
git clone --depth 1 https://github.com/mingchen666/Reviva.git /tmp/Reviva
mkdir -p .claude/skills
cp -r /tmp/Reviva/electron/builtin-assets/skills/manim-animation-maker .claude/skills/manim-animation-maker
Restart Claude Code after copying so it picks up the new skill.

Use it in TypingMind

Enable Manim Animation Maker in any TypingMind chat and the model takes it from there. Its name and description sit in the system prompt, and the moment a request matches, the model loads the full instructions itself — you never invoke it by hand, and it costs no tokens until it is actually used.

The model loads Manim Animation Maker on its own as soon as a request matches it.

Works with any AI model

AI skills are plain Markdown instructions rather than provider-specific code, so Manim Animation Maker is not tied to the model it was written for. Install it once in TypingMind and use it with GPT-5, Claude, Gemini, Grok, DeepSeek, Mistral, Llama, or a local model you run yourself — all on your own API keys.

  • Loaded only when it is needed

    The system prompt carries just the name and description. The instructions are fetched on the first matching request, so an idle skill costs nothing.

  • Switch models mid-chat

    Because the skill is instructions rather than code, changing model does not break it — the next model reads the same SKILL.md.

Skill instructions

This is the SKILL.md content the model loads. Read it before installing — a skill is instructions your model will follow.

Manim Animation Maker

Create short teaching videos with Manim Community Edition and FFmpeg.

This skill is not a generic video generator. It is for learning scenarios where motion, sequencing, labels, formulas, diagrams, or visual emphasis make a concept easier to understand. The normal output is a Manim Python script plus a rendered MP4 or a clear render command when local dependencies are missing.

Core Principle

Use Manim for visual reasoning.

Use FFmpeg for media verification and light post-processing.

Do not treat FFmpeg as a replacement for Manim. Do not try to create complex videos by stitching random clips. The teaching value should come from a clean visual explanation.

When To Use

Use this skill when the user asks for:

  • a Manim animation or Manim script;
  • a math, physics, geometry, graph, or algorithm visualization;
  • an animated proof or formula derivation;
  • a concept explainer video for study or teaching;
  • a rendered MP4 from a Manim scene;
  • a preview frame, thumbnail, media check, or short clip from the rendered animation.

Do not use this skill when:

  • a static Markdown explanation is clearer;
  • a simple chart or table is enough;
  • the user wants a general cinematic, marketing, or entertainment video;
  • the task requires voiceover, music mixing, subtitles, transitions between multiple videos, or advanced editing that the current FFmpeg tool does not support.

Tool Roles

Required tools:

  • file_write: create the Manim .py script in the workspace.
  • manim_tool: check environment, list scenes, and render MP4.

Strongly recommended companion:

  • ffmpeg_tool: inspect and validate rendered MP4s, generate thumbnails or preview frames, and clip a short segment when useful.

Optional:

  • file_read: inspect an existing Manim script or related source material.
  • exec_command: run controlled Python helper scripts for scientific plots or numerical assets when the agent and global sandbox settings allow it.

Use raw shell commands only if the controlled tools are unavailable and the user still needs a command to run manually. Never use raw shell commands to delete files or operate outside the workspace.

Never use the DeepAgents execute tool for this skill. In Reviva, Manim rendering is done through manim_tool; execute({ "path": ... }) is invalid and will fail because execute is a shell-command tool, not a file/media router.

Dependencies

Manim rendering depends on the local machine.

Required for MP4 rendering:

  • Manim Community Edition Python package (manim)
  • FFmpeg

Required only for LaTeX-heavy scenes:

  • A LaTeX distribution such as MiKTeX or TeX Live
  • latex, pdflatex, or xelatex
  • dvisvgm
  • On Windows, mpm --version can confirm MiKTeX is installed and visible in PATH.

Optional for scientific/static math plots:

  • Python math visualization libraries: matplotlib, numpy, scipy, and sympy.
  • These are useful for statistical charts, heatmaps, contour plots, vector fields, probability distributions, regression plots, sampled simulation results, and symbolic/numerical precomputation.

Important:

  • The controlled manim_tool runs Manim through Python module entrypoints such as python -m manim / py -m manim.
  • If the Manim package is missing, manim_tool reports a dependency warning; provide install guidance instead of attempting manual rendering.
  • manim / manimce CLI wrappers are compatibility fallbacks, not the primary runtime.
  • Manim uses FFmpeg when producing MP4. If FFmpeg is missing, rendering should be treated as blocked even if Manim is installed.
  • Text, shapes, axes, dots, lines, arrows, graphs, and many geometry animations usually do not need LaTeX.
  • MathTex and Tex need LaTeX. If LaTeX is unavailable, prefer a non-LaTeX version with Text labels, simple formulas as text, and visual diagrams.
  • Chinese text may require system fonts. If font availability is uncertain, use short English labels inside Manim and explain the labels in the final Chinese answer.
  • If the Python math visualization libraries are unavailable, use Manim-native plots for simple visuals or ask the user to install the "数学可视化 Python 库" environment item.

Matplotlib Companion Workflow

Use Manim-native drawing when the animation itself is the explanation: moving points, changing slopes, accumulated areas, matrix transforms, geometry constructions, and formula transitions.

Use matplotlib as a companion when the source visual is a scientific/static plot: dense data, statistical charts, heatmaps, contours, vector fields, distributions, numerical simulations, or publication-style diagrams. Generate the plot first, then import it into Manim for highlighting, labels, camera motion, or narrative sequencing.

Preferred asset formats:

  • SVG for vector plots with curves, axes, and labels: import with SVGMobject("plot.svg").
  • PNG for raster-heavy outputs such as heatmaps or complex image-like plots: import with ImageMobject("plot.png").

Minimal pipeline:

python
# build_plot.py
import numpy as np
import matplotlib.pyplot as plt

x = np.linspace(-4, 4, 400)
y = np.sin(x) / np.where(x == 0, 1, x)
fig, ax = plt.subplots(figsize=(6, 3), dpi=160)
ax.plot(x, y, color="#0EA5E9", linewidth=2.4)
ax.axhline(0, color="#9CA3AF", linewidth=0.8)
ax.set_xlabel("x")
ax.set_ylabel("sin(x)/x")
fig.tight_layout()
fig.savefig("sinc.svg", transparent=True)
python
from manim import *

class MainScene(Scene):
    def construct(self):
        plot = SVGMobject("sinc.svg").scale_to_fit_width(7)
        label = Text("A sampled scientific plot", font_size=30).to_edge(UP)
        self.play(Write(label))
        self.play(FadeIn(plot, shift=UP * 0.2))
        self.wait(1)

When using this workflow, keep colors, notation, coordinate ranges, and parameter values aligned with any accompanying interactive HTML or written explanation.

Standard Workflow

1. Define The Teaching Target

Before coding, identify:

  • concept or problem being taught;
  • learner level;
  • expected duration;
  • whether exact formulas are required;
  • output target: draft, classroom, or polished.

If the user has already provided enough detail, proceed without asking. For vague requests, choose a short 20-60 second explainer by default.

2. Plan The Video

Write a concise scene plan before creating code:

markdown
## Animation Plan
1. Orient: title and one visual question.
2. Build: introduce the core objects one at a time.
3. Transform: animate the key relationship or derivation.
4. Checkpoint: pause on the insight.
5. Summary: freeze the final structure with labels.

Keep the plan small. Most study videos need 3-6 beats, not a long storyboard.

3. Write Manim Code

Use one .py file with one main scene unless the user asks for multiple scenes.

Code requirements:

  • import with from manim import *;
  • define a clear scene class, usually MainScene;
  • keep object names descriptive;
  • use purposeful self.play(...) calls;
  • use self.wait(...) only when it improves comprehension;
  • keep text large enough to read in video;
  • keep elements inside frame bounds;
  • avoid clutter, tiny labels, excessive colors, and decorative motion;
  • include comments only for non-obvious animation logic.

For formulas:

  • use MathTex only when LaTeX is available or the user explicitly wants formula rendering;
  • split long derivations into multiple smaller formulas;
  • use TransformMatchingTex for algebraic transformations when appropriate;
  • provide a non-LaTeX fallback when dependency status is uncertain.

4. Check The Environment

Before rendering, call:

text
manim_tool({ "operation": "check" })

Interpret the result:

  • missing Manim: provide install guidance and the script path;
  • missing FFmpeg: explain that MP4 rendering needs FFmpeg;
  • missing LaTeX: render only non-LaTeX scenes, or ask the user to install MiKTeX from https://miktex.org/download if exact formula typesetting is required.

5. Render With Manim

First render a draft unless the user explicitly asks for polished quality:

text
manim_tool({
  "operation": "render",
  "path": "/agents/.../outputs/YYYY-MM-DD/scene.py",
  "sceneName": "MainScene",
  "quality": "low"
})

Do not call execute to render this file. Do not call execute with path, sceneName, quality, or operation fields. If you need rendering, call manim_tool exactly as shown above.

Use quality levels conservatively:

  • draft or low: first pass and debugging;
  • medium: classroom-ready preview;
  • high: final render only when the user asks or the draft has already passed.

If rendering fails:

  1. Read the error.
  2. Fix code-related errors.
  3. If the error is missing Manim, FFmpeg, LaTeX, or fonts, explain the dependency clearly.
  4. Do not rerun the same failing render more than twice without changing the script or settings.

6. Validate Or Post-Process With FFmpeg

After a successful Manim render, use FFmpeg when available:

text
ffmpeg_tool({
  "operation": "probe",
  "path": "/agents/{agent_name}/outputs/YYYY-MM-DD/rendered.mp4"
})

Use the result to confirm:

  • the file is readable;
  • duration is reasonable;
  • video stream exists;
  • file size is non-zero.

For review or final polish, optionally use:

  • thumbnail: create a preview image at a meaningful timestamp;
  • extract_frames: inspect several frames for layout, overlap, or blank output;
  • clip: return a short segment if the user only needs a focused excerpt.

Do not claim the video is visually correct just because rendering succeeded. If you did not inspect frames, say that only render/probe validation was completed.

Output Contract

A complete result should include:

  • short summary of the teaching video;
  • script path;
  • rendered MP4 path, if rendering succeeded;
  • thumbnail or preview frame path, if created;
  • scene name;
  • quality used;
  • dependency caveats, especially FFmpeg and LaTeX;
  • exact command only when the controlled tool could not render.

Keep the final response concise. The user needs paths and status, not a long explanation of Manim internals.

File Placement

Create generated scripts under the current agent output directory, normally:

text
/agents/{agent_name}/outputs/{YYYY-MM-DD}/

Rendered files from manim_tool are written to the current agent output directory:

text
/agents/{agent_name}/outputs/{YYYY-MM-DD}/

FFmpeg outputs are written to the same current agent output directory:

text
/agents/{agent_name}/outputs/{YYYY-MM-DD}/

Templates

Minimal Scene

python
from manim import *


class MainScene(Scene):
    def construct(self):
        title = Text("Concept", font_size=42)
        subtitle = Text("A short visual explanation", font_size=26).next_to(title, DOWN)

        self.play(Write(title))
        self.play(FadeIn(subtitle, shift=UP * 0.2))
        self.wait(1)
        self.play(FadeOut(title), FadeOut(subtitle))

Formula Scene With LaTeX

python
from manim import *


class MainScene(Scene):
    def construct(self):
        title = Text("Quadratic Formula", font_size=38).to_edge(UP)
        equation = MathTex("ax^2 + bx + c = 0", font_size=48)
        result = MathTex("x = \\frac{-b \\pm \\sqrt{b^2 - 4ac}}{2a}", font_size=44)

        self.play(Write(title))
        self.play(Write(equation))
        self.wait(0.5)
        self.play(TransformMatchingTex(equation, result))
        self.wait(1.5)

Geometry Scene Without LaTeX

python
from manim import *


class MainScene(Scene):
    def construct(self):
        circle = Circle(radius=2, color=BLUE)
        radius = Line(circle.get_center(), circle.point_at_angle(PI / 4), color=YELLOW)
        label = Text("radius", font_size=24).next_to(radius, RIGHT)

        self.play(Create(circle))
        self.play(Create(radius), FadeIn(label))
        self.wait(1)

Quality Checklist

Before finalizing:

  • The video has one clear learning objective.
  • The first 3 seconds orient the learner.
  • Text is readable and does not overlap.
  • Motion explains relationships, steps, or causality.
  • The scene is not overloaded with formulas.
  • The script can run from the saved directory.
  • manim_tool check was used before render when available.
  • Rendered MP4 was checked with ffmpeg_tool probe when available.
  • A thumbnail or frames were generated when visual QA matters.
  • LaTeX usage is intentional and documented.

Bundled files

The model reads these on demand while the skill is loaded. They are exposed as readable files and are never executed.

Frequently asked questions

What does the Manim Animation Maker AI skill do?

Create educational explainer videos with a Manim plus FFmpeg workflow. Use when the user asks for Manim animation, math/physics/geometry/algorithm visualization, formula derivation, concept explainer video, scene planning, MP4 rendering, preview frames, or video quality checks.

Why use Manim Animation Maker on TypingMind?

Because you install it once and use it with any model. Manim Animation Maker is plain Markdown rather than provider-specific code, so the same skill runs on GPT-5, Claude, Gemini, Grok, or a local model — and you can switch model mid-chat without it breaking. TypingMind runs on your own API keys, so you pay providers directly instead of a per-seat subscription, and your skills and chats stay in your own storage.

How do I install Manim Animation Maker in TypingMind?

Open Plugins → Skills → Install from GitHub in TypingMind and paste https://github.com/mingchen666/Reviva/tree/main/electron/builtin-assets/skills/manim-animation-maker. TypingMind reads its SKILL.md and bundles its files and installs it as a skill you can enable per chat.

Which AI models can use Manim Animation Maker?

Any model you connect in TypingMind. AI skills are plain Markdown instructions rather than provider-specific code, so GPT, Claude, Gemini, Grok, and local models can all load this skill when a request matches it.

How many AI models can I use with Manim Animation Maker?

As many as you like. As long as a model supports skills, you can use Manim Animation Maker with it — GPT, Claude, Gemini, Grok, DeepSeek, Mistral, Llama and more — all on TypingMind with your own API keys.

Is the Manim Animation Maker AI skill free?

It is published on GitHub by mingchen666. Check the repository for licensing terms. You only pay your own AI provider for the tokens you use.

What are AI skills?

An AI skill is a reusable instruction bundle that teaches an AI model how to do one specific task. It follows the open Agent Skills format: a SKILL.md file with a name and description, plus any scripts, templates or reference files the model may need. The model reads the instructions only when your request matches the skill, so an installed skill costs nothing until it is used.

How are AI skills different from plugins or MCP servers?

A plugin or MCP server gives a model new tools to call — code that runs somewhere and returns a result. An AI skill gives the model knowledge and process instead: how to approach a task, which steps to follow, what good output looks like. Skills are plain Markdown, so they need no server, no API key and no runtime, and they work with any model.

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